Player Matchup

Chang'e
Chang'e
KawaiiPyro
Chang'e
Level 28
God Stats
1W - 3L
1,430 SR
Queue Stats
27W - 35L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
Killa_Calixto
Heimdallr
Level 36
God Stats
13W - 12L
1,637 SR
Queue Stats
145W - 142L
1,500 Elo+
Solo
Arachne
Arachne
SenpaiSlayer317
Arachne
Level 47
God Stats
0W - 2L
1,481 SR
Queue Stats
22W - 42L
1,410 Elo+
Solo
Hachiman
Hachiman
TheDankDucks
Hachiman
Level 89
God Stats
0W - 2L
1,292 SR
Queue Stats
208W - 191L
1,556 Elo+
Party 2
Yemoja
Yemoja
ooTomie
Yemoja
Level 26
God Stats
10W - 7L
1,648 SR
Queue Stats
65W - 72L
1,517 Elo+
Party 2
Team Averages
Level 45
1,497 SR
1,487 Elo+

VS

Team Averages
Level 42
1,470 SR
1,475 Elo+
Bastet
Bastet
BenjiHaragan
Bastet
Level 38
God Stats
8W - 6L
1,352 SR
Queue Stats
166W - 173L
1,373 Elo+
Solo
Hou Yi
Hou Yi
ERankLuck
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
Eagally
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 1
Discordia
Discordia
Shaboz
Discordia
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 72L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
meruumeruu
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KawaiiPyro
Chang'e
20
1 / 10 / 7
13,401
838
10,055
29,257
10,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Killa_Calixto
Heimdallr
20
9 / 3 / 7
16,509
1,032
28,772
22,688
8,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 1 / 0
11,605
725
195
1,408
490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
TheDankDucks
Hachiman
20
5 / 5 / 10
15,404
963
32,022
31,517
11,695
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
ooTomie
Yemoja
20
2 / 6 / 14
16,025
1,002
15,594
39,524
66,684
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

18

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
10 / 1 / 10
15,844
990
38,077
21,953
8,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
ERankLuck
Hou Yi
20
6 / 4 / 9
14,509
907
18,893
12,516
5,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Eagally
Merlin
20
5 / 4 / 16
15,575
973
28,741
17,996
7,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Shaboz
Discordia
20
3 / 2 / 17
14,976
936
22,756
12,873
4,735
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
meruumeruu
Jormungandr
20
1 / 6 / 18
14,269
892
11,463
27,733
43,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
17
Kills
25
25
Deaths
17
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
1
10
15
W
Hou Yi
ERankLuck
Hou Yi
6
4
9
2.63
W
Merlin
Eagally
Merlin
5
4
16
3.25
L
Chang'e
KawaiiPyro
Chang'e
1
10
7
0.45
L
Heimdallr
Killa_Calixto
Heimdallr
9
3
7
4.17
L
0
1
0
0
W
Discordia
Shaboz
Discordia
3
2
17
5.75
L
Hachiman
TheDankDucks
Hachiman
5
5
10
2
W
Jormungandr
meruumeruu
Jormungandr
1
6
18
1.67
L
Yemoja
ooTomie
Yemoja
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,638
Damage
119,930
124,394
Taken
93,071
98,282
Mitigated
69,700
15,458
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
38,077
9,143
683
4,969
21,953
8,048
0
5,949
16,004
0
69,587
W
Hou Yi
ERankLuck
Hou Yi
18,893
8,841
0
877
12,516
5,822
0
3,121
9,390
0
43,633
W
Merlin
Eagally
Merlin
28,741
2,115
0
1,332
17,996
7,269
0
5,680
12,316
65,912
0
L
Chang'e
KawaiiPyro
Chang'e
10,055
1,668
2,448
3,369
29,257
10,435
0
15,857
13,257
21,517
0
L
Heimdallr
Killa_Calixto
Heimdallr
28,772
10,979
0
1,303
22,688
8,978
0
11,656
10,866
0
77,311
L
195
195
0
0
1,408
490
0
1,037
371
0
363
W
Discordia
Shaboz
Discordia
22,756
920
0
0
12,873
4,735
0
3,199
9,674
42,456
0
L
Hachiman
TheDankDucks
Hachiman
32,022
22,030
0
5,442
31,517
11,695
0
17,166
14,351
0
73,296
W
Jormungandr
meruumeruu
Jormungandr
11,463
177
0
0
27,733
43,826
0
7,700
20,033
29,099
0
L
Yemoja
ooTomie
Yemoja
15,594
3,109
1,379
1,517
39,524
66,684
0
17,244
22,280
38,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,944
Gold Earned
75,173
313
Minions Killed
318
9
Camps Cleared
9
1,188,700
Distance Traveled
1,677,663
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,844
990
89
6
1
434,686
1
W
Hou Yi
14,509
907
62
4
2
292,822
1
W
Merlin
15,575
973
84
5
1
317,152
0
L
Chang'e
13,401
838
37
2
0
238,249
1
L
Heimdallr
16,509
1,032
131
8
1
320,452
2
L
Arachne
11,605
725
0
0
0
52,242
0
W
Discordia
14,976
936
48
3
5
327,979
0
L
Hachiman
15,404
963
94
6
5
297,820
0
W
Jormungandr
14,269
892
35
2
0
305,024
0
L
Yemoja
16,025
1,002
51
3
3
279,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role