Player Matchup

Thanatos
Thanatos
CamJungles
Thanatos
Level 89
God Stats
39W - 42L
1,593 SR
Queue Stats
316W - 277L
1,580 Elo+
Solo
Geb
Geb
Diisliked
Geb
Level 131
God Stats
1W - 2L
1,740 SR
Queue Stats
8W - 12L
1,487 Elo+
Party 2
Anubis
Anubis
Kanuhbis
Anubis
Level 89
God Stats
11W - 4L
1,882 SR
Queue Stats
41W - 23L
1,672 Elo+
Solo
Nox
Nox
Nem5i5
Nox
Level 64
God Stats
0W - 1L
1,629 SR
Queue Stats
36W - 29L
1,659 Elo+
Solo
Charybdis
Charybdis
Splít
Charybdis
Level 75
God Stats
3W - 2L
1,466 SR
Queue Stats
210W - 176L
1,602 Elo+
Party 2
Team Averages
Level 90
1,662 SR
1,600 Elo+

VS

Team Averages
Level 103
1,521 SR
1,603 Elo+
Anubis
Anubis
RareRedReaper
Anubis
Level 105
God Stats
9W - 5L
1,619 SR
Queue Stats
420W - 363L
1,676 Elo+
Party 1
Chernobog
Chernobog
SPacekiko10
Chernobog
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 190L
1,618 Elo+
Solo
Kuzenbo
Kuzenbo
ShutUpYourUgly
Kuzenbo
Level 72
God Stats
5W - 6L
1,473 SR
Queue Stats
75W - 65L
1,584 Elo+
Party 1
Ra
Ra
VulpesRex97
Ra
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 105L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
finarfinz
Erlang Shen
Level 158
God Stats
3W - 4L
1,514 SR
Queue Stats
271W - 282L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CamJungles
Thanatos
17
15 / 6 / 1
11,259
563
14,814
17,241
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 6 / 6
8,682
434
8,002
16,919
15,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Kanuhbis
Anubis
16
0 / 2 / 2
9,071
454
3,484
9,085
3,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
Nem5i5
Nox
14
0 / 1 / 6
8,662
433
6,868
11,723
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Splít
Charybdis
19
2 / 4 / 4
11,626
581
12,102
15,690
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 4
12,049
602
6,603
9,409
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
SPacekiko10
Chernobog
17
2 / 5 / 9
11,101
555
8,822
15,505
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 10
10,919
546
7,024
19,181
22,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 5 / 5
12,357
618
15,607
13,162
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
finarfinz
Erlang Shen
18
5 / 3 / 7
11,550
578
10,064
15,423
7,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
19
Kills
19
19
Deaths
19
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CamJungles
Thanatos
15
6
1
2.58
L
2
6
6
0.83
L
Anubis
Kanuhbis
Anubis
0
2
2
0.5
L
Nox
Nem5i5
Nox
0
1
6
3
W
3
2
4
2.5
W
Chernobog
SPacekiko10
Chernobog
2
5
9
1.3
W
2
4
10
1.75
L
Charybdis
Splít
Charybdis
2
4
4
1
W
7
5
5
1.9
W
Erlang Shen
finarfinz
Erlang Shen
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,270
Damage
48,120
70,658
Taken
72,680
35,375
Mitigated
44,643
29,097
Healing
26,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CamJungles
Thanatos
14,814
3,242
0
13,473
17,241
7,405
0
7,953
8,826
0
62,366
L
8,002
799
0
2,207
16,919
15,662
0
6,072
10,474
28,164
0
L
Anubis
Kanuhbis
Anubis
3,484
407
0
4,732
9,085
3,581
0
3,884
4,751
59,572
0
L
Nox
Nem5i5
Nox
6,868
504
0
679
11,723
4,009
0
7,289
3,999
58,095
0
W
6,603
245
627
5,501
9,409
6,942
840
3,771
5,612
82,934
0
W
Chernobog
SPacekiko10
Chernobog
8,822
4,933
0
4,735
15,505
3,705
2,072
1,564
13,941
0
86,094
W
7,024
2,717
0
2,293
19,181
22,582
837
5,595
13,367
28,117
0
L
Charybdis
Splít
Charybdis
12,102
6,629
0
8,006
15,690
4,718
3,248
2,202
13,310
0
112,471
W
15,607
764
2,045
5,638
13,162
4,167
736
3,815
9,231
87,247
0
W
Erlang Shen
finarfinz
Erlang Shen
10,064
4,637
0
5,337
15,423
7,247
2,458
3,274
12,041
0
83,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,300
Gold Earned
57,976
574
Minions Killed
627
0
Camps Cleared
0
1,731,034
Distance Traveled
1,951,680
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,259
563
96
5
0
379,058
2
L
Geb
8,682
434
23
1
0
365,888
3
L
Anubis
9,071
454
124
6
0
295,620
1
L
Nox
8,662
433
119
6
0
355,153
7
W
Anubis
12,049
602
166
8
0
353,127
6
W
Chernobog
11,101
555
148
7
0
356,936
4
W
Kuzenbo
10,919
546
31
2
0
409,157
8
L
Charybdis
11,626
581
212
11
0
335,315
6
W
Ra
12,357
618
158
8
0
404,093
0
W
Erlang Shen
11,550
578
124
6
0
428,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role