Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JadeSnekYT
Thanatos
Level 104
God Stats
8W - 5L
1,664 SR
Queue Stats
275W - 244L
1,543 Elo+
Solo
Ah Puch
Ah Puch
Shadowolf2599
Ah Puch
Level 140
God Stats
35W - 16L
1,745 SR
Queue Stats
369W - 358L
1,603 Elo+
Solo
Achilles
Achilles
TypeExotic
Achilles
Level 122
God Stats
10W - 12L
1,561 SR
Queue Stats
409W - 387L
1,617 Elo+
Solo
Olorun
Olorun
fabribaldi87
Olorun
Level 112
God Stats
10W - 12L
1,539 SR
Queue Stats
583W - 532L
1,572 Elo+
Solo
Team Averages
Level 121
1,602 SR
1,567 Elo+

VS

Team Averages
Level 124
1,616 SR
1,523 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
IceCreamMan6873
Skadi
Level 91
God Stats
86W - 47L
1,658 SR
Queue Stats
340W - 365L
1,469 Elo+
Solo
Bellona
Bellona
NorwegianWood19_
Bellona
Level 126
God Stats
10W - 12L
1,531 SR
Queue Stats
239W - 221L
1,526 Elo+
Solo
Geb
Geb
VXlXlXlXlXlXlXlV
Geb
Level 159
God Stats
5W - 2L
1,752 SR
Queue Stats
70W - 65L
1,509 Elo+
Solo
Heimdallr
Heimdallr
emoslime
Heimdallr
Level 117
God Stats
65W - 52L
1,637 SR
Queue Stats
384W - 350L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 3 / 1
5,660
435
2,295
8,037
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
JadeSnekYT
Thanatos
11
3 / 2 / 0
6,556
504
4,380
9,060
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
12
1 / 6 / 2
7,080
545
5,944
11,002
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
TypeExotic
Achilles
11
0 / 1 / 0
6,104
470
6,409
13,959
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
11
0 / 4 / 1
6,189
476
3,744
7,384
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 1 / 7
7,290
561
5,759
3,115
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 4
7,284
560
5,334
6,947
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 1
8,162
628
8,237
11,023
7,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 6
6,226
479
3,184
8,259
5,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
emoslime
Heimdallr
12
9 / 2 / 4
7,989
615
12,468
10,444
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
16
16
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
1
0.5
W
Nox
 
Nox
1
1
7
4.5
W
2
0
4
4
L
Thanatos
JadeSnekYT
Thanatos
3
2
0
1.5
W
2
0
1
2.5
L
Ah Puch
1
6
2
0.33
L
Achilles
TypeExotic
Achilles
0
1
0
0
W
2
2
6
2.5
W
Heimdallr
emoslime
Heimdallr
9
2
4
5.5
L
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,772
Damage
34,982
49,442
Taken
39,788
21,454
Mitigated
21,252
23,207
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,295
754
380
2,399
8,037
4,516
0
1,726
6,217
0
28,271
W
Nox
 
Nox
5,759
230
0
608
3,115
1,060
0
1,938
1,177
34,439
0
W
5,334
1,959
0
2,717
6,947
1,898
0
2,565
4,382
0
50,908
L
Thanatos
JadeSnekYT
Thanatos
4,380
487
0
7,119
9,060
4,088
0
2,402
6,478
0
36,025
W
8,237
2,713
0
6,542
11,023
7,923
366
0
10,151
0
48,977
L
Ah Puch
5,944
102
0
4,171
11,002
2,330
33
2,318
8,558
41,992
0
L
Achilles
TypeExotic
Achilles
6,409
1,361
91
6,620
13,959
7,641
18
1,175
12,700
0
35,448
W
3,184
394
517
1,226
8,259
5,644
0
1,880
6,340
17,716
0
W
Heimdallr
emoslime
Heimdallr
12,468
5,313
0
2,842
10,444
4,727
0
2,842
7,602
0
49,888
L
Olorun
3,744
1,340
273
2,154
7,384
2,879
732
838
6,546
37,733
5,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
36,951
350
Minions Killed
413
0
Camps Cleared
0
1,285,881
Distance Traveled
1,284,075
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,660
435
62
5
0
218,229
1
W
Nox
7,290
561
99
8
0
272,462
6
W
Skadi
7,284
560
95
7
0
224,922
3
L
Thanatos
6,556
504
69
5
0
296,046
7
W
Bellona
8,162
628
119
9
0
266,332
1
L
Ah Puch
7,080
545
79
6
0
264,332
2
L
Achilles
6,104
470
73
6
0
294,995
0
W
Geb
6,226
479
30
2
0
257,238
5
W
Heimdallr
7,989
615
70
5
0
263,121
5
L
Olorun
6,189
476
67
5
0
212,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role