Player Matchup

Thor
Thor
Cannacarro
Thor
Level 115
God Stats
11W - 10L
1,536 SR
Queue Stats
672W - 665L
1,547 Elo+
Party 2
Odin
Odin
Gbapm
Odin
Level 68
God Stats
1W - 2L
1,287 SR
Queue Stats
169W - 199L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ToteA10
Ah Muzen Cab
Level 105
God Stats
3W - 4L
1,421 SR
Queue Stats
421W - 382L
1,579 Elo+
Party 2
Olorun
Olorun
maidenhaur
Olorun
Level 130
God Stats
3W - 4L
1,600 SR
Queue Stats
105W - 92L
1,508 Elo+
Solo
Khepri
Khepri
pablocasal
Khepri
Level 144
God Stats
17W - 16L
1,558 SR
Queue Stats
956W - 902L
1,596 Elo+
Party 2
Team Averages
Level 112
1,480 SR
1,524 Elo+

VS

Team Averages
Level 112
1,587 SR
1,529 Elo+
Charybdis
Charybdis
Ashjiolnir
Charybdis
Level 106
God Stats
5W - 9L
1,453 SR
Queue Stats
302W - 273L
1,536 Elo+
Solo
Ymir
Ymir
Dr Indica X
Ymir
Level 122
God Stats
20W - 9L
1,635 SR
Queue Stats
92W - 86L
1,483 Elo+
Party 1
Bastet
Bastet
Nlopez13
Bastet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 260L
1,534 Elo+
Solo
Loki
Loki
NotBlinky
Loki
Level 105
God Stats
15W - 12L
1,556 SR
Queue Stats
51W - 56L
1,502 Elo+
Party 1
Zeus
Zeus
x890yz
Zeus
Level 85
God Stats
1W - 1L
1,788 SR
Queue Stats
97W - 62L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,618
362
133
1,109
238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odin
Gbapm
Odin
9
0 / 2 / 1
4,989
499
2,104
7,937
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
ToteA10
Ah Muzen Cab
10
3 / 3 / 0
6,321
632
4,075
5,636
1,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
maidenhaur
Olorun
10
1 / 2 / 1
5,623
562
4,134
5,501
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
pablocasal
Khepri
8
1 / 1 / 2
5,229
523
2,696
6,091
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ashjiolnir
Charybdis
9
1 / 1 / 0
5,503
550
2,451
5,225
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 2
4,802
480
2,109
6,311
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Nlopez13
Bastet
11
2 / 0 / 0
6,164
616
4,622
4,569
1,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
9
1 / 0 / 5
5,656
566
5,135
6,114
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
x890yz
Zeus
11
5 / 3 / 0
6,323
632
3,499
4,383
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ashjiolnir
Charybdis
1
1
0
1
L
0
1
0
0
W
0
1
2
1
L
Odin
Gbapm
Odin
0
2
1
0.25
W
Bastet
Nlopez13
Bastet
2
0
0
2
W
Loki
1
0
5
3.5
L
Ah Muzen Cab
ToteA10
Ah Muzen Cab
3
3
0
1
L
Olorun
maidenhaur
Olorun
1
2
1
0.75
L
Khepri
pablocasal
Khepri
1
1
2
2
W
Zeus
x890yz
Zeus
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,142
Damage
17,816
26,274
Taken
26,602
11,068
Mitigated
8,741
8,798
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ashjiolnir
Charybdis
2,451
1,175
0
2,314
5,225
1,652
0
2,532
2,693
0
30,627
L
133
0
0
324
1,109
238
0
273
836
0
2,177
W
2,109
262
0
1,853
6,311
2,657
0
2,958
3,353
13,254
0
L
Odin
Gbapm
Odin
2,104
419
0
2,886
7,937
4,635
0
255
7,243
4,705
17,997
W
Bastet
Nlopez13
Bastet
4,622
1,269
0
2,480
4,569
1,630
0
425
3,928
0
29,235
W
Loki
5,135
1,648
0
2,476
6,114
1,787
0
1,384
4,616
0
26,524
L
Ah Muzen Cab
ToteA10
Ah Muzen Cab
4,075
1,384
0
1,131
5,636
1,700
1,025
1,578
3,932
0
36,538
L
Olorun
maidenhaur
Olorun
4,134
2,660
0
2,408
5,501
1,561
0
1,633
3,832
38,535
0
L
Khepri
pablocasal
Khepri
2,696
455
60
1,989
6,091
2,934
0
1,643
4,380
12,330
0
W
Zeus
x890yz
Zeus
3,499
782
0
358
4,383
1,015
0
189
4,158
32,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
28,448
226
Minions Killed
289
0
Camps Cleared
0
772,371
Distance Traveled
1,004,300
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,503
550
72
7
0
186,430
4
L
Thor
3,618
362
8
1
0
31,046
0
W
Ymir
4,802
480
21
2
0
197,306
2
L
Odin
4,989
499
47
5
0
186,621
2
W
Bastet
6,164
616
54
5
0
205,750
2
W
Loki
5,656
566
59
6
0
228,026
2
L
Ah Muzen Cab
6,321
632
75
8
0
186,863
1
L
Olorun
5,623
562
79
8
0
162,698
2
L
Khepri
5,229
523
17
2
0
205,143
3
W
Zeus
6,323
632
83
8
0
186,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role