Player Matchup

Hera
Hera
Ashys23
Hera
Level 69
God Stats
7W - 5L
1,556 SR
Queue Stats
33W - 48L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
EnryuVinSmoke
Baron Samedi
Level 145
God Stats
9W - 13L
1,639 SR
Queue Stats
63W - 73L
1,479 Elo+
Party 1
Hercules
Hercules
Lion150
Hercules
Level 146
God Stats
5W - 7L
1,505 SR
Queue Stats
40W - 53L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MazinoBaylord
Tsukuyomi
Level 107
God Stats
4W - 1L
1,581 SR
Queue Stats
63W - 63L
1,514 Elo+
Party 1
Cerberus
Cerberus
Seyber
Cerberus
Level 127
God Stats
1W - 1L
1,741 SR
Queue Stats
20W - 35L
1,462 Elo+
Party 1
Team Averages
Level 119
1,604 SR
1,477 Elo+

VS

Team Averages
Level 151
1,614 SR
1,570 Elo+
Mulan
Mulan
Hypertiago92
Mulan
Level 149
God Stats
2W - 1L
1,626 SR
Queue Stats
30W - 31L
1,568 Elo+
Solo
Thor
Thor
KingDet_
Thor
Level 143
God Stats
3W - 1L
1,579 SR
Queue Stats
116W - 98L
1,577 Elo+
Solo
Charybdis
Charybdis
MuffMongler
Charybdis
Level 148
God Stats
6W - 8L
1,512 SR
Queue Stats
124W - 114L
1,516 Elo+
Party 2
Ah Puch
Ah Puch
Reap Matthew
Ah Puch
Level 157
God Stats
3W - 5L
1,655 SR
Queue Stats
55W - 60L
1,560 Elo+
Solo
Zeus
Zeus
Tàcø
Zeus
Level 157
God Stats
1W - 0L
1,696 SR
Queue Stats
20W - 11L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ashys23
Hera
16
2 / 9 / 4
10,180
679
8,256
14,723
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
EnryuVinSmoke
Baron Samedi
16
0 / 9 / 6
9,325
622
7,613
19,308
8,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Lion150
Hercules
18
5 / 3 / 5
12,134
809
16,057
29,598
32,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
MazinoBaylord
Tsukuyomi
16
3 / 9 / 2
10,576
705
8,855
18,174
7,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Seyber
Cerberus
17
5 / 5 / 2
11,852
790
9,278
28,963
35,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 16
11,697
780
13,172
14,998
12,557
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thor
17
5 / 0 / 10
11,569
771
10,217
6,295
3,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
MuffMongler
Charybdis
18
9 / 4 / 10
12,583
839
23,101
16,905
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Puch
Reap Matthew
Ah Puch
19
10 / 4 / 10
13,212
881
22,892
20,298
9,172
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
Tàcø
Zeus
19
7 / 5 / 18
12,624
842
30,827
10,558
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
15
Kills
35
35
Deaths
15
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hera
Ashys23
Hera
2
9
4
0.44
L
Baron Samedi
EnryuVinSmoke
Baron Samedi
0
9
6
0.33
W
4
2
16
6
W
Thor
5
0
10
10
L
Hercules
Lion150
Hercules
5
3
5
2.5
L
Tsukuyomi
MazinoBaylord
Tsukuyomi
3
9
2
0.44
W
Charybdis
MuffMongler
Charybdis
9
4
10
3.5
W
Ah Puch
Reap Matthew
Ah Puch
10
4
10
3.75
L
Cerberus
Seyber
Cerberus
5
5
2
1.2
W
Zeus
Tàcø
Zeus
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,059
Damage
100,209
110,766
Taken
69,054
89,045
Mitigated
36,488
25,544
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Ashys23
Hera
8,256
2,287
0
531
14,723
5,187
0
6,769
7,908
26,984
0
L
Baron Samedi
EnryuVinSmoke
Baron Samedi
7,613
174
1,627
3,377
19,308
8,613
0
9,677
9,440
26,663
0
W
13,172
2,178
0
1,831
14,998
12,557
376
5,098
9,320
0
26,441
W
Thor
10,217
1,149
0
634
6,295
3,306
108
1,732
4,294
0
18,664
L
Hercules
Lion150
Hercules
16,057
3,252
389
11,642
29,598
32,552
0
13,672
15,560
0
32,404
L
Tsukuyomi
MazinoBaylord
Tsukuyomi
8,855
1,687
0
1,218
18,174
7,489
0
9,191
8,879
0
35,329
W
Charybdis
MuffMongler
Charybdis
23,101
14,348
0
5,871
16,905
7,405
591
6,066
10,007
0
53,431
W
Ah Puch
Reap Matthew
Ah Puch
22,892
1,054
0
9,214
20,298
9,172
2,870
7,537
11,975
56,106
0
L
Cerberus
Seyber
Cerberus
9,278
362
0
6,760
28,963
35,204
0
14,410
14,377
26,638
0
W
Zeus
Tàcø
Zeus
30,827
3,869
0
175
10,558
4,048
894
3,632
6,500
76,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
61,685
284
Minions Killed
317
3
Camps Cleared
11
1,269,040
Distance Traveled
1,373,405
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,180
679
63
4
2
235,006
2
L
Baron Samedi
9,325
622
50
3
0
225,304
1
W
Mulan
11,697
780
21
1
0
314,981
4
W
Thor
11,569
771
21
1
0
278,111
2
L
Hercules
12,134
809
47
3
0
292,328
2
L
Tsukuyomi
10,576
705
68
5
1
245,765
2
W
Charybdis
12,583
839
81
5
4
253,359
0
W
Ah Puch
13,212
881
86
6
3
258,121
2
L
Cerberus
11,852
790
56
4
0
270,637
1
W
Zeus
12,624
842
108
7
4
268,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role