Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DrLores3
Ah Muzen Cab
Level 128
God Stats
27W - 21L
1,427 SR
Queue Stats
755W - 840L
1,431 Elo+
Party 3
Freya
Freya
Falling Santa
Freya
Level 89
God Stats
7W - 4L
1,603 SR
Queue Stats
294W - 322L
1,465 Elo+
Party 1
Ganesha
Ganesha
JAQM2493
Ganesha
Level 102
God Stats
33W - 25L
1,512 SR
Queue Stats
616W - 700L
1,431 Elo+
Party 3
King Arthur
King Arthur
Loge Seal
King Arthur
Level 69
God Stats
5W - 9L
1,421 SR
Queue Stats
192W - 232L
1,461 Elo+
Party 1
Ratatoskr
Ratatoskr
karterjf
Ratatoskr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 93L
1,451 Elo+
Solo
Team Averages
Level 101
1,492 SR
1,448 Elo+

VS

Team Averages
Level 131
1,465 SR
1,411 Elo+
Danzaburou
Danzaburou
AutumnLeaf1
Danzaburou
Level 120
God Stats
33W - 33L
1,477 SR
Queue Stats
327W - 331L
1,424 Elo+
Party 4
Yemoja
Yemoja
StrikerX10
Yemoja
Level 89
God Stats
9W - 14L
1,377 SR
Queue Stats
270W - 292L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
Uakhornet750
Gilgamesh
Level 158
God Stats
3W - 1L
1,480 SR
Queue Stats
487W - 502L
1,403 Elo+
Party 2
Sol
Sol
turdhurler5
Sol
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 138L
1,400 Elo+
Party 2
Arachne
Arachne
xSpartanGR44x
Arachne
Level 143
God Stats
39W - 52L
1,489 SR
Queue Stats
249W - 288L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrLores3
Ah Muzen Cab
9
0 / 1 / 0
4,998
500
1,105
4,950
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
5,928
593
2,349
7,380
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
JAQM2493
Ganesha
8
0 / 1 / 0
4,835
484
926
6,129
2,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Loge Seal
King Arthur
10
0 / 1 / 0
5,556
556
4,036
5,663
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
karterjf
Ratatoskr
10
1 / 4 / 0
5,486
549
3,678
7,775
2,360
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AutumnLeaf1
Danzaburou
11
2 / 0 / 0
6,203
620
4,201
3,403
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
StrikerX10
Yemoja
9
0 / 0 / 4
5,654
565
2,451
1,958
1,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Uakhornet750
Gilgamesh
9
4 / 2 / 3
6,016
602
3,474
7,580
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 0 / 4
6,995
700
5,154
4,736
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
11
2 / 0 / 0
6,007
601
3,128
6,051
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
12
12
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AutumnLeaf1
Danzaburou
2
0
0
2
L
Ah Muzen Cab
DrLores3
Ah Muzen Cab
0
1
0
0
L
1
5
0
0.2
L
Ganesha
JAQM2493
Ganesha
0
1
0
0
L
King Arthur
Loge Seal
King Arthur
0
1
0
0
W
Yemoja
StrikerX10
Yemoja
0
0
4
2
W
Gilgamesh
Uakhornet750
Gilgamesh
4
2
3
2.75
L
Ratatoskr
karterjf
Ratatoskr
1
4
0
0.25
W
4
0
4
6
W
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,094
Damage
18,408
31,897
Taken
23,728
11,332
Mitigated
8,477
9,951
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AutumnLeaf1
Danzaburou
4,201
2,039
0
1,910
3,403
908
0
258
3,145
0
47,100
L
Ah Muzen Cab
DrLores3
Ah Muzen Cab
1,105
433
0
963
4,950
1,095
0
1,012
3,938
0
30,036
L
2,349
764
0
2,192
7,380
2,868
0
2,820
4,560
29,822
4,635
L
Ganesha
JAQM2493
Ganesha
926
91
1,275
1,507
6,129
2,059
0
1,864
4,265
11,344
0
L
King Arthur
Loge Seal
King Arthur
4,036
509
0
1,355
5,663
2,950
129
0
5,663
0
32,689
W
Yemoja
StrikerX10
Yemoja
2,451
420
1,138
1,159
1,958
1,184
0
407
1,551
15,103
0
W
Gilgamesh
Uakhornet750
Gilgamesh
3,474
1,565
0
3,339
7,580
2,744
410
769
6,811
0
20,286
L
Ratatoskr
karterjf
Ratatoskr
3,678
1,393
0
2,659
7,775
2,360
0
1,378
6,397
0
33,243
W
5,154
2,092
0
2,098
4,736
1,796
98
1,592
3,144
35,439
4,654
W
Arachne
3,128
1,831
0
1,926
6,051
1,845
818
0
5,579
0
28,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,803
Gold Earned
30,875
317
Minions Killed
328
0
Camps Cleared
0
1,018,305
Distance Traveled
1,006,675
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,203
620
95
10
0
183,197
4
L
Ah Muzen Cab
4,998
500
83
8
0
204,873
0
L
Freya
5,928
593
73
7
0
183,895
2
L
Ganesha
4,835
484
3
0
0
211,942
4
L
King Arthur
5,556
556
82
8
0
210,671
3
W
Yemoja
5,654
565
34
3
0
205,749
3
W
Gilgamesh
6,016
602
55
6
0
205,187
0
L
Ratatoskr
5,486
549
76
8
0
206,924
0
W
Sol
6,995
700
87
9
0
189,313
1
W
Arachne
6,007
601
57
6
0
223,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role