Player Matchup

Bastet
Bastet
Boxif
Bastet
Level 105
God Stats
1W - 1L
1,736 SR
Queue Stats
14W - 10L
1,533 Elo+
Party 1
Apollo
Apollo
CaptCreeper7312
Apollo
Level 40
God Stats
2W - 4L
1,556 SR
Queue Stats
46W - 63L
1,471 Elo+
Party 3
Ymir
Ymir
Fr0ky
Ymir
Level 107
God Stats
1W - 0L
1,595 SR
Queue Stats
7W - 5L
1,607 Elo+
Party 1
Anubis
Anubis
Jarlcreampuf
Anubis
Level 29
God Stats
3W - 4L
1,287 SR
Queue Stats
100W - 104L
1,466 Elo+
Party 3
Odin
Odin
TheDarkWolf_pR96
Odin
Level 38
God Stats
2W - 1L
1,706 SR
Queue Stats
4W - 2L
1,777 Elo+
Party 1
Team Averages
Level 64
1,576 SR
1,571 Elo+

VS

Team Averages
Level 38
1,509 SR
1,495 Elo+
King Arthur
King Arthur
Abomb2000
King Arthur
Level 41
God Stats
1W - 2L
1,460 SR
Queue Stats
26W - 39L
1,394 Elo+
Solo
Izanami
Izanami
Lushun
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 2
Arachne
Arachne
Sargae
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,749 Elo+
Party 2
Cerberus
Cerberus
Sheylynn
Cerberus
Level 58
God Stats
0W - 1L
1,689 SR
Queue Stats
11W - 7L
1,404 Elo+
Party 2
Hera
Hera
o2JayJay
Hera
Level 22
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Boxif
Bastet
20
16 / 1 / 2
16,830
673
24,451
22,208
10,283
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
1 / 2 / 5
11,656
466
9,143
11,153
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Fr0ky
Ymir
18
1 / 1 / 9
12,950
518
6,592
15,154
20,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
20
10 / 1 / 6
14,927
597
16,538
9,797
4,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 2 / 4
12,053
482
6,901
14,272
17,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abomb2000
King Arthur
17
3 / 7 / 0
11,179
447
8,792
24,903
20,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Lushun
Izanami
15
0 / 3 / 3
9,923
397
8,811
11,756
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Sargae
Arachne
17
1 / 6 / 3
10,893
436
7,075
19,807
5,922
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Sheylynn
Cerberus
15
0 / 3 / 1
9,704
388
4,473
18,354
18,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
15
3 / 10 / 1
10,360
414
5,997
14,257
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
29
Kills
7
7
Deaths
29
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Abomb2000
King Arthur
3
7
0
0.43
W
Bastet
Boxif
Bastet
16
1
2
17
W
1
2
5
1.75
W
Ymir
Fr0ky
Ymir
1
1
9
5.5
W
Anubis
10
1
6
13
L
Izanami
Lushun
Izanami
0
3
3
0.5
L
Arachne
Sargae
Arachne
1
6
3
0.42
L
Cerberus
Sheylynn
Cerberus
0
3
1
0.17
W
1
2
4
1.5
L
Hera
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,625
Damage
35,148
72,584
Taken
89,077
56,883
Mitigated
50,763
33,648
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Abomb2000
King Arthur
8,792
1,114
71
3,123
24,903
20,121
285
4,475
19,594
6,846
52,652
W
Bastet
Boxif
Bastet
24,451
7,738
0
15,210
22,208
10,283
8,374
2,068
19,915
0
176,151
W
9,143
6,096
0
6,712
11,153
4,002
1,504
2,070
9,041
0
92,676
W
Ymir
Fr0ky
Ymir
6,592
984
604
3,101
15,154
20,285
178
3,256
11,700
56,847
0
W
Anubis
16,538
2,001
0
7,392
9,797
4,880
3,578
3,571
5,944
103,596
0
L
Izanami
Lushun
Izanami
8,811
4,820
0
2,856
11,756
3,443
80
4,600
7,156
0
78,668
L
Arachne
Sargae
Arachne
7,075
4,649
0
5,333
19,807
5,922
133
4,947
14,635
0
80,151
L
Cerberus
Sheylynn
Cerberus
4,473
126
0
4,239
18,354
18,701
0
3,972
14,171
31,668
0
W
6,901
1,576
0
629
14,272
17,433
262
382
12,973
0
47,136
L
Hera
5,997
1,647
105
323
14,257
2,576
0
5,136
9,041
49,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,416
Gold Earned
52,059
758
Minions Killed
551
0
Camps Cleared
0
2,431,431
Distance Traveled
2,177,363
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,179
447
108
4
0
425,266
6
W
Bastet
16,830
673
246
10
0
558,496
5
W
Apollo
11,656
466
164
7
0
430,191
6
W
Ymir
12,950
518
64
3
0
506,330
6
W
Anubis
14,927
597
188
8
0
471,328
5
L
Izanami
9,923
397
170
7
0
440,741
4
L
Arachne
10,893
436
133
5
0
436,022
0
L
Cerberus
9,704
388
48
2
0
458,110
13
W
Odin
12,053
482
96
4
0
465,086
3
L
Hera
10,360
414
92
4
0
417,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role