Player Matchup

Bellona
Bellona
Bronze II
Sly Leak
Bellona
Bronze II
Level 124
God Stats
6W - 5L
1,517 SR
Queue Stats
178W - 210L
223 MMR
Solo
Neith
Neith
Bronze II
Squinny25
Neith
Bronze II
Level 108
God Stats
4W - 8L
1,238 SR
Queue Stats
154W - 182L
195 MMR
Solo
Ares
Ares
Silver V
VexingorcTTV
Ares
Silver V
Level 103
God Stats
3W - 3L
1,486 SR
Queue Stats
70W - 89L
499 MMR
Solo
Fenrir
Fenrir
Gold V
Wxgerr
Fenrir
Gold V
Level 106
God Stats
1W - 3L
1,613 SR
Queue Stats
103W - 111L
1,369 MMR
Solo
Chronos
Chronos
Gold IV
bwyann
Chronos
Gold IV
Level 105
God Stats
5W - 3L
1,513 SR
Queue Stats
39W - 38L
1,515 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,473 SR
760 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,501 SR
809 MMR
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
HoPe Killz
Medusa
Gold IV
Level 145
God Stats
3W - 1L
1,403 SR
Queue Stats
20W - 21L
1,570 MMR
Solo
Izanami
Izanami
Bronze IV
Pjquinto77
Izanami
Bronze IV
Level 147
God Stats
167W - 147L
1,484 SR
Queue Stats
525W - 597L
-500 MMR
Solo
Sobek
Sobek
Silver V
RGG-_-King11
Sobek
Silver V
Level 87
God Stats
1W - 0L
1,498 SR
Queue Stats
30W - 46L
629 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
RGG-_-TheKidJxyB
Gilgamesh
Silver III
Level 87
God Stats
11W - 9L
1,621 SR
Queue Stats
75W - 87L
848 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sly Leak
Bellona
9
0 / 2 / 0
6,850
343
3,305
7,810
7,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Squinny25
Neith
16
3 / 3 / 2
9,922
496
7,256
10,111
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 2
7,823
391
6,784
15,474
15,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Wxgerr
Fenrir
1
0 / 1 / 0
5,250
263
0
1,141
71
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
bwyann
Chronos
14
0 / 8 / 1
8,462
423
4,961
13,792
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetSkadiArtioLoki

VS

Bans
ScyllaCliodhnaChaacDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
2 / 0 / 5
11,456
573
5,558
12,560
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
HoPe Killz
Medusa
20
12 / 1 / 1
13,105
655
16,148
13,033
6,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Pjquinto77
Izanami
15
1 / 1 / 4
10,942
547
3,735
8,844
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 10
9,299
465
3,239
16,018
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
18
3 / 1 / 2
11,447
572
6,060
10,360
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
18
18
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
5
4.5
W
Medusa
HoPe Killz
Medusa
12
1
1
12.5
W
Izanami
Pjquinto77
Izanami
1
1
4
3
W
0
3
10
1.67
W
Gilgamesh
3
1
2
4
L
Bellona
Sly Leak
Bellona
0
2
0
0
L
Neith
Squinny25
Neith
3
3
2
1.33
L
2
4
2
0.75
L
Fenrir
Wxgerr
Fenrir
0
1
0
0
L
Chronos
bwyann
Chronos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,306
Damage
34,740
48,328
Taken
60,815
31,667
Mitigated
36,298
7,432
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,558
2,116
0
3,835
12,560
5,170
4,609
1,982
10,462
0
64,273
W
Medusa
HoPe Killz
Medusa
16,148
8,247
0
5,287
13,033
6,281
7,325
2,306
10,009
0
113,455
W
Izanami
Pjquinto77
Izanami
3,735
2,699
25
3,242
8,844
2,864
4,558
2,060
6,752
0
66,986
W
3,239
329
0
2,546
16,018
15,524
243
4,944
9,862
17,588
0
W
Gilgamesh
6,060
1,806
0
4,657
10,360
6,459
0
497
9,815
0
89,133
L
Bellona
Sly Leak
Bellona
3,305
665
0
1,116
7,810
7,294
0
156
7,654
1,849
21,650
L
Neith
Squinny25
Neith
7,256
1,829
0
2,867
10,111
4,440
931
468
9,643
0
67,843
L
6,784
125
150
1,468
15,474
15,322
420
2,109
13,365
29,244
0
L
Fenrir
Wxgerr
Fenrir
0
0
0
86
1,141
71
0
0
1,141
0
700
L
Chronos
bwyann
Chronos
4,961
462
0
1,745
13,792
4,540
0
506
13,286
52,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
56,249
342
Minions Killed
627
0
Camps Cleared
0
1,397,589
Distance Traveled
1,780,500
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,456
573
134
7
0
329,732
2
W
Medusa
13,105
655
179
9
0
362,963
0
W
Izanami
10,942
547
142
7
0
293,284
0
W
Sobek
9,299
465
28
1
0
378,736
2
W
Gilgamesh
11,447
572
144
7
0
415,785
8
L
Bellona
6,850
343
50
3
0
181,972
0
L
Neith
9,922
496
149
7
0
337,855
6
L
Ares
7,823
391
30
2
0
338,860
5
L
Fenrir
5,250
263
2
0
0
238,175
0
L
Chronos
8,462
423
111
6
0
300,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role