Player Matchup

Hades
Hades
Kingwarmonkey
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
Magbomb
Cthulhu
Level 55
God Stats
12W - 8L
1,515 SR
Queue Stats
17W - 18L
1,416 Elo+
Party 1
Da Ji
Da Ji
Moonyimi
Da Ji
Level 84
God Stats
3W - 5L
1,524 SR
Queue Stats
406W - 429L
1,541 Elo+
Solo
Team Averages
Level 87
1,513 SR
1,455 Elo+

VS

Team Averages
Level 87
1,552 SR
1,435 Elo+
Heimdallr
Heimdallr
Jasonszb9
Heimdallr
Level 160
God Stats
0W - 1L
1,632 SR
Queue Stats
6W - 3L
1,665 Elo+
Solo
Bellona
Bellona
Lordhighmonk
Bellona
Level 27
God Stats
6W - 7L
1,525 SR
Queue Stats
64W - 79L
1,326 Elo+
Party 2
Kukulkan
Kukulkan
evile143
Kukulkan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 105L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
9,043
754
7,896
7,448
3,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Magbomb
Cthulhu
13
6 / 1 / 7
8,844
737
9,780
9,641
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Moonyimi
Da Ji
12
6 / 1 / 7
8,706
726
7,346
11,134
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jasonszb9
Heimdallr
13
2 / 4 / 1
8,797
733
9,780
9,590
3,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Lordhighmonk
Bellona
10
0 / 4 / 3
7,308
609
3,952
10,082
5,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
evile143
Kukulkan
9
1 / 8 / 2
7,480
623
5,205
9,131
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
3
3
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Jasonszb9
Heimdallr
2
4
1
0.63
W
4
1
10
9
L
Bellona
Lordhighmonk
Bellona
0
4
3
0.38
W
Cthulhu
Magbomb
Cthulhu
6
1
7
9.5
W
Da Ji
Moonyimi
Da Ji
6
1
7
9.5
L
Kukulkan
evile143
Kukulkan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,022
Damage
18,937
28,223
Taken
28,803
16,612
Mitigated
12,259
8,233
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Jasonszb9
Heimdallr
9,780
5,675
0
1,997
9,590
3,032
0
5,768
3,374
0
42,886
W
7,896
484
853
2,160
7,448
3,464
1,368
1,116
6,332
29,089
0
L
Bellona
Lordhighmonk
Bellona
3,952
640
313
1,153
10,082
5,956
0
6,419
3,146
0
8,403
W
Cthulhu
Magbomb
Cthulhu
9,780
657
555
3,189
9,641
8,157
500
1,924
7,717
24,633
0
W
Da Ji
Moonyimi
Da Ji
7,346
644
0
1,476
11,134
4,991
765
2,350
8,784
0
24,627
L
Kukulkan
evile143
Kukulkan
5,205
961
90
815
9,131
3,271
0
4,967
3,749
18,625
963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
23,585
122
Minions Killed
119
8
Camps Cleared
4
777,887
Distance Traveled
610,781
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,797
733
77
6
3
197,440
3
W
Hades
9,043
754
54
5
3
249,690
0
L
Bellona
7,308
609
10
1
0
217,219
4
W
Cthulhu
8,844
737
35
3
1
241,376
1
W
Da Ji
8,706
726
33
3
4
286,821
1
L
Kukulkan
7,480
623
32
3
1
196,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role