Player Matchup

Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Neon-raskal
Discordia
Level 104
God Stats
0W - 1L
1,532 SR
Queue Stats
8W - 9L
1,491 Elo+
Party 1
Achilles
Achilles
Terryon11
Achilles
Level 73
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Zwarfa
Nu Wa
Level 60
God Stats
0W - 1L
1,445 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
templar5801
Cabrakan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 74
1,533 SR
1,498 Elo+

VS

Team Averages
Level 110
1,569 SR
1,444 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Octo Deity
Cthulhu
Level 107
God Stats
10W - 4L
1,563 SR
Queue Stats
167W - 201L
1,439 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rallek25
Morgan Le Fay
Level 89
God Stats
8W - 5L
1,788 SR
Queue Stats
252W - 249L
1,449 Elo+
Party 4
Cu Chulainn
Cu Chulainn
StL Retro
Cu Chulainn
Level 124
God Stats
2W - 1L
1,496 SR
Queue Stats
38W - 58L
1,397 Elo+
Party 3
Ah Puch
Ah Puch
StLKingslayer
Ah Puch
Level 104
God Stats
1W - 0L
1,498 SR
Queue Stats
17W - 24L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 3 / 7
9,106
911
18,438
10,765
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Neon-raskal
Discordia
11
0 / 6 / 9
6,892
689
5,763
8,876
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Terryon11
Achilles
14
3 / 5 / 12
7,884
788
10,187
17,039
16,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Zwarfa
Nu Wa
15
3 / 4 / 12
7,832
783
9,462
9,357
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
templar5801
Cabrakan
14
4 / 8 / 10
8,502
850
6,989
14,392
19,212
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 4 / 16
8,259
826
9,797
9,228
3,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Octo Deity
Cthulhu
15
4 / 6 / 12
8,812
881
9,881
16,060
14,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Rallek25
Morgan Le Fay
16
10 / 4 / 9
10,048
1,005
9,420
8,712
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
StL Retro
Cu Chulainn
16
3 / 3 / 14
9,036
904
8,981
18,126
12,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
18
8 / 1 / 11
10,464
1,046
18,657
6,579
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
88
18
Kills
26
26
Deaths
18
50
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
3
7
3.83
W
Skadi
 
Skadi
1
4
16
2.25
L
Discordia
Neon-raskal
Discordia
0
6
9
0.75
W
Cthulhu
Octo Deity
Cthulhu
4
6
12
1.67
W
Morgan Le Fay
Rallek25
Morgan Le Fay
10
4
9
3.63
W
Cu Chulainn
StL Retro
Cu Chulainn
3
3
14
3.33
W
Ah Puch
8
1
11
13.5
L
Achilles
Terryon11
Achilles
3
5
12
1.8
L
Nu Wa
Zwarfa
Nu Wa
3
4
12
2.25
L
Cabrakan
templar5801
Cabrakan
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,839
Damage
56,736
60,429
Taken
58,705
47,237
Mitigated
36,029
18,584
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
18,438
6,554
1,872
3,473
10,765
4,451
0
6,686
3,879
0
27,273
W
Skadi
 
Skadi
9,797
4,082
627
1,147
9,228
3,647
2,370
3,442
5,468
0
20,316
L
Discordia
Neon-raskal
Discordia
5,763
118
1,022
1,182
8,876
3,131
0
6,166
2,535
10,728
0
W
Cthulhu
Octo Deity
Cthulhu
9,881
993
1,378
1,313
16,060
14,340
93
3,779
11,859
17,620
0
W
Morgan Le Fay
Rallek25
Morgan Le Fay
9,420
413
2,217
1,711
8,712
3,288
831
4,670
3,881
16,239
0
W
Cu Chulainn
StL Retro
Cu Chulainn
8,981
1,809
1,684
4,656
18,126
12,183
0
6,669
10,818
0
18,152
W
Ah Puch
18,657
318
1,981
1,809
6,579
2,571
295
2,671
3,584
39,123
0
L
Achilles
Terryon11
Achilles
10,187
2,125
1,183
5,346
17,039
16,878
0
10,538
6,142
0
17,231
L
Nu Wa
Zwarfa
Nu Wa
9,462
1,761
1,046
2,205
9,357
3,565
0
7,404
1,905
18,775
0
L
Cabrakan
templar5801
Cabrakan
6,989
254
472
783
14,392
19,212
0
7,164
6,942
15,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
46,619
125
Minions Killed
126
0
Camps Cleared
0
889,390
Distance Traveled
992,761
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,106
911
47
5
0
203,462
0
W
Skadi
8,259
826
21
2
0
177,142
1
L
Discordia
6,892
689
20
2
0
173,662
0
W
Cthulhu
8,812
881
22
2
0
192,511
1
W
Morgan Le Fay
10,048
1,005
15
2
0
191,799
0
W
Cu Chulainn
9,036
904
17
2
0
215,756
0
W
Ah Puch
10,464
1,046
51
5
0
215,553
0
L
Achilles
7,884
788
18
2
0
192,900
0
L
Nu Wa
7,832
783
23
2
0
179,022
0
L
Cabrakan
8,502
850
17
2
0
140,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role