Player Matchup

Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Camper9000
Scylla
Level 78
God Stats
0W - 2L
1,735 SR
Queue Stats
25W - 13L
1,565 Elo+
Solo
Vamana
Vamana
Charbelcher
Vamana
Level 65
God Stats
1W - 2L
1,510 SR
Queue Stats
51W - 59L
1,437 Elo+
Solo
Horus
Horus
DarkPrinceLeon
Horus
Level 119
God Stats
1W - 2L
1,767 SR
Queue Stats
19W - 14L
1,585 Elo+
Solo
Danzaburou
Danzaburou
PEEPZGAMING97
Danzaburou
Level 101
God Stats
6W - 6L
1,477 SR
Queue Stats
517W - 506L
1,496 Elo+
Solo
Team Averages
Level 98
1,598 SR
1,517 Elo+

VS

Team Averages
Level 152
1,536 SR
1,489 Elo+
Discordia
Discordia
Double-cheddar
Discordia
Level 137
God Stats
1W - 0L
1,580 SR
Queue Stats
11W - 8L
1,571 Elo+
Solo
Ganesha
Ganesha
GoDz-Gabo24
Ganesha
Level 156
God Stats
11W - 7L
1,469 SR
Queue Stats
581W - 619L
1,432 Elo+
Solo
Ne Zha
Ne Zha
YoDaddysBoytoy
Ne Zha
Level 158
God Stats
17W - 12L
1,582 SR
Queue Stats
644W - 676L
1,474 Elo+
Solo
Terra
Terra
gabe246
Terra
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
tetteness
Tsukuyomi
Level 159
God Stats
38W - 31L
1,550 SR
Queue Stats
1,586W - 1,699L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 7 / 11
10,778
770
11,593
14,355
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Camper9000
Scylla
20
8 / 5 / 10
12,596
900
17,688
13,075
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
3 / 5 / 9
10,471
748
8,126
19,139
10,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 6 / 12
10,779
770
7,989
20,831
26,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
PEEPZGAMING97
Danzaburou
17
5 / 5 / 8
10,774
770
16,013
12,618
3,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Double-cheddar
Discordia
17
3 / 4 / 14
10,601
757
11,798
13,158
5,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
GoDz-Gabo24
Ganesha
17
0 / 4 / 26
10,313
737
12,519
18,581
20,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
12 / 5 / 11
12,276
877
23,346
16,472
9,122
Terra
gabe246
Terra
18
4 / 3 / 17
10,933
781
7,001
16,219
20,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
tetteness
Tsukuyomi
18
9 / 6 / 11
12,045
860
11,807
14,274
6,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
107
21
Kills
28
28
Deaths
22
50
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
7
11
1.36
L
Scylla
Camper9000
Scylla
8
5
10
2.6
L
Vamana
3
5
9
1.5
L
1
6
12
1.17
W
Discordia
Double-cheddar
Discordia
3
4
14
2.5
W
Ganesha
GoDz-Gabo24
Ganesha
0
4
26
3.25
L
Danzaburou
PEEPZGAMING97
Danzaburou
5
5
8
1.8
W
12
5
11
3.5
W
Terra
gabe246
Terra
4
3
17
4.17
W
Tsukuyomi
tetteness
Tsukuyomi
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,409
Damage
66,471
80,018
Taken
78,704
50,287
Mitigated
62,014
21,395
Healing
27,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,593
778
274
2,039
14,355
4,248
0
4,785
9,570
26,737
0
L
Scylla
Camper9000
Scylla
17,688
1,103
487
2,693
13,075
4,582
1,202
5,842
7,233
38,684
0
L
Vamana
8,126
4,489
2,637
4,852
19,139
10,861
1,778
6,644
12,495
0
14,408
L
7,989
2,341
1,911
3,452
20,831
26,954
424
7,975
12,856
2,425
12,444
W
Discordia
Double-cheddar
Discordia
11,798
658
1,715
2,419
13,158
5,761
1,311
6,780
6,378
22,589
0
W
Ganesha
GoDz-Gabo24
Ganesha
12,519
217
1,225
4,856
18,581
20,148
446
6,374
12,207
23,751
0
L
Danzaburou
PEEPZGAMING97
Danzaburou
16,013
5,450
1,255
1,795
12,618
3,642
1,777
6,072
6,546
0
27,515
W
23,346
5,489
487
3,928
16,472
9,122
2,365
6,926
9,546
0
49,893
W
Terra
gabe246
Terra
7,001
954
5,407
4,102
16,219
20,588
870
7,199
9,020
14,036
0
W
Tsukuyomi
tetteness
Tsukuyomi
11,807
2,943
1,469
1,645
14,274
6,395
527
3,191
11,083
0
27,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,398
Gold Earned
56,168
125
Minions Killed
144
0
Camps Cleared
0
1,174,563
Distance Traveled
1,223,888
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,778
770
36
3
0
212,890
2
L
Scylla
12,596
900
47
3
0
231,107
1
L
Vamana
10,471
748
6
0
0
258,562
0
L
Horus
10,779
770
13
1
0
232,934
1
W
Discordia
10,601
757
28
2
0
236,661
0
W
Ganesha
10,313
737
3
0
0
242,842
4
L
Danzaburou
10,774
770
23
2
0
239,070
4
W
Ne Zha
12,276
877
45
3
0
247,129
0
W
Terra
10,933
781
34
2
0
251,115
0
W
Tsukuyomi
12,045
860
34
2
0
246,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role