Player Matchup

Bacchus
Bacchus
CelpHxTitleD506
Bacchus
Level 108
God Stats
68W - 81L
1,553 SR
Queue Stats
544W - 642L
1,442 Elo+
Party 1
Freya
Freya
Grim666Lock666
Freya
Level 108
God Stats
13W - 9L
1,532 SR
Queue Stats
602W - 736L
1,455 Elo+
Party 1
Chang'e
Chang'e
NuKe x TaCtiCal
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 195L
1,445 Elo+
Party 2
Chaac
Chaac
Regular x Toxic
Chaac
Level 76
God Stats
31W - 21L
1,590 SR
Queue Stats
160W - 184L
1,458 Elo+
Party 2
Pele
Pele
spencer457
Pele
Level 85
God Stats
85W - 84L
1,523 SR
Queue Stats
210W - 222L
1,506 Elo+
Party 2
Team Averages
Level 93
1,539 SR
1,461 Elo+

VS

Team Averages
Level 123
1,484 SR
1,444 Elo+
Ymir
Ymir
DazedDinosaur67
Ymir
Level 135
God Stats
9W - 6L
1,536 SR
Queue Stats
355W - 370L
1,361 Elo+
Party 3
Hel
Hel
Gotthatdigbick
Hel
Level 91
God Stats
0W - 1L
1,266 SR
Queue Stats
3W - 3L
1,524 Elo+
Party 3
Cupid
Cupid
ZARC2017
Cupid
Level 128
God Stats
0W - 1L
1,327 SR
Queue Stats
22W - 27L
1,412 Elo+
Party 3
Baron Samedi
Baron Samedi
keefee777
Baron Samedi
Level 152
God Stats
0W - 1L
1,687 SR
Queue Stats
66W - 85L
1,423 Elo+
Party 3
Sylvanus
Sylvanus
ninjaJAF
Sylvanus
Level 107
God Stats
39W - 24L
1,605 SR
Queue Stats
73W - 56L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 1
11,293
513
9,532
15,148
18,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 1 / 4
11,365
517
10,166
12,939
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
3 / 4 / 10
12,151
552
11,623
14,260
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 4 / 1
12,503
568
14,718
19,252
19,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 3 / 4
12,905
587
20,725
18,096
6,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
10,853
493
15,779
22,736
10,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 1
8,119
369
5,810
12,041
11,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
ZARC2017
Cupid
19
3 / 2 / 1
11,421
519
7,352
20,083
8,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
keefee777
Baron Samedi
16
4 / 9 / 4
11,113
505
9,360
17,080
6,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
ninjaJAF
Sylvanus
14
0 / 2 / 3
9,120
415
6,848
18,669
15,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
23
Kills
13
13
Deaths
23
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
6
5
4
1.6
L
0
5
1
0.1
W
2
1
4
4
W
3
4
10
2
W
2
4
1
0.63
L
Cupid
ZARC2017
Cupid
3
2
1
1.75
L
Baron Samedi
keefee777
Baron Samedi
4
9
4
0.67
L
Sylvanus
ninjaJAF
Sylvanus
0
2
3
0.75
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,764
Damage
45,149
79,695
Taken
90,609
54,446
Mitigated
52,061
30,527
Healing
34,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,532
480
0
3,443
15,148
18,184
164
5,976
8,919
45,877
0
L
15,779
3,616
0
6,952
22,736
10,555
98
6,566
15,991
62,360
0
L
5,810
319
1,995
2,720
12,041
11,033
0
5,794
6,247
38,603
0
W
10,166
3,145
0
8,988
12,939
4,465
397
6,060
6,497
94,968
0
W
11,623
788
1,772
6,485
14,260
5,452
1,193
9,505
4,277
77,761
0
W
14,718
2,533
15
9,073
19,252
19,486
2,476
5,999
13,205
0
82,761
L
Cupid
ZARC2017
Cupid
7,352
3,730
0
10,484
20,083
8,601
834
292
18,875
0
87,336
L
Baron Samedi
keefee777
Baron Samedi
9,360
471
707
2,291
17,080
6,768
0
6,328
10,708
64,312
0
L
Sylvanus
ninjaJAF
Sylvanus
6,848
1,248
3,343
5,748
18,669
15,104
0
12,513
6,156
33,656
0
W
20,725
6,109
0
751
18,096
6,859
1,280
8,812
9,000
0
106,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,217
Gold Earned
50,626
655
Minions Killed
512
0
Camps Cleared
0
2,107,247
Distance Traveled
1,792,568
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,293
513
47
2
0
418,399
6
L
Ymir
10,853
493
88
4
0
360,140
2
L
Hel
8,119
369
72
3
0
342,120
0
W
Freya
11,365
517
162
7
0
432,127
5
W
Chang'e
12,151
552
142
6
0
409,208
5
W
Chaac
12,503
568
171
8
0
418,697
0
L
Cupid
11,421
519
166
8
0
395,100
0
L
Baron Samedi
11,113
505
121
6
0
335,699
9
L
Sylvanus
9,120
415
65
3
0
359,509
2
W
Pele
12,905
587
133
6
0
428,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role