Player Matchup

Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Flojoe9
Morgan Le Fay
Level 69
God Stats
15W - 8L
1,521 SR
Queue Stats
64W - 96L
1,312 Elo+
Party 1
Yemoja
Yemoja
Uftauner
Yemoja
Level 79
God Stats
11W - 15L
1,398 SR
Queue Stats
59W - 92L
1,287 Elo+
Party 1
Cernunnos
Cernunnos
Whiskyklikke
Cernunnos
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 7L
1,276 Elo+
Party 1
Loki
Loki
valkerine
Loki
Level 65
God Stats
27W - 23L
1,505 SR
Queue Stats
203W - 264L
1,379 Elo+
Party 3
Team Averages
Level 65
1,485 SR
1,351 Elo+

VS

Team Averages
Level 50
1,505 SR
1,357 Elo+
Thor
Thor
Luke200230
Thor
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 178L
1,434 Elo+
Party 2
Ares
Ares
Matthew2704
Ares
Level 27
God Stats
23W - 19L
1,578 SR
Queue Stats
100W - 89L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PepelTheGeek
Morgan Le Fay
Level 42
God Stats
0W - 2L
1,619 SR
Queue Stats
3W - 11L
1,252 Elo+
Solo
Artemis
Artemis
SimoCalvi15_
Artemis
Level 16
God Stats
2W - 6L
1,306 SR
Queue Stats
5W - 10L
1,321 Elo+
Party 2
Sun Wukong
Sun Wukong
legendematteo
Sun Wukong
Level 95
God Stats
15W - 12L
1,521 SR
Queue Stats
143W - 129L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 3 / 3
10,126
533
12,159
18,854
11,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Flojoe9
Morgan Le Fay
16
3 / 3 / 3
9,610
506
8,279
12,346
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Uftauner
Yemoja
15
4 / 0 / 7
9,827
517
11,016
16,252
19,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Whiskyklikke
Cernunnos
16
4 / 5 / 6
9,714
511
8,452
11,732
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
17
5 / 5 / 5
10,390
547
9,617
11,463
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 3
9,648
508
12,419
14,037
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 5 / 5
8,367
440
8,991
16,853
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
PepelTheGeek
Morgan Le Fay
17
3 / 4 / 3
10,106
532
13,462
14,553
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
SimoCalvi15_
Artemis
13
2 / 4 / 3
8,033
423
6,168
8,826
2,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
legendematteo
Sun Wukong
17
3 / 2 / 2
10,360
545
10,468
13,415
13,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
19
Kills
16
16
Deaths
19
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
3
1.5
W
Morgan Le Fay
Flojoe9
Morgan Le Fay
3
3
3
1.5
L
7
4
3
2.13
L
1
5
5
0.7
L
Morgan Le Fay
PepelTheGeek
Morgan Le Fay
3
4
3
1.13
L
Artemis
SimoCalvi15_
Artemis
2
4
3
0.88
W
Yemoja
Uftauner
Yemoja
4
0
7
7.5
W
Cernunnos
Whiskyklikke
Cernunnos
4
5
6
1.4
L
Sun Wukong
legendematteo
Sun Wukong
3
2
2
2
W
Loki
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,523
Damage
51,508
70,647
Taken
67,684
44,624
Mitigated
39,390
24,200
Healing
12,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,159
2,073
0
7,261
18,854
11,722
160
2,982
15,798
0
70,821
W
Morgan Le Fay
Flojoe9
Morgan Le Fay
8,279
811
116
2,143
12,346
4,949
625
5,697
6,197
63,042
0
L
12,419
3,581
0
3,556
14,037
4,755
0
2,977
11,060
0
57,908
L
8,991
571
179
2,221
16,853
13,427
0
5,955
10,898
27,920
0
L
Morgan Le Fay
PepelTheGeek
Morgan Le Fay
13,462
1,188
126
4,156
14,553
5,212
824
5,454
9,099
66,714
0
L
Artemis
SimoCalvi15_
Artemis
6,168
1,975
0
564
8,826
2,779
0
4,124
4,702
0
32,358
W
Yemoja
Uftauner
Yemoja
11,016
1,622
4,235
5,510
16,252
19,024
634
5,591
10,548
44,067
0
W
Cernunnos
Whiskyklikke
Cernunnos
8,452
3,549
0
1,772
11,732
4,749
2,575
3,284
8,390
0
59,271
L
Sun Wukong
legendematteo
Sun Wukong
10,468
5,542
0
2,128
13,415
13,217
545
785
12,630
0
69,632
W
Loki
9,617
2,623
0
3,163
11,463
4,180
0
4,183
7,202
0
62,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,667
Gold Earned
46,514
509
Minions Killed
459
0
Camps Cleared
0
1,848,894
Distance Traveled
1,797,333
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,126
533
119
6
0
378,622
0
W
Morgan Le Fay
9,610
506
127
7
0
355,219
5
L
Thor
9,648
508
90
5
0
367,081
3
L
Ares
8,367
440
31
2
0
369,050
5
L
Morgan Le Fay
10,106
532
133
7
0
337,670
0
L
Artemis
8,033
423
58
3
0
341,362
3
W
Yemoja
9,827
517
45
2
0
370,705
1
W
Cernunnos
9,714
511
116
6
0
319,859
9
L
Sun Wukong
10,360
545
147
8
0
382,170
1
W
Loki
10,390
547
102
5
0
424,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role