Player Matchup

Sol
Sol
Gold III
Capt LilBoat
Sol
Gold III
Level 51
God Stats
1W - 1L
1,188 SR
Queue Stats
36W - 23L
1,676 MMR
Party 1
Bastet
Bastet
Gold V
SpenceThePimp10
Bastet
Gold V
Level 64
God Stats
3W - 0L
1,269 SR
Queue Stats
39W - 34L
1,442 MMR
Party 1
Mulan
Mulan
Silver I
WarMaker49
Mulan
Silver I
Level 74
God Stats
3W - 4L
1,669 SR
Queue Stats
121W - 122L
1,036 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 63
1,375 SR
1,385 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,505 SR
1,374 MMR
Loki
Loki
Gold IV
DemiGodStoner
Loki
Gold IV
Level 148
God Stats
5W - 5L
1,513 SR
Queue Stats
65W - 84L
1,380 MMR
Solo
Ares
Ares
Silver I
GregRmz17
Ares
Silver I
Level 69
God Stats
17W - 21L
1,521 SR
Queue Stats
242W - 315L
1,345 MMR
Solo
Agni
Agni
Bronze III
getitgibby
Agni
Bronze III
Level 103
God Stats
0W - 1L
1,481 SR
Queue Stats
2W - 6L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
10,916
780
15,870
10,614
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
8 / 3 / 6
10,922
780
12,902
13,023
3,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
14
2 / 2 / 8
9,575
684
9,293
16,313
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
OdinBacchusHadesGeb

VS

Bans
ArtioCerberusKumbhakarnaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
9,054
647
9,323
11,975
4,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
11
1 / 6 / 4
9,308
665
8,858
22,545
20,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 4 / 2
9,454
675
7,821
10,235
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
6
6
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
2
6
3
0.58
L
Ares
1
6
4
0.5
W
8
3
6
3.67
W
Mulan
2
2
8
3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,065
Damage
26,002
39,950
Taken
44,755
17,225
Mitigated
27,180
15,217
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,870
4,631
0
6,223
10,614
3,576
2,721
4,766
5,596
55,881
4,262
L
9,323
346
0
1,750
11,975
4,158
251
4,365
7,496
0
36,034
L
Ares
8,858
188
0
3,024
22,545
20,072
56
8,226
13,470
13,923
0
W
12,902
2,425
0
1,962
13,023
3,663
346
4,351
8,477
0
36,741
W
Mulan
9,293
1,132
606
6,426
16,313
9,986
516
7,294
8,787
3,244
26,176
L
7,821
140
0
1,004
10,235
2,950
548
3,215
6,980
31,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,413
Gold Earned
27,816
190
Minions Killed
135
10
Camps Cleared
2
844,998
Distance Traveled
763,266
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,916
780
107
8
3
265,009
2
L
Loki
9,054
647
51
4
2
256,114
3
L
Ares
9,308
665
10
1
0
254,828
1
W
Bastet
10,922
780
37
3
3
287,604
3
W
Mulan
9,575
684
46
3
4
292,385
5
L
Agni
9,454
675
74
5
0
252,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role