Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Mik7187
Athena
Level 129
God Stats
30W - 22L
1,576 SR
Queue Stats
61W - 59L
1,444 Elo+
Solo
Team Averages
Level 99
1,515 SR
1,489 Elo+

VS

Team Averages
Level 91
1,475 SR
1,426 Elo+
Bacchus
Bacchus
MadHigh
Bacchus
Level 101
God Stats
33W - 21L
1,527 SR
Queue Stats
175W - 216L
1,410 Elo+
Party 2
Vulcan
Vulcan
Molinico99
Vulcan
Level 101
God Stats
1W - 0L
1,295 SR
Queue Stats
16W - 20L
1,446 Elo+
Party 3
Olorun
Olorun
TobasTurbao
Olorun
Level 93
God Stats
1W - 0L
1,503 SR
Queue Stats
6W - 9L
1,398 Elo+
Party 3
Susano
Susano
iCreaki
Susano
Level 98
God Stats
9W - 6L
1,547 SR
Queue Stats
173W - 200L
1,424 Elo+
Party 2
Apollo
Apollo
jordimilagritos
Apollo
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 33L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 4 / 1
6,042
604
4,669
9,643
5,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
 
Nemesis
8
1 / 4 / 1
5,097
510
2,304
7,572
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
 
Cupid
8
1 / 2 / 0
4,852
485
2,648
5,014
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
7
0 / 8 / 0
4,286
429
1,777
6,756
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Mik7187
Athena
7
0 / 4 / 1
4,616
462
933
10,588
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MadHigh
Bacchus
9
0 / 1 / 0
5,386
539
1,207
3,443
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Molinico99
Vulcan
12
10 / 0 / 1
7,433
743
8,327
4,400
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
11
5 / 3 / 1
6,878
688
9,431
7,869
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
iCreaki
Susano
10
4 / 0 / 2
6,178
618
2,961
5,855
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
3 / 0 / 1
6,026
603
4,629
3,998
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
22
22
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
1
0.63
L
Nemesis
 
Nemesis
1
4
1
0.38
L
Cupid
 
Cupid
1
2
0
0.5
L
Merlin
 
Merlin
0
8
0
0
W
Bacchus
MadHigh
Bacchus
0
1
0
0
L
Athena
Mik7187
Athena
0
4
1
0.13
W
Vulcan
Molinico99
Vulcan
10
0
1
10.5
W
Olorun
5
3
1
1.83
W
Susano
iCreaki
Susano
4
0
2
5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,331
Damage
26,555
39,573
Taken
25,565
15,496
Mitigated
9,548
6,596
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,669
738
0
2,047
9,643
5,670
0
5,571
4,072
0
25,726
L
Nemesis
 
Nemesis
2,304
708
0
172
7,572
2,092
0
2,993
4,579
0
22,722
L
Cupid
 
Cupid
2,648
1,447
267
2,020
5,014
960
0
296
4,718
0
24,625
L
Merlin
 
Merlin
1,777
135
0
190
6,756
2,267
0
5,095
1,661
15,931
0
W
Bacchus
MadHigh
Bacchus
1,207
276
0
703
3,443
1,900
0
276
3,167
8,902
0
L
Athena
Mik7187
Athena
933
317
0
1,900
10,588
4,507
0
3,382
7,206
12,753
0
W
Vulcan
Molinico99
Vulcan
8,327
1,424
0
1,195
4,400
1,546
1,000
1,945
2,455
40,777
0
W
Olorun
9,431
5,151
0
3,211
7,869
3,429
1,814
0
7,869
39,149
4,187
W
Susano
iCreaki
Susano
2,961
622
0
3,640
5,855
1,763
0
316
5,539
0
27,639
W
4,629
3,623
0
2,692
3,998
910
1,112
223
3,775
0
44,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
31,901
222
Minions Killed
334
0
Camps Cleared
0
875,746
Distance Traveled
959,614
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,042
604
65
7
0
190,171
0
L
Nemesis
5,097
510
49
5
0
210,144
0
L
Cupid
4,852
485
56
6
0
154,838
1
L
Merlin
4,286
429
25
3
0
175,378
1
W
Bacchus
5,386
539
17
2
0
193,140
2
L
Athena
4,616
462
27
3
0
145,215
0
W
Vulcan
7,433
743
82
8
0
209,211
4
W
Olorun
6,878
688
85
9
0
166,930
0
W
Susano
6,178
618
58
6
0
203,096
2
W
Apollo
6,026
603
92
9
0
187,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role