Player Matchup

Ymir
Ymir
Djstorm69
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
LatajacyHolender
Thanatos
Level 95
God Stats
4W - 9L
1,258 SR
Queue Stats
249W - 259L
1,468 Elo+
Solo
King Arthur
King Arthur
Natejon6
King Arthur
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,356 Elo+
Party 2
Janus
Janus
SoaringCactus
Janus
Level 55
God Stats
10W - 6L
1,737 SR
Queue Stats
298W - 177L
1,664 Elo+
Party 2
Artemis
Artemis
eclipseandy
Artemis
Level 107
God Stats
8W - 5L
1,663 SR
Queue Stats
38W - 26L
1,633 Elo+
Party 2
Team Averages
Level 68
1,532 SR
1,524 Elo+

VS

Team Averages
Level 33
1,372 SR
1,397 Elo+
Tyr
Tyr
AaronWileman
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,437 Elo+
Party 1
Cliodhna
Cliodhna
Arukubarr
Cliodhna
Level 46
God Stats
0W - 4L
1,275 SR
Queue Stats
98W - 116L
1,392 Elo+
Solo
Horus
Horus
CannonLad
Horus
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 92L
1,404 Elo+
Party 1
Hel
Hel
martipg
Hel
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 12L
1,387 Elo+
Party 3
Neith
Neith
mucetoooooo
Neith
Level 26
God Stats
0W - 5L
1,084 SR
Queue Stats
7W - 10L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 0 / 11
5,932
494
2,108
6,524
4,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 2
6,632
553
3,875
10,057
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Natejon6
King Arthur
10
4 / 1 / 0
6,218
518
3,521
6,212
2,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
10 / 2 / 2
8,395
700
8,845
5,108
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
eclipseandy
Artemis
11
8 / 2 / 2
6,962
580
8,858
5,921
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,050
421
1,207
5,181
1,760
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Arukubarr
Cliodhna
11
4 / 4 / 0
6,886
574
7,005
9,021
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
CannonLad
Horus
9
1 / 4 / 0
5,899
492
3,097
9,111
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
8
0 / 7 / 2
4,928
411
2,578
6,660
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 1
4,513
376
2,176
6,840
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
24
Kills
5
6
Deaths
24
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cliodhna
Arukubarr
Cliodhna
4
4
0
1
L
Horus
CannonLad
Horus
1
4
0
0.25
W
Ymir
0
0
11
5.5
W
2
1
2
3
W
King Arthur
Natejon6
King Arthur
4
1
0
4
W
10
2
2
5.5
W
Artemis
eclipseandy
Artemis
8
2
2
4.5
L
Hel
0
7
2
0.14
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
16,063
33,822
Taken
36,813
12,667
Mitigated
12,270
13,405
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,207
524
0
677
5,181
1,760
0
0
4,939
0
12,304
L
Cliodhna
Arukubarr
Cliodhna
7,005
1,637
0
2,009
9,021
2,536
0
2,533
6,395
0
31,638
L
Horus
CannonLad
Horus
3,097
2,015
867
2,672
9,111
3,793
0
2,778
6,333
0
26,247
W
Ymir
2,108
960
0
0
6,524
4,371
0
741
5,715
9,705
0
W
3,875
1,048
0
9,221
10,057
2,948
830
188
9,829
0
43,892
W
King Arthur
Natejon6
King Arthur
3,521
733
0
1,546
6,212
2,734
306
0
6,212
0
21,581
W
8,845
439
0
867
5,108
1,084
0
696
4,234
56,095
0
W
Artemis
eclipseandy
Artemis
8,858
4,664
0
1,771
5,921
1,530
495
595
5,254
0
38,024
L
Hel
2,578
112
235
994
6,660
2,314
120
3,304
3,356
11,719
0
L
2,176
675
0
868
6,840
1,867
0
2,338
4,502
0
8,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,139
Gold Earned
27,276
323
Minions Killed
185
0
Camps Cleared
0
1,097,890
Distance Traveled
1,019,806
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,050
421
28
2
0
173,073
1
L
Cliodhna
6,886
574
68
6
0
248,291
0
L
Horus
5,899
492
53
4
0
213,102
0
W
Ymir
5,932
494
18
2
0
198,956
0
W
Thanatos
6,632
553
85
7
0
204,417
2
W
King Arthur
6,218
518
45
4
0
253,672
0
W
Janus
8,395
700
109
9
0
251,375
2
W
Artemis
6,962
580
66
6
0
189,470
0
L
Hel
4,928
411
20
2
0
215,027
0
L
Neith
4,513
376
16
1
0
170,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role