Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
Poyolou
Scylla
Diamond II
Level 160
God Stats
5W - 7L
1,563 SR
Queue Stats
268W - 246L
2,481 MMR
Solo
Rama
Rama
Masters
Thorín
Rama
Masters
Level 160
God Stats
0W - 3L
1,170 SR
Queue Stats
670W - 639L
2,357 MMR
Solo
Awilix
Awilix
Masters
Tron10701
Awilix
Masters
Level 158
God Stats
21W - 18L
1,623 SR
Queue Stats
487W - 459L
2,417 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,471 SR
2,051 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,753 SR
2,420 MMR
Loki
Loki
Masters
DeadPoolbezkappy
Loki
Masters
Level 156
God Stats
30W - 25L
1,681 SR
Queue Stats
553W - 526L
2,424 MMR
Party 1
Aphrodite
Aphrodite
Platinum I
Eskulappe
Aphrodite
Platinum I
Level 61
God Stats
2W - 2L
1,819 SR
Queue Stats
36W - 16L
2,313 MMR
Party 2
Athena
Athena
Diamond III
Murazu
Athena
Diamond III
Level 160
God Stats
4W - 4L
1,665 SR
Queue Stats
37W - 42L
2,307 MMR
Party 2
Nike
Nike
Masters
Pirat211
Nike
Masters
Level 157
God Stats
11W - 1L
1,918 SR
Queue Stats
156W - 127L
2,600 MMR
Party 1
Anhur
Anhur
Diamond I
XxZ0R0xX
Anhur
Diamond I
Level 98
God Stats
9W - 8L
1,680 SR
Queue Stats
121W - 100L
2,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 7 / 3
11,053
526
15,984
23,653
19,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
 
Ganesha
15
1 / 5 / 8
9,926
473
5,682
20,542
22,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Scylla
Poyolou
Scylla
17
4 / 3 / 3
11,311
539
15,580
9,534
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Rama
Thorín
Rama
15
1 / 6 / 2
10,071
480
11,321
15,374
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Tron10701
Awilix
18
7 / 7 / 5
11,779
561
15,092
18,808
8,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
JanusKaliCliodhna

VS

Bans
GebCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 9 / 6
12,373
589
14,501
19,825
7,357
Aphrodite
Eskulappe
Aphrodite
17
0 / 3 / 5
10,847
517
7,543
13,148
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Murazu
Athena
18
7 / 1 / 10
12,515
596
12,535
27,066
32,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
20
7 / 3 / 8
13,162
627
17,296
24,599
20,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
XxZ0R0xX
Anhur
20
5 / 2 / 6
12,750
607
16,022
15,868
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
18
Kills
28
28
Deaths
18
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
7
3
0.93
L
Ganesha
 
Ganesha
1
5
8
1
W
9
9
6
1.33
W
Aphrodite
Eskulappe
Aphrodite
0
3
5
0.83
W
Athena
Murazu
Athena
7
1
10
12
W
Nike
7
3
8
3.67
L
Scylla
Poyolou
Scylla
4
3
3
1.83
L
Rama
Thorín
Rama
1
6
2
0.33
L
Awilix
Tron10701
Awilix
7
7
5
1.36
W
Anhur
XxZ0R0xX
Anhur
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,659
Damage
67,897
87,911
Taken
100,506
57,718
Mitigated
71,186
20,657
Healing
47,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,984
4,728
0
8,487
23,653
19,125
202
4,701
17,929
0
63,938
L
Ganesha
 
Ganesha
5,682
559
585
3,745
20,542
22,520
0
7,573
12,658
24,309
0
W
14,501
3,887
0
4,554
19,825
7,357
1,261
3,564
15,948
0
86,368
W
Aphrodite
Eskulappe
Aphrodite
7,543
1,017
8,544
7,832
13,148
5,013
3,183
6,744
6,095
89,794
0
W
Athena
Murazu
Athena
12,535
3,640
1,604
9,676
27,066
32,133
1,290
6,532
20,151
45,582
0
W
Nike
17,296
2,981
0
7,598
24,599
20,647
2,043
2,269
21,345
7,253
64,542
L
Scylla
Poyolou
Scylla
15,580
1,727
0
1,451
9,534
2,715
0
3,157
6,276
85,699
0
L
Rama
Thorín
Rama
11,321
7,806
0
2,501
15,374
4,517
0
2,156
13,163
0
71,363
L
Awilix
Tron10701
Awilix
15,092
6,753
0
3,888
18,808
8,841
0
4,915
13,617
0
78,173
W
Anhur
XxZ0R0xX
Anhur
16,022
9,489
0
7,838
15,868
6,036
6,459
3,444
12,307
0
123,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,140
Gold Earned
61,647
569
Minions Killed
653
0
Camps Cleared
0
1,920,307
Distance Traveled
2,102,564
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,053
526
106
5
0
394,611
6
L
Ganesha
9,926
473
19
1
0
386,073
8
W
Loki
12,373
589
139
7
0
387,571
5
W
Aphrodite
10,847
517
167
8
0
391,268
8
W
Athena
12,515
596
50
2
0
508,324
4
W
Nike
13,162
627
126
6
0
436,834
2
L
Scylla
11,311
539
182
9
0
366,922
4
L
Rama
10,071
480
137
7
0
351,991
7
L
Awilix
11,779
561
125
6
0
420,710
3
W
Anhur
12,750
607
171
8
0
378,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role