Player Matchup

Zeus
Zeus
Blunt_Jester
Zeus
Level 128
God Stats
3W - 5L
1,542 SR
Queue Stats
8W - 7L
1,574 Elo+
Party 1
Cupid
Cupid
Minedstew
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,368 Elo+
Party 1
Vamana
Vamana
filthylokiplayer
Vamana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,480 Elo+
Party 1
Team Averages
Level 70
1,514 SR
1,474 Elo+

VS

Team Averages
Level 74
1,393 SR
1,431 Elo+
Horus
Horus
DroppedArcher77
Horus
Level 87
God Stats
5W - 2L
1,503 SR
Queue Stats
177W - 227L
1,408 Elo+
Party 2
Izanami
Izanami
Moodkaps
Izanami
Level 66
God Stats
1W - 3L
1,426 SR
Queue Stats
222W - 263L
1,416 Elo+
Party 2
Hera
Hera
xSlendyy
Hera
Level 69
God Stats
1W - 2L
1,249 SR
Queue Stats
15W - 18L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,442
644
11,113
5,482
1,581
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Minedstew
Cupid
9
0 / 3 / 2
6,173
617
3,130
5,652
1,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 3 / 1
6,459
646
5,250
11,263
6,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
7,115
712
3,891
10,621
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Moodkaps
Izanami
12
2 / 0 / 4
7,050
705
3,071
6,529
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
12
6 / 0 / 2
7,681
768
11,380
5,084
2,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
1
2
7
2.25
L
Cupid
Minedstew
Cupid
0
3
2
0.33
W
Izanami
Moodkaps
Izanami
2
0
4
4
L
1
3
1
0.5
W
Hera
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,493
Damage
18,342
22,397
Taken
22,234
9,754
Mitigated
11,994
5,042
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,113
1,034
0
375
5,482
1,581
41
2,724
2,336
28,027
0
W
3,891
1,351
2,341
3,348
10,621
7,112
440
4,985
5,228
0
12,685
L
Cupid
Minedstew
Cupid
3,130
1,578
346
261
5,652
1,957
298
2,533
2,772
0
14,193
W
Izanami
Moodkaps
Izanami
3,071
754
0
1,903
6,529
2,690
636
3,615
2,590
0
21,789
L
5,250
1,678
0
4,060
11,263
6,216
0
5,647
5,216
343
14,718
W
Hera
11,380
3,051
0
1,670
5,084
2,192
524
2,136
2,824
26,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,074
Gold Earned
21,846
90
Minions Killed
113
3
Camps Cleared
5
602,556
Distance Traveled
604,634
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,442
644
38
4
3
191,839
3
W
Horus
7,115
712
16
2
0
208,724
5
L
Cupid
6,173
617
28
3
0
189,500
2
W
Izanami
7,050
705
43
4
4
200,070
3
L
Vamana
6,459
646
24
2
0
221,217
1
W
Hera
7,681
768
54
5
1
195,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role