Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
JEFFERCOL
Ullr
Level 136
God Stats
0W - 2L
1,425 SR
Queue Stats
101W - 104L
1,446 Elo+
Party 2
Raijin
Raijin
JavierDE
Raijin
Level 127
God Stats
1W - 4L
1,324 SR
Queue Stats
72W - 73L
1,443 Elo+
Party 2
Izanami
Izanami
JhonLP23
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,274 Elo+
Solo
Geb
Geb
Muzan-Kiibutsuji
Geb
Level 48
God Stats
2W - 2L
1,506 SR
Queue Stats
10W - 16L
1,407 Elo+
Party 3
Team Averages
Level 80
1,451 SR
1,414 Elo+

VS

Team Averages
Level 80
1,479 SR
1,479 Elo+
Sun Wukong
Sun Wukong
ChaoticStupid
Sun Wukong
Level 16
God Stats
1W - 0L
1,549 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
Chiulin
Vamana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ExpWaste
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Vulpixilate
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
nobeef97
Bastet
Level 42
God Stats
1W - 1L
1,347 SR
Queue Stats
119W - 125L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 7 / 4
6,430
585
4,584
7,502
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
14
2 / 6 / 6
8,335
758
7,089
12,107
4,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
JavierDE
Raijin
12
2 / 5 / 6
7,946
722
8,029
6,634
1,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
JhonLP23
Izanami
15
3 / 5 / 3
8,520
775
7,129
10,343
3,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 4 / 3
6,955
632
4,452
6,962
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaoticStupid
Sun Wukong
14
1 / 3 / 13
8,380
762
2,727
9,591
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Chiulin
Vamana
15
4 / 3 / 14
9,159
833
9,066
16,358
15,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
ExpWaste
Jormungandr
15
4 / 4 / 11
9,105
828
6,022
15,188
7,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
16
7 / 0 / 12
9,656
878
7,629
6,192
4,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
nobeef97
Bastet
17
11 / 1 / 8
10,176
925
13,117
8,951
3,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
8
Kills
27
27
Deaths
11
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
7
4
0.29
W
Sun Wukong
ChaoticStupid
Sun Wukong
1
3
13
2.5
W
Vamana
Chiulin
Vamana
4
3
14
3.67
W
Jormungandr
ExpWaste
Jormungandr
4
4
11
2.38
L
Ullr
2
6
6
0.83
L
Raijin
JavierDE
Raijin
2
5
6
1
L
Izanami
JhonLP23
Izanami
3
5
3
0.9
L
1
4
3
0.63
W
Tiamat
7
0
12
13
W
Bastet
nobeef97
Bastet
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
38,561
43,548
Taken
56,280
15,244
Mitigated
37,852
6,997
Healing
26,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,584
851
0
297
7,502
2,419
0
3,565
3,668
4,047
1,616
W
Sun Wukong
ChaoticStupid
Sun Wukong
2,727
436
829
1,956
9,591
6,858
553
1,284
8,146
0
10,619
W
Vamana
Chiulin
Vamana
9,066
3,064
1,447
6,343
16,358
15,235
1,099
3,925
12,251
1,686
23,902
W
Jormungandr
ExpWaste
Jormungandr
6,022
1,142
1,175
3,638
15,188
7,703
383
4,801
8,559
18,157
0
L
Ullr
7,089
2,263
1,033
2,356
12,107
4,082
42
3,831
8,023
0
15,642
L
Raijin
JavierDE
Raijin
8,029
1,052
632
161
6,634
1,725
0
1,454
4,999
15,810
0
L
Izanami
JhonLP23
Izanami
7,129
3,958
419
1,003
10,343
3,822
388
2,743
7,320
0
23,873
L
4,452
138
326
770
6,962
3,196
0
2,638
4,035
7,212
0
W
Tiamat
7,629
658
2,793
3,542
6,192
4,396
883
1,689
4,319
20,918
0
W
Bastet
nobeef97
Bastet
13,117
2,720
1,627
3,625
8,951
3,660
2,443
3,475
5,416
0
21,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
46,476
89
Minions Killed
108
0
Camps Cleared
0
688,662
Distance Traveled
1,053,317
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,430
585
4
0
0
92,092
0
W
Sun Wukong
8,380
762
9
1
0
227,101
1
W
Vamana
9,159
833
24
2
0
215,448
0
W
Jormungandr
9,105
828
27
2
0
171,052
1
L
Ullr
8,335
758
16
1
0
205,054
1
L
Raijin
7,946
722
19
2
0
139,657
0
L
Izanami
8,520
775
45
4
0
158,451
0
L
Geb
6,955
632
5
0
0
93,408
0
W
Tiamat
9,656
878
32
3
0
233,476
2
W
Bastet
10,176
925
16
1
0
206,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role