Player Matchup

Cliodhna
Cliodhna
BLACKOUT6661918
Cliodhna
Level 124
God Stats
7W - 5L
1,494 SR
Queue Stats
100W - 77L
1,507 Elo+
Party 1
Bellona
Bellona
OSweet EnvyO
Bellona
Level 84
God Stats
268W - 197L
1,574 SR
Queue Stats
293W - 256L
1,496 Elo+
Party 1
Olorun
Olorun
RadicalCub
Olorun
Level 49
God Stats
5W - 1L
1,823 SR
Queue Stats
78W - 87L
1,475 Elo+
Solo
Zeus
Zeus
cole payne
Zeus
Level 110
God Stats
10W - 6L
1,447 SR
Queue Stats
257W - 231L
1,450 Elo+
Party 1
Chaac
Chaac
xJatality
Chaac
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 142L
1,463 Elo+
Party 1
Team Averages
Level 90
1,567 SR
1,478 Elo+

VS

Team Averages
Level 77
1,505 SR
1,565 Elo+
Olorun
Olorun
Bulletsponge130
Olorun
Level 126
God Stats
1W - 1L
1,616 SR
Queue Stats
225W - 195L
1,611 Elo+
Party 3
Osiris
Osiris
ChedderGibb
Osiris
Level 44
God Stats
5W - 8L
1,536 SR
Queue Stats
113W - 129L
1,436 Elo+
Solo
Horus
Horus
MaiNotNatsume
Horus
Level 47
God Stats
0W - 2L
1,262 SR
Queue Stats
29W - 38L
1,437 Elo+
Party 3
Bacchus
Bacchus
i-eXtreMesT
Bacchus
Level 151
God Stats
3W - 1L
1,642 SR
Queue Stats
38W - 33L
1,623 Elo+
Party 2
Ra
Ra
i-intended
Ra
Level 18
God Stats
3W - 3L
1,469 SR
Queue Stats
4W - 3L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
9 / 0 / 3
9,365
669
9,315
8,610
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
OSweet EnvyO
Bellona
16
4 / 2 / 3
9,702
693
7,765
7,302
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
RadicalCub
Olorun
13
2 / 1 / 4
7,717
551
5,595
6,868
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 0 / 5
8,726
623
6,078
4,151
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
xJatality
Chaac
13
2 / 0 / 7
7,521
537
8,114
11,331
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,304
450
6,063
8,241
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
11
1 / 9 / 1
6,389
456
5,427
13,262
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 2 / 1
6,008
429
1,740
12,300
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
i-eXtreMesT
Bacchus
10
1 / 2 / 1
6,239
446
2,091
8,101
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 0
6,293
450
2,913
7,280
2,518
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
19
Kills
3
3
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
9
0
3
10.5
L
0
3
1
0.17
L
Osiris
1
9
1
0.17
L
0
2
1
0.25
W
Bellona
OSweet EnvyO
Bellona
4
2
3
2.75
W
Olorun
RadicalCub
Olorun
2
1
4
4
W
2
0
5
4.5
L
Bacchus
i-eXtreMesT
Bacchus
1
2
1
0.75
L
1
3
0
0.33
W
Chaac
xJatality
Chaac
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,867
Damage
18,234
38,262
Taken
49,184
20,916
Mitigated
26,517
15,492
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
9,315
1,117
175
1,879
8,610
3,575
0
1,111
7,499
0
57,445
L
6,063
3,257
352
2,088
8,241
2,534
0
2,340
5,648
53,177
0
L
Osiris
5,427
2,164
0
1,699
13,262
6,924
0
1,027
12,003
0
39,023
L
1,740
956
1,299
3,134
12,300
8,798
0
4,412
7,332
0
5,308
W
Bellona
OSweet EnvyO
Bellona
7,765
2,664
0
2,971
7,302
4,821
674
1,980
4,981
0
60,164
W
Olorun
RadicalCub
Olorun
5,595
2,827
657
3,123
6,868
2,281
4,467
1,929
4,939
47,060
0
W
6,078
433
0
1,228
4,151
1,455
761
1,435
2,716
54,115
0
L
Bacchus
i-eXtreMesT
Bacchus
2,091
284
0
302
8,101
5,743
0
0
8,101
23,229
0
L
2,913
130
285
225
7,280
2,518
0
4,334
2,521
25,555
0
W
Chaac
xJatality
Chaac
8,114
1,101
277
5,182
11,331
8,784
422
4,271
7,060
6,416
31,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
31,233
505
Minions Killed
278
0
Camps Cleared
0
1,485,074
Distance Traveled
1,403,811
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,365
669
99
7
0
326,676
3
L
Olorun
6,304
450
102
7
0
268,973
5
L
Osiris
6,389
456
70
5
0
263,335
2
L
Horus
6,008
429
7
1
0
303,063
0
W
Bellona
9,702
693
139
10
0
317,266
1
W
Olorun
7,717
551
89
6
0
266,744
3
W
Zeus
8,726
623
116
8
0
270,852
5
L
Bacchus
6,239
446
45
3
0
275,024
0
L
Ra
6,293
450
54
4
0
293,416
0
W
Chaac
7,521
537
62
4
0
303,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role