Player Matchup

Hades
Hades
ChrisJCameron
Hades
Level 143
God Stats
1W - 2L
1,530 SR
Queue Stats
176W - 166L
1,602 Elo+
Solo
Susano
Susano
Kazeshino
Susano
Level 129
God Stats
0W - 1L
1,727 SR
Queue Stats
5W - 8L
1,523 Elo+
Party 1
Ao Kuang
Ao Kuang
Sppeedy
Ao Kuang
Level 160
God Stats
0W - 1L
1,694 SR
Queue Stats
5W - 6L
1,590 Elo+
Party 1
Chang'e
Chang'e
ZirhcM
Chang'e
Level 157
God Stats
4W - 4L
1,841 SR
Queue Stats
626W - 624L
1,579 Elo+
Party 2
Xing Tian
Xing Tian
Аrni
Xing Tian
Level 160
God Stats
6W - 4L
1,791 SR
Queue Stats
690W - 689L
1,579 Elo+
Party 2
Team Averages
Level 150
1,716 SR
1,575 Elo+

VS

Team Averages
Level 154
1,499 SR
1,534 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Nudisti666
Ares
Level 136
God Stats
1W - 1L
1,452 SR
Queue Stats
99W - 73L
1,646 Elo+
Solo
Jormungandr
Jormungandr
Zientus94
Jormungandr
Level 157
God Stats
4W - 3L
1,545 SR
Queue Stats
152W - 169L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 7
9,348
623
6,368
22,825
26,376
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Kazeshino
Susano
17
3 / 9 / 4
9,981
665
13,102
22,887
20,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Sppeedy
Ao Kuang
17
4 / 9 / 3
9,730
649
11,361
19,870
6,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chang'e
ZirhcM
Chang'e
18
4 / 6 / 5
10,275
685
11,974
18,786
6,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Xing Tian
Аrni
Xing Tian
16
1 / 8 / 6
8,726
582
6,035
19,211
19,033
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
17 / 1 / 17
13,494
900
35,466
11,537
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
 
Ra
20
11 / 3 / 26
12,501
833
15,206
12,341
9,252
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
 
Anubis
19
6 / 5 / 23
11,739
783
10,606
14,241
8,639
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 1 / 33
12,347
823
12,806
15,739
19,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Zientus94
Jormungandr
18
4 / 4 / 27
11,285
752
15,101
15,002
15,729
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
167
13
Kills
41
41
Deaths
14
25
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
17
1
17
25.5
W
Ra
 
Ra
11
3
26
8
W
Anubis
 
Anubis
6
5
23
3.5
L
1
9
7
0.5
L
Susano
Kazeshino
Susano
3
9
4
0.56
W
3
1
33
19.5
L
Ao Kuang
Sppeedy
Ao Kuang
4
9
3
0.61
W
Jormungandr
Zientus94
Jormungandr
4
4
27
4.38
L
Chang'e
ZirhcM
Chang'e
4
6
5
1.08
L
Xing Tian
Аrni
Xing Tian
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,840
Damage
89,185
103,579
Taken
68,860
79,112
Mitigated
59,959
27,128
Healing
36,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
35,466
10,846
528
4,745
11,537
6,842
2,259
5,266
6,190
0
80,609
W
Ra
 
Ra
15,206
2,619
13,077
5,405
12,341
9,252
1,313
6,132
6,080
29,279
0
W
Anubis
 
Anubis
10,606
1,071
656
3,442
14,241
8,639
1,042
9,887
4,239
24,415
0
L
6,368
341
657
3,260
22,825
26,376
0
10,470
11,932
32,995
0
L
Susano
Kazeshino
Susano
13,102
791
418
1,799
22,887
20,235
0
12,277
10,238
0
21,760
W
12,806
672
892
3,128
15,739
19,497
196
6,782
8,908
16,493
0
L
Ao Kuang
Sppeedy
Ao Kuang
11,361
2,462
577
3,832
19,870
6,867
168
10,592
8,910
21,272
0
W
Jormungandr
Zientus94
Jormungandr
15,101
1,475
2,574
1,935
15,002
15,729
924
7,072
7,705
22,544
0
L
Chang'e
ZirhcM
Chang'e
11,974
1,589
7,360
7,637
18,786
6,601
960
11,236
7,114
25,280
0
L
Xing Tian
Аrni
Xing Tian
6,035
363
0
1,588
19,211
19,033
87
7,265
11,666
13,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,060
Gold Earned
61,366
151
Minions Killed
179
0
Camps Cleared
0
1,179,288
Distance Traveled
1,429,450
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,494
900
79
5
0
308,803
0
W
Ra
12,501
833
30
2
0
292,837
1
W
Anubis
11,739
783
38
3
0
260,909
0
L
Hades
9,348
623
37
2
0
238,286
0
L
Susano
9,981
665
23
2
0
237,962
0
W
Ares
12,347
823
10
1
0
322,116
0
L
Ao Kuang
9,730
649
36
2
0
246,020
1
W
Jormungandr
11,285
752
22
1
0
244,785
3
L
Chang'e
10,275
685
44
3
0
247,370
0
L
Xing Tian
8,726
582
11
1
0
209,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role