Player Matchup

Cerberus
Cerberus
Kittsfuuu
Cerberus
Level 28
God Stats
0W - 2L
1,110 SR
Queue Stats
16W - 27L
1,370 Elo+
Party 2
Persephone
Persephone
Temiuss
Persephone
Level 34
God Stats
28W - 27L
1,491 SR
Queue Stats
209W - 239L
1,413 Elo+
Solo
Ullr
Ullr
brutherman
Ullr
Level 34
God Stats
3W - 4L
1,320 SR
Queue Stats
79W - 82L
1,502 Elo+
Party 2
Tiamat
Tiamat
dissirr
Tiamat
Level 38
God Stats
5W - 10L
1,401 SR
Queue Stats
163W - 174L
1,412 Elo+
Solo
Odin
Odin
fnix
Odin
Level 107
God Stats
5W - 8L
1,470 SR
Queue Stats
28W - 42L
1,400 Elo+
Party 2
Team Averages
Level 48
1,358 SR
1,420 Elo+

VS

Team Averages
Level 88
1,739 SR
1,750 Elo+
Artio
Artio
 
Artio
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AlvaroMtnez
Vamana
Level 160
God Stats
2W - 0L
1,803 SR
Queue Stats
355W - 74L
1,873 Elo+
Party 1
Ra
Ra
Urukaso
Ra
Level 55
God Stats
2W - 1L
1,561 SR
Queue Stats
7W - 2L
1,739 Elo+
Party 1
Chiron
Chiron
XxXAIfa058XxX
Chiron
Level 25
God Stats
7W - 0L
2,187 SR
Queue Stats
28W - 3L
1,855 Elo+
Party 1
Ah Puch
Ah Puch
joni300000
Ah Puch
Level 160
God Stats
4W - 2L
1,645 SR
Queue Stats
750W - 144L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kittsfuuu
Cerberus
16
1 / 7 / 4
9,712
971
7,674
28,885
23,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Persephone
Temiuss
Persephone
16
1 / 3 / 5
9,848
985
9,802
17,146
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 7 / 5
9,844
984
10,585
19,270
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
dissirr
Tiamat
15
2 / 8 / 2
9,453
945
10,438
20,408
9,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
fnix
Odin
16
2 / 9 / 4
9,911
991
10,183
19,074
18,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

56

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 2 / 19
10,484
1,048
7,892
12,580
17,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
17
4 / 2 / 23
10,779
1,078
16,527
16,022
16,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 1 / 13
9,960
996
13,377
7,095
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
18 / 3 / 11
13,846
1,385
30,226
12,043
5,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
joni300000
Ah Puch
18
7 / 0 / 20
12,356
1,236
28,177
7,296
2,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
120
8
Kills
34
34
Deaths
8
20
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
19
5.25
W
Vamana
4
2
23
7.75
L
Cerberus
Kittsfuuu
Cerberus
1
7
4
0.43
L
Persephone
Temiuss
Persephone
1
3
5
1.17
W
4
1
13
10.5
W
18
3
11
7.83
L
2
7
5
0.64
L
Tiamat
dissirr
Tiamat
2
8
2
0.38
L
Odin
fnix
Odin
2
9
4
0.44
W
Ah Puch
joni300000
Ah Puch
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,682
Damage
96,199
104,783
Taken
55,036
61,993
Mitigated
45,567
8,373
Healing
20,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,892
918
2,785
3,242
12,580
17,761
0
6,438
5,968
16,883
0
W
Vamana
16,527
5,486
0
3,642
16,022
16,582
0
8,298
7,466
4,898
22,138
L
Cerberus
Kittsfuuu
Cerberus
7,674
763
0
4,826
28,885
23,294
0
15,916
12,293
21,099
0
L
Persephone
Temiuss
Persephone
9,802
827
0
878
17,146
4,746
0
7,176
9,717
22,074
0
W
13,377
904
3,348
2,128
7,095
3,146
0
4,218
2,685
26,503
0
W
30,226
15,676
634
2,919
12,043
5,133
0
5,158
6,687
0
42,614
L
10,585
3,664
0
1,478
19,270
6,513
0
8,628
10,401
0
31,799
L
Tiamat
dissirr
Tiamat
10,438
566
0
1,191
20,408
9,217
0
9,726
10,415
29,166
0
L
Odin
fnix
Odin
10,183
1,843
0
0
19,074
18,223
0
9,407
8,838
644
15,364
W
Ah Puch
joni300000
Ah Puch
28,177
2,870
0
2,266
7,296
2,945
0
3,358
3,844
63,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,768
Gold Earned
57,425
160
Minions Killed
208
5
Camps Cleared
10
911,383
Distance Traveled
992,841
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,484
1,048
20
2
1
201,158
0
W
Vamana
10,779
1,078
22
2
1
204,302
0
L
Cerberus
9,712
971
56
6
1
185,922
2
L
Persephone
9,848
985
21
2
1
170,748
0
W
Ra
9,960
996
39
4
2
204,694
0
W
Chiron
13,846
1,385
30
3
4
176,748
0
L
Ullr
9,844
984
45
5
2
176,751
0
L
Tiamat
9,453
945
32
3
1
185,083
1
L
Odin
9,911
991
6
1
0
192,879
0
W
Ah Puch
12,356
1,236
97
10
2
205,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role