Player Matchup

Atlas
Atlas
DisturbedLlama69
Atlas
Level 128
God Stats
2W - 5L
1,322 SR
Queue Stats
137W - 192L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Zegelwitz
Danzaburou
Level 68
God Stats
20W - 15L
1,525 SR
Queue Stats
41W - 69L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
temp-901751
Kukulkan
Level 46
God Stats
3W - 3L
1,406 SR
Queue Stats
14W - 18L
1,441 Elo+
Party 1
Team Averages
Level 81
1,417 SR
1,428 Elo+

VS

Team Averages
Level 121
1,610 SR
1,571 Elo+
Scylla
Scylla
Devariax
Scylla
Level 158
God Stats
1W - 3L
1,459 SR
Queue Stats
84W - 75L
1,566 Elo+
Solo
Persephone
Persephone
killer_Roy34
Persephone
Level 137
God Stats
2W - 1L
1,691 SR
Queue Stats
42W - 46L
1,544 Elo+
Party 2
Chang'e
Chang'e
tony_frm_passaic
Chang'e
Level 69
God Stats
12W - 9L
1,679 SR
Queue Stats
17W - 16L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 14
11,532
721
9,996
20,014
32,933
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zegelwitz
Danzaburou
16
12 / 3 / 8
13,015
813
14,630
12,242
4,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
temp-901751
Kukulkan
14
3 / 4 / 14
11,115
695
10,258
10,237
8,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Devariax
Scylla
17
7 / 1 / 3
12,311
769
15,291
8,697
2,858
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
killer_Roy34
Persephone
13
4 / 11 / 4
10,992
687
13,238
18,677
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 6
9,033
565
4,745
15,016
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
21
Kills
11
11
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
Devariax
Scylla
7
1
3
8.5
W
6
4
14
3.25
W
Danzaburou
Zegelwitz
Danzaburou
12
3
8
5.33
L
Persephone
killer_Roy34
Persephone
4
11
4
0.55
W
Kukulkan
temp-901751
Kukulkan
3
4
14
2.5
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,884
Damage
33,274
42,493
Taken
42,390
45,582
Mitigated
11,808
4,668
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Devariax
Scylla
15,291
199
0
1,994
8,697
2,858
717
2,980
5,717
58,118
0
W
9,996
2,460
0
1,190
20,014
32,933
0
13,475
6,539
24,061
0
W
Danzaburou
Zegelwitz
Danzaburou
14,630
3,366
0
2,862
12,242
4,365
3,319
10,319
1,923
0
48,528
L
Persephone
killer_Roy34
Persephone
13,238
1,339
0
2,059
18,677
5,205
320
9,456
9,210
41,252
0
W
Kukulkan
temp-901751
Kukulkan
10,258
446
0
616
10,237
8,284
365
9,752
485
39,672
0
L
4,745
702
3,748
3,961
15,016
3,745
431
8,279
6,737
14,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
32,336
185
Minions Killed
177
8
Camps Cleared
6
865,109
Distance Traveled
804,673
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,311
769
92
6
2
291,684
6
W
Atlas
11,532
721
16
1
0
280,673
0
W
Danzaburou
13,015
813
95
6
7
296,475
2
L
Persephone
10,992
687
62
4
3
249,179
1
W
Kukulkan
11,115
695
74
5
1
287,961
1
L
Chang'e
9,033
565
23
1
1
263,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role