Player Matchup

Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
CountTurbo
Ymir
Gold IV
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,703 MMR
Solo
Janus
Janus
Platinum V
LifestealeRR
Janus
Platinum V
Level 155
God Stats
17W - 39L
1,320 SR
Queue Stats
1,426W - 1,433L
1,784 MMR
Solo
Chaac
Chaac
Platinum I
NovaVI
Chaac
Platinum I
Level 129
God Stats
16W - 14L
1,572 SR
Queue Stats
152W - 145L
1,864 MMR
Solo
Apollo
Apollo
Gold V
Rαtαtoѕkr
Apollo
Gold V
Level 89
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 6L
1,946 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,523 SR
1,760 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,504 SR
1,719 MMR
Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
Cleanpower
Geb
Platinum II
Level 159
God Stats
5W - 6L
1,665 SR
Queue Stats
204W - 190L
1,773 MMR
Solo
Awilix
Awilix
Platinum I
ISPECIAL
Awilix
Platinum I
Level 125
God Stats
35W - 27L
1,629 SR
Queue Stats
205W - 199L
1,903 MMR
Party 1
Zeus
Zeus
Platinum II
aboihasnobrains
Zeus
Platinum II
Level 127
God Stats
1W - 0L
1,223 SR
Queue Stats
285W - 283L
1,921 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 3 / 2
6,419
535
6,114
8,651
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
1 / 4 / 1
5,511
459
2,512
12,111
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 1
6,518
543
2,887
5,935
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
NovaVI
Chaac
11
0 / 4 / 1
5,980
498
3,648
11,744
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
9
0 / 4 / 2
5,836
486
5,547
9,045
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CamazotzArtioAthena

VS

Bans
Ah Muzen CabMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 0 / 3
8,065
672
6,701
7,749
5,305
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
13
5 / 1 / 3
7,513
626
6,980
6,501
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 9
6,730
561
3,834
9,750
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
ISPECIAL
Awilix
13
5 / 1 / 8
7,706
642
9,531
7,994
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 2 / 3
7,058
588
9,175
5,374
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
19
19
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
3
2
0.67
W
Chang'e
 
Chang'e
4
0
3
5.5
W
Hou Yi
 
Hou Yi
5
1
3
6.5
W
1
0
9
5.5
L
1
4
1
0.38
W
Awilix
ISPECIAL
Awilix
5
1
8
9
L
2
4
1
0.63
L
Chaac
NovaVI
Chaac
0
4
1
0.13
L
Apollo
0
4
2
0.25
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,708
Damage
36,221
47,486
Taken
37,368
21,252
Mitigated
16,245
13,215
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,114
937
0
2,730
8,651
4,954
0
4,046
4,474
39,657
0
W
Chang'e
 
Chang'e
6,701
1,290
991
4,886
7,749
5,305
414
1,747
5,671
45,661
0
W
Hou Yi
 
Hou Yi
6,980
4,358
0
2,368
6,501
1,761
285
244
6,257
0
45,724
W
3,834
958
282
2,531
9,750
5,165
0
2,796
6,904
17,127
0
L
2,512
475
109
3,241
12,111
5,791
0
5,267
6,758
18,353
0
W
Awilix
ISPECIAL
Awilix
9,531
4,161
0
3,029
7,994
2,391
0
3,374
4,410
0
45,787
L
2,887
156
0
993
5,935
1,728
0
2,695
3,093
32,710
0
L
Chaac
NovaVI
Chaac
3,648
1,118
0
3,928
11,744
6,782
0
5,845
5,847
0
34,039
L
Apollo
5,547
4,458
0
2,214
9,045
1,997
945
1,400
7,604
0
39,009
W
9,175
947
0
1,358
5,374
1,623
0
3,118
2,212
41,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
37,072
334
Minions Killed
356
0
Camps Cleared
0
1,142,519
Distance Traveled
1,222,282
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,419
535
82
7
0
242,144
1
W
Chang'e
8,065
672
87
7
0
209,898
2
W
Hou Yi
7,513
626
87
7
0
239,461
0
W
Geb
6,730
561
15
1
0
250,598
3
L
Ymir
5,511
459
23
2
0
218,614
3
W
Awilix
7,706
642
73
6
0
288,219
4
L
Janus
6,518
543
74
6
0
236,160
7
L
Chaac
5,980
498
78
7
0
249,181
4
L
Apollo
5,836
486
77
6
0
196,420
1
W
Zeus
7,058
588
94
8
0
234,106
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role