Player Matchup

Terra
Terra
ConmailleErebus
Terra
Level 68
God Stats
1W - 0L
1,468 SR
Queue Stats
7W - 6L
1,443 Elo+
Party 2
Yemoja
Yemoja
Mizhapx
Yemoja
Level 128
God Stats
3W - 0L
1,546 SR
Queue Stats
199W - 168L
1,332 Elo+
Party 2
Zeus
Zeus
NoBodyCanStopM3
Zeus
Level 128
God Stats
82W - 70L
1,481 SR
Queue Stats
108W - 115L
1,505 Elo+
Solo
Horus
Horus
SparcJohn
Horus
Level 117
God Stats
8W - 3L
1,425 SR
Queue Stats
131W - 88L
1,595 Elo+
Party 2
Bastet
Bastet
Xephizer
Bastet
Level 88
God Stats
3W - 0L
1,507 SR
Queue Stats
15W - 5L
1,693 Elo+
Party 2
Team Averages
Level 106
1,485 SR
1,514 Elo+

VS

Team Averages
Level 116
1,600 SR
1,482 Elo+
Sol
Sol
DChavez93
Sol
Level 119
God Stats
2W - 2L
1,574 SR
Queue Stats
36W - 35L
1,507 Elo+
Party 3
Mulan
Mulan
HighDonBush
Mulan
Level 109
God Stats
1W - 2L
1,633 SR
Queue Stats
22W - 37L
1,420 Elo+
Party 1
Atlas
Atlas
LeggoMyWaffles
Atlas
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,507 Elo+
Party 1
Izanami
Izanami
applebottomjohns
Izanami
Level 125
God Stats
1W - 1L
1,653 SR
Queue Stats
49W - 63L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
ihonny
Zhong Kui
Level 148
God Stats
0W - 1L
1,640 SR
Queue Stats
30W - 32L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 24
11,948
1,086
8,784
25,275
34,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Mizhapx
Yemoja
18
0 / 0 / 28
11,884
1,080
9,623
13,862
17,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
19 / 1 / 9
14,555
1,323
34,357
12,028
5,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
SparcJohn
Horus
19
5 / 2 / 19
12,661
1,151
17,100
24,013
33,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Xephizer
Bastet
19
8 / 3 / 17
11,961
1,087
24,023
18,186
8,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

245

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,607
873
17,968
15,875
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 7 / 2
11,423
1,038
19,682
26,629
14,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 7 / 5
10,373
943
9,689
22,303
25,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 7 / 3
10,025
911
16,631
14,476
4,760
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ihonny
Zhong Kui
16
2 / 5 / 4
10,931
994
23,435
19,116
11,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
26
33
Kills
8
8
Deaths
33
97
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
24
6.5
L
0
7
4
0.29
L
6
7
2
1
L
0
7
5
0.36
W
Yemoja
Mizhapx
Yemoja
0
0
28
14
W
19
1
9
23.5
W
Horus
SparcJohn
Horus
5
2
19
7.25
W
Bastet
Xephizer
Bastet
8
3
17
5.5
L
0
7
3
0.21
L
Zhong Kui
ihonny
Zhong Kui
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,887
Damage
87,405
93,364
Taken
98,399
98,936
Mitigated
61,072
40,512
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,784
2,018
6,016
5,956
25,275
34,003
0
11,866
12,944
14,216
0
L
17,968
6,226
0
2,132
15,875
5,259
0
9,919
5,956
34,193
2,736
L
19,682
3,368
0
5,750
26,629
14,092
0
17,429
9,200
0
29,214
L
9,689
3,329
1,636
1,848
22,303
25,452
0
12,699
9,604
18,881
0
W
Yemoja
Mizhapx
Yemoja
9,623
2,414
7,241
2,866
13,862
17,363
0
8,277
5,341
23,189
0
W
34,357
2,813
0
1,636
12,028
5,302
0
5,993
5,990
67,578
0
W
Horus
SparcJohn
Horus
17,100
8,555
6,855
7,739
24,013
33,825
0
13,127
10,199
4,852
24,134
W
Bastet
Xephizer
Bastet
24,023
5,489
0
2,203
18,186
8,443
0
10,052
7,841
0
35,546
L
16,631
9,828
0
125
14,476
4,760
0
8,147
6,329
0
52,918
L
Zhong Kui
ihonny
Zhong Kui
23,435
585
0
3,065
19,116
11,509
0
6,489
12,627
51,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,009
Gold Earned
52,359
190
Minions Killed
227
6
Camps Cleared
7
1,186,996
Distance Traveled
1,088,648
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,948
1,086
12
1
0
238,907
0
L
Sol
9,607
873
55
5
1
197,278
0
L
Mulan
11,423
1,038
14
1
2
221,827
0
L
Atlas
10,373
943
14
1
0
224,345
0
W
Yemoja
11,884
1,080
28
3
1
230,171
1
W
Zeus
14,555
1,323
91
8
2
216,384
1
W
Horus
12,661
1,151
27
2
0
230,097
1
W
Bastet
11,961
1,087
32
3
3
271,437
1
L
Izanami
10,025
911
65
6
2
204,840
0
L
Zhong Kui
10,931
994
79
7
2
240,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role