Player Matchup

Medusa
Medusa
CorruptedxGod
Medusa
Level 125
God Stats
1W - 0L
1,526 SR
Queue Stats
17W - 7L
1,666 Elo+
Party 1
Baron Samedi
Baron Samedi
WedgedHorizon8
Baron Samedi
Level 154
God Stats
2W - 0L
1,530 SR
Queue Stats
35W - 24L
1,637 Elo+
Party 2
Gilgamesh
Gilgamesh
XxThunderthxX
Gilgamesh
Level 128
God Stats
2W - 0L
1,634 SR
Queue Stats
19W - 9L
1,610 Elo+
Party 2
Chronos
Chronos
werewolf2471
Chronos
Level 148
God Stats
1W - 0L
1,623 SR
Queue Stats
20W - 13L
1,590 Elo+
Party 1
Team Averages
Level 139
1,578 SR
1,626 Elo+

VS

Team Averages
Level 146
1,617 SR
1,580 Elo+
Thor
Thor
Cameronn D
Thor
Level 147
God Stats
1W - 1L
1,802 SR
Queue Stats
6W - 3L
1,551 Elo+
Party 3
Sylvanus
Sylvanus
Josh Republic
Sylvanus
Level 159
God Stats
0W - 5L
1,501 SR
Queue Stats
56W - 60L
1,502 Elo+
Party 3
Thoth
Thoth
LoomyTunes789
Thoth
Level 153
God Stats
1W - 2L
1,638 SR
Queue Stats
41W - 33L
1,528 Elo+
Party 3
Ullr
Ullr
agonyark
Ullr
Level 125
God Stats
0W - 1L
1,525 SR
Queue Stats
3W - 2L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
10,678
821
8,746
11,180
3,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
WedgedHorizon8
Baron Samedi
17
7 / 2 / 4
11,449
881
11,991
9,927
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
XxThunderthxX
Gilgamesh
16
3 / 2 / 6
10,482
806
9,754
14,729
9,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
werewolf2471
Chronos
17
2 / 2 / 4
10,858
835
9,827
11,752
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
9,823
756
7,948
10,553
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Josh Republic
Sylvanus
15
2 / 5 / 7
10,420
802
4,838
17,378
20,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 2
10,536
810
9,467
9,395
3,967
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
3 / 4 / 3
10,067
774
8,024
10,276
3,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
15
Kills
12
12
Deaths
15
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
3
6
2
0.67
L
Sylvanus
Josh Republic
Sylvanus
2
5
7
1.1
L
5
2
2
3
W
Baron Samedi
WedgedHorizon8
Baron Samedi
7
2
4
4.5
W
Gilgamesh
XxThunderthxX
Gilgamesh
3
2
6
3
L
Ullr
3
4
3
1.13
W
Chronos
werewolf2471
Chronos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,318
Damage
30,277
47,588
Taken
47,602
29,522
Mitigated
37,450
9,010
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,948
659
0
882
10,553
9,143
364
3,362
7,011
0
29,031
W
8,746
3,784
214
1,562
11,180
3,743
3,524
5,421
5,627
0
49,288
L
Sylvanus
Josh Republic
Sylvanus
4,838
440
3,002
4,618
17,378
20,348
126
7,439
9,629
11,369
0
L
9,467
135
115
1,280
9,395
3,967
1,841
4,349
4,810
40,159
0
W
Baron Samedi
WedgedHorizon8
Baron Samedi
11,991
1,124
1,113
2,776
9,927
11,233
461
3,136
6,716
37,394
0
W
Gilgamesh
XxThunderthxX
Gilgamesh
9,754
2,398
492
1,064
14,729
9,787
628
2,558
11,725
0
26,318
L
Ullr
8,024
3,600
0
0
10,276
3,992
1,756
5,125
4,851
0
35,941
W
Chronos
werewolf2471
Chronos
9,827
3,422
0
1,789
11,752
4,759
1,931
3,766
7,833
52,036
5,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,467
Gold Earned
40,846
263
Minions Killed
205
13
Camps Cleared
11
992,127
Distance Traveled
956,948
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,823
756
56
4
2
237,821
2
W
Medusa
10,678
821
82
6
2
192,418
1
L
Sylvanus
10,420
802
14
1
0
229,918
4
L
Thoth
10,536
810
61
5
4
252,878
0
W
Baron Samedi
11,449
881
53
4
5
258,088
0
W
Gilgamesh
10,482
806
35
3
4
296,405
1
L
Ullr
10,067
774
74
6
5
236,331
0
W
Chronos
10,858
835
93
7
2
245,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role