Player Matchup

Agni
Agni
ChaseMFC
Agni
Level 29
God Stats
1W - 1L
1,481 SR
Queue Stats
28W - 28L
1,463 Elo+
Party 1
Medusa
Medusa
DCx2K
Medusa
Level 89
God Stats
9W - 14L
1,443 SR
Queue Stats
66W - 93L
1,329 Elo+
Party 1
King Arthur
King Arthur
Jbx2k
King Arthur
Level 107
God Stats
2W - 8L
1,305 SR
Queue Stats
134W - 181L
1,319 Elo+
Party 1
Bastet
Bastet
MaemoBun
Bastet
Level 103
God Stats
21W - 36L
1,432 SR
Queue Stats
68W - 92L
1,297 Elo+
Party 1
Terra
Terra
anarchyking100
Terra
Level 89
God Stats
7W - 9L
1,449 SR
Queue Stats
89W - 113L
1,370 Elo+
Party 1
Team Averages
Level 83
1,422 SR
1,356 Elo+

VS

Team Averages
Level 48
1,397 SR
1,320 Elo+
Neith
Neith
FrontalWedgey
Neith
Level 28
God Stats
41W - 51L
1,353 SR
Queue Stats
69W - 95L
1,298 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IcedTeaa
Cu Chulainn
Level 43
God Stats
7W - 14L
1,295 SR
Queue Stats
131W - 166L
1,238 Elo+
Party 2
Ra
Ra
LordNutzington
Ra
Level 91
God Stats
5W - 5L
1,404 SR
Queue Stats
461W - 548L
1,382 Elo+
Solo
Arachne
Arachne
Sodbox
Arachne
Level 28
God Stats
20W - 17L
1,495 SR
Queue Stats
67W - 90L
1,341 Elo+
Party 2
Geb
Geb
choopadaflaflab
Geb
Level 49
God Stats
3W - 4L
1,437 SR
Queue Stats
163W - 199L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 3 / 0
5,424
452
2,883
5,498
1,823
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
DCx2K
Medusa
9
2 / 1 / 0
5,580
465
6,200
6,604
1,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Jbx2k
King Arthur
9
0 / 5 / 0
5,686
474
3,649
9,336
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
MaemoBun
Bastet
10
2 / 2 / 0
6,014
501
3,091
6,997
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,461
455
2,178
8,353
3,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,812
484
6,819
6,198
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
IcedTeaa
Cu Chulainn
10
1 / 0 / 5
6,249
521
3,256
5,442
3,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 1
7,368
614
4,975
6,943
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Sodbox
Arachne
13
7 / 0 / 1
7,358
613
5,934
8,365
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 2
5,795
483
2,342
7,363
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
0
3
0
0
L
Medusa
DCx2K
Medusa
2
1
0
2
W
2
2
1
1.25
W
Cu Chulainn
IcedTeaa
Cu Chulainn
1
0
5
3.5
L
King Arthur
Jbx2k
King Arthur
0
5
0
0
W
3
2
1
1.75
L
Bastet
MaemoBun
Bastet
2
2
0
1
W
Arachne
Sodbox
Arachne
7
0
1
7.5
L
0
2
2
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,001
Damage
23,326
36,788
Taken
34,311
13,510
Mitigated
15,859
10,189
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
2,883
431
0
825
5,498
1,823
0
3,219
2,039
28,606
0
L
Medusa
DCx2K
Medusa
6,200
2,032
0
1,120
6,604
1,683
0
1,258
5,338
0
34,481
W
6,819
3,048
0
1,106
6,198
2,180
54
901
5,297
0
35,810
W
Cu Chulainn
IcedTeaa
Cu Chulainn
3,256
684
0
308
5,442
3,768
405
0
5,241
4,555
16,671
L
King Arthur
Jbx2k
King Arthur
3,649
249
0
1,173
9,336
4,544
23
879
8,192
0
29,133
W
4,975
304
18
2,646
6,943
2,317
200
2,859
4,084
43,632
0
L
Bastet
MaemoBun
Bastet
3,091
955
111
3,132
6,997
2,277
0
925
5,935
0
27,133
W
Arachne
Sodbox
Arachne
5,934
3,868
0
3,386
8,365
3,389
159
169
8,024
0
43,931
L
2,178
59
1,293
2,535
8,353
3,183
0
1,319
7,034
15,407
0
W
2,342
474
0
2,619
7,363
4,205
0
1,477
5,853
13,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,165
Gold Earned
32,582
269
Minions Killed
310
0
Camps Cleared
0
1,084,548
Distance Traveled
1,146,402
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,424
452
71
6
0
219,265
2
L
Medusa
5,580
465
59
5
0
210,707
2
W
Neith
5,812
484
65
5
0
211,127
0
W
Cu Chulainn
6,249
521
45
4
0
220,397
0
L
King Arthur
5,686
474
63
5
0
198,435
4
W
Ra
7,368
614
93
8
0
224,600
3
L
Bastet
6,014
501
54
5
0
248,074
2
W
Arachne
7,358
613
88
7
0
264,770
2
L
Terra
5,461
455
22
2
0
208,067
1
W
Geb
5,795
483
19
2
0
225,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role