Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DudeManSteel
Cthulhu
Level 25
God Stats
2W - 1L
1,655 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 1
Ullr
Ullr
StirFry23
Ullr
Level 103
God Stats
2W - 2L
1,537 SR
Queue Stats
35W - 41L
1,404 Elo+
Party 1
Discordia
Discordia
cyphershot11
Discordia
Level 140
God Stats
5W - 4L
1,630 SR
Queue Stats
40W - 37L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
zap2214
Gilgamesh
Level 108
God Stats
4W - 3L
1,478 SR
Queue Stats
112W - 110L
1,444 Elo+
Party 1
Team Averages
Level 97
1,560 SR
1,447 Elo+

VS

Team Averages
Level 121
1,645 SR
1,458 Elo+
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
CoWbOyz 7
Zeus
Level 108
God Stats
0W - 4L
1,568 SR
Queue Stats
41W - 41L
1,429 Elo+
Party 2
Cupid
Cupid
Fxded4Shiro
Cupid
Level 28
God Stats
2W - 1L
1,815 SR
Queue Stats
11W - 13L
1,391 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nintendoboy94
Kumbhakarna
Level 155
God Stats
5W - 2L
1,842 SR
Queue Stats
357W - 388L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 0 / 4
5,575
929
2,599
2,870
1,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
DudeManSteel
Cthulhu
9
1 / 3 / 5
5,623
937
1,897
7,100
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
11
3 / 1 / 4
6,200
1,033
2,265
2,123
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
cyphershot11
Discordia
11
3 / 2 / 4
6,142
1,024
5,505
3,574
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
zap2214
Gilgamesh
11
1 / 1 / 6
5,895
983
3,217
3,375
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 1 / 2
5,713
952
3,167
6,194
4,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
 
Mercury
10
0 / 3 / 2
4,728
788
1,190
3,947
1,253
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
9
4 / 1 / 1
5,643
941
4,104
1,353
415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 1 / 3
4,441
740
1,502
2,241
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
nintendoboy94
Kumbhakarna
11
1 / 3 / 4
5,639
940
1,967
7,001
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
9
Kills
7
7
Deaths
9
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
4
3
L
Achilles
 
Achilles
2
1
2
3
L
Mercury
 
Mercury
0
3
2
0.33
L
Zeus
4
1
1
4.5
W
Cthulhu
DudeManSteel
Cthulhu
1
3
5
1.17
L
0
1
3
1.5
W
Ullr
3
1
4
5
W
Discordia
cyphershot11
Discordia
3
2
4
2.5
L
Kumbhakarna
nintendoboy94
Kumbhakarna
1
3
4
1
W
Gilgamesh
zap2214
Gilgamesh
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,483
Damage
11,930
19,042
Taken
20,736
8,615
Mitigated
10,597
3,885
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,599
649
0
191
2,870
1,022
0
968
1,831
0
13,565
L
Achilles
 
Achilles
3,167
582
0
1,856
6,194
4,525
1
2,167
4,027
0
14,013
L
Mercury
 
Mercury
1,190
81
0
250
3,947
1,253
0
679
3,268
0
14,103
L
Zeus
4,104
709
0
0
1,353
415
0
758
595
8,720
0
W
Cthulhu
DudeManSteel
Cthulhu
1,897
95
183
1,910
7,100
4,001
163
3,182
3,825
5,303
0
L
1,502
610
44
322
2,241
689
0
1,050
1,191
0
4,331
W
Ullr
2,265
1,013
0
470
2,123
680
870
959
1,164
0
12,566
W
Discordia
cyphershot11
Discordia
5,505
608
0
432
3,574
1,102
1,233
758
2,708
25,449
0
L
Kumbhakarna
nintendoboy94
Kumbhakarna
1,967
74
0
1,181
7,001
3,715
0
2,992
4,009
6,751
0
W
Gilgamesh
zap2214
Gilgamesh
3,217
653
241
458
3,375
1,810
870
450
2,790
0
12,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
26,164
145
Minions Killed
90
7
Camps Cleared
3
633,762
Distance Traveled
456,514
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,575
929
29
5
2
143,486
0
L
Achilles
5,713
952
27
5
0
116,236
1
L
Mercury
4,728
788
29
5
2
120,670
2
L
Zeus
5,643
941
18
3
1
50,320
0
W
Cthulhu
5,623
937
8
1
0
117,174
0
L
Cupid
4,441
740
3
1
0
50,198
0
W
Ullr
6,200
1,033
24
4
2
118,276
1
W
Discordia
6,142
1,024
51
9
2
117,271
3
L
Kumbhakarna
5,639
940
13
2
0
119,090
2
W
Gilgamesh
5,895
983
33
6
1
137,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role