Player Matchup

Mercury
Mercury
Diamond III
gm123456133
Mercury
Diamond III
Level 160
God Stats
4W - 0L
1,568 SR
Queue Stats
20W - 12L
2,666 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,568 SR
2,666 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,566 SR
2,102 MMR
Ne Zha
Ne Zha
Diamond IV
ricky_brito
Ne Zha
Diamond IV
Level 153
God Stats
6W - 5L
1,566 SR
Queue Stats
137W - 129L
2,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
gm123456133
Mercury
20
3 / 3 / 0
14,339
755
8,826
17,512
12,133
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AwilixThe MorriganArachneAphroditeHun Batz

VS

Bans
AgniRavanaAh PuchRatatoskrAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
3 / 3 / 0
14,664
772
11,267
14,550
12,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
gm123456133
Mercury
3
3
0
1
L
Ne Zha
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,826
Damage
11,267
17,512
Taken
14,550
12,133
Mitigated
12,438
1,818
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
gm123456133
Mercury
8,826
6,535
0
1,818
17,512
12,133
2,541
608
16,904
0
93,994
L
Ne Zha
11,267
2,709
0
4,096
14,550
12,438
2,265
291
14,259
0
95,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,339
Gold Earned
14,664
207
Minions Killed
198
10
Camps Cleared
7
407,579
Distance Traveled
354,346
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,339
755
207
11
10
407,579
1
L
Ne Zha
14,664
772
198
10
7
354,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role