Player Matchup

Bastet
Bastet
Dusk-Dreamer
Bastet
Level 102
God Stats
4W - 3L
1,573 SR
Queue Stats
98W - 88L
1,526 Elo+
Party 3
Bellona
Bellona
Linkz270
Bellona
Level 24
God Stats
6W - 5L
1,516 SR
Queue Stats
30W - 28L
1,503 Elo+
Party 3
Tiamat
Tiamat
SparkxKy
Tiamat
Level 122
God Stats
8W - 5L
1,635 SR
Queue Stats
504W - 481L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
Taylorrrrrrrr
Danzaburou
Level 134
God Stats
18W - 21L
1,482 SR
Queue Stats
126W - 188L
1,351 Elo+
Party 1
Artio
Artio
Whirlypool
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,559 Elo+
Party 1
Team Averages
Level 80
1,541 SR
1,495 Elo+

VS

Team Averages
Level 53
1,495 SR
1,529 Elo+
Medusa
Medusa
ElementVein
Medusa
Level 7
God Stats
0W - 1L
1,635 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 2
Fenrir
Fenrir
ItsJohnnyLedezma
Fenrir
Level 48
God Stats
1W - 3L
1,423 SR
Queue Stats
156W - 160L
1,463 Elo+
Solo
Kukulkan
Kukulkan
imageisop
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,406 Elo+
Party 2
Nemesis
Nemesis
sentimenta1
Nemesis
Level 49
God Stats
22W - 29L
1,549 SR
Queue Stats
76W - 76L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
xDx Speddyx
Cu Chulainn
Level 158
God Stats
4W - 9L
1,369 SR
Queue Stats
283W - 238L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
12 / 2 / 4
12,293
585
10,311
18,262
7,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Linkz270
Bellona
20
5 / 4 / 3
13,071
622
17,330
19,569
22,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
SparkxKy
Tiamat
19
5 / 0 / 8
12,333
587
15,290
15,068
12,589
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Taylorrrrrrrr
Danzaburou
17
3 / 2 / 5
11,688
557
8,521
12,833
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
15
2 / 2 / 19
11,910
567
7,889
23,011
28,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 5 / 4
9,057
431
4,970
14,665
4,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 2 / 2
6,139
292
362
2,363
674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
imageisop
Kukulkan
16
4 / 9 / 1
9,899
471
13,044
11,983
4,012
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
sentimenta1
Nemesis
12
0 / 7 / 2
7,591
361
8,228
17,707
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
xDx Speddyx
Cu Chulainn
19
5 / 4 / 2
11,727
558
22,497
27,566
21,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
27
Kills
10
10
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
12
2
4
7
L
Medusa
1
5
4
0.6
L
0
2
2
0.5
W
Bellona
Linkz270
Bellona
5
4
3
1.63
W
Tiamat
SparkxKy
Tiamat
5
0
8
9
W
Danzaburou
Taylorrrrrrrr
Danzaburou
3
2
5
2.75
W
Artio
2
2
19
5.75
L
Kukulkan
imageisop
Kukulkan
4
9
1
0.5
L
Nemesis
sentimenta1
Nemesis
0
7
2
0.14
L
Cu Chulainn
xDx Speddyx
Cu Chulainn
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,341
Damage
49,101
88,743
Taken
74,284
76,182
Mitigated
37,375
35,470
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,311
3,623
0
7,697
18,262
7,921
1,412
3,856
13,979
0
66,347
L
Medusa
4,970
2,417
0
1,426
14,665
4,908
0
4,913
9,752
0
47,683
L
362
42
22
241
2,363
674
0
296
2,067
0
2,416
W
Bellona
Linkz270
Bellona
17,330
5,296
699
4,434
19,569
22,500
2,492
1,983
15,833
16,948
85,995
W
Tiamat
SparkxKy
Tiamat
15,290
1,401
236
6,430
15,068
12,589
1,691
3,504
11,159
95,597
0
W
Danzaburou
Taylorrrrrrrr
Danzaburou
8,521
4,575
0
2,320
12,833
4,862
6,505
2,299
10,437
0
78,119
W
Artio
7,889
1,195
5,920
7,734
23,011
28,310
1,004
4,968
16,819
23,680
0
L
Kukulkan
imageisop
Kukulkan
13,044
1,001
0
60
11,983
4,012
0
5,132
6,851
48,736
0
L
Nemesis
sentimenta1
Nemesis
8,228
3,669
0
5,197
17,707
5,860
0
9,400
8,307
0
45,867
L
Cu Chulainn
xDx Speddyx
Cu Chulainn
22,497
3,492
0
7,407
27,566
21,921
0
6,563
21,003
12,856
93,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,295
Gold Earned
44,413
625
Minions Killed
467
0
Camps Cleared
0
2,072,272
Distance Traveled
1,553,091
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,293
585
108
5
0
432,303
4
L
Medusa
9,057
431
98
5
0
384,635
0
L
Fenrir
6,139
292
4
0
0
26,137
0
W
Bellona
13,071
622
203
10
0
399,637
5
W
Tiamat
12,333
587
162
8
0
423,665
1
W
Danzaburou
11,688
557
123
6
0
342,458
5
W
Artio
11,910
567
29
1
0
474,209
1
L
Kukulkan
9,899
471
92
4
0
337,398
2
L
Nemesis
7,591
361
74
4
0
417,339
6
L
Cu Chulainn
11,727
558
199
9
0
387,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role