Player Matchup

Zeus
Zeus
 
Zeus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Widipoc
Chernobog
Level 119
God Stats
9W - 7L
1,648 SR
Queue Stats
576W - 569L
1,478 Elo+
Party 2
Athena
Athena
chingamipinga
Athena
Level 61
God Stats
8W - 8L
1,602 SR
Queue Stats
139W - 170L
1,448 Elo+
Party 2
Da Ji
Da Ji
halomjmj
Da Ji
Level 116
God Stats
3W - 5L
1,494 SR
Queue Stats
57W - 62L
1,471 Elo+
Party 1
Chaac
Chaac
willbattle
Chaac
Level 120
God Stats
14W - 10L
1,651 SR
Queue Stats
230W - 241L
1,516 Elo+
Party 1
Team Averages
Level 102
1,579 SR
1,483 Elo+

VS

Team Averages
Level 116
1,546 SR
1,487 Elo+
Thanatos
Thanatos
Adrii1127
Thanatos
Level 126
God Stats
1W - 1L
1,323 SR
Queue Stats
201W - 213L
1,466 Elo+
Party 3
Bastet
Bastet
Cristhiangoga1
Bastet
Level 137
God Stats
3W - 1L
1,776 SR
Queue Stats
148W - 128L
1,518 Elo+
Party 3
Anubis
Anubis
KriiZye
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,466 Elo+
Party 3
Bacchus
Bacchus
Miradetras
Bacchus
Level 108
God Stats
2W - 1L
1,645 SR
Queue Stats
495W - 484L
1,512 Elo+
Party 3
Izanami
Izanami
RogerDabbit710
Izanami
Level 143
God Stats
3W - 3L
1,484 SR
Queue Stats
148W - 158L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 3 / 0
4,854
485
2,602
3,936
937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Widipoc
Chernobog
9
4 / 3 / 1
5,771
577
3,151
6,190
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,907
491
1,485
8,740
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
halomjmj
Da Ji
9
1 / 5 / 2
5,445
545
3,795
8,013
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
8
2 / 6 / 1
5,617
562
4,483
11,466
5,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adrii1127
Thanatos
11
4 / 2 / 2
6,153
615
2,338
6,458
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
8 / 2 / 5
6,615
662
11,709
9,115
2,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
KriiZye
Anubis
9
0 / 4 / 8
5,041
504
5,010
5,541
1,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Miradetras
Bacchus
9
3 / 1 / 8
5,995
600
1,808
6,709
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 6
6,502
650
6,961
4,232
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
20
20
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
W
Thanatos
Adrii1127
Thanatos
4
2
2
2.5
W
8
2
5
5.25
W
Anubis
KriiZye
Anubis
0
4
8
1
W
Bacchus
Miradetras
Bacchus
3
1
8
7
W
5
0
6
8
L
Chernobog
Widipoc
Chernobog
4
3
1
1.5
L
0
3
1
0.17
L
Da Ji
halomjmj
Da Ji
1
5
2
0.4
L
Chaac
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,516
Damage
27,826
38,345
Taken
32,055
12,660
Mitigated
13,320
9,035
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,602
696
0
900
3,936
937
0
769
3,167
26,093
3,384
W
Thanatos
Adrii1127
Thanatos
2,338
733
0
5,823
6,458
1,914
0
52
6,406
0
27,487
W
11,709
3,251
0
3,523
9,115
2,899
0
270
8,845
0
28,411
W
Anubis
KriiZye
Anubis
5,010
39
28
1,040
5,541
1,882
0
245
5,296
23,464
0
W
Bacchus
Miradetras
Bacchus
1,808
661
0
2,351
6,709
5,193
134
1,730
4,979
11,635
0
W
6,961
4,521
0
1,854
4,232
1,432
585
1,544
2,688
0
50,529
L
Chernobog
Widipoc
Chernobog
3,151
1,929
0
1,250
6,190
1,217
0
2,722
3,468
0
26,831
L
1,485
483
0
2,028
8,740
3,305
0
1,268
7,472
12,014
0
L
Da Ji
halomjmj
Da Ji
3,795
576
0
327
8,013
1,953
0
1,036
6,977
0
27,613
L
Chaac
4,483
1,279
0
4,530
11,466
5,248
0
1,023
10,443
0
19,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
30,306
244
Minions Killed
267
0
Camps Cleared
0
920,188
Distance Traveled
991,833
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,854
485
65
7
0
164,648
1
W
Thanatos
6,153
615
60
6
0
212,432
3
W
Bastet
6,615
662
36
4
0
204,954
2
W
Anubis
5,041
504
46
5
0
177,935
2
W
Bacchus
5,995
600
18
2
0
211,602
1
W
Izanami
6,502
650
107
11
0
184,910
2
L
Chernobog
5,771
577
50
5
0
193,692
1
L
Athena
4,907
491
27
3
0
203,194
4
L
Da Ji
5,445
545
59
6
0
187,451
2
L
Chaac
5,617
562
43
4
0
171,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role