Player Matchup

Hachiman
Hachiman
Edwin98
Hachiman
Level 116
God Stats
16W - 25L
1,421 SR
Queue Stats
762W - 972L
1,405 Elo+
Party 1
Bellona
Bellona
MilanCaf
Bellona
Level 79
God Stats
22W - 19L
1,504 SR
Queue Stats
355W - 468L
1,302 Elo+
Party 1
Ganesha
Ganesha
NaerysII
Ganesha
Level 101
God Stats
16W - 18L
1,585 SR
Queue Stats
241W - 335L
1,321 Elo+
Party 1
Ao Kuang
Ao Kuang
THE-ONEGAINE
Ao Kuang
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,381 Elo+
Solo
Ra
Ra
WoollenWalnut9
Ra
Level 79
God Stats
15W - 15L
1,575 SR
Queue Stats
62W - 64L
1,411 Elo+
Solo
Team Averages
Level 90
1,517 SR
1,364 Elo+

VS

Team Averages
Level 105
1,615 SR
1,416 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Alexii7y
Ah Puch
Level 55
God Stats
1W - 1L
1,756 SR
Queue Stats
18W - 26L
1,393 Elo+
Solo
Hades
Hades
T_A_N_N_E_R-0311
Hades
Level 136
God Stats
20W - 18L
1,504 SR
Queue Stats
99W - 90L
1,442 Elo+
Solo
Ne Zha
Ne Zha
The88Man
Ne Zha
Level 160
God Stats
2W - 5L
1,825 SR
Queue Stats
432W - 434L
1,439 Elo+
Solo
Cthulhu
Cthulhu
xPeachesx
Cthulhu
Level 67
God Stats
1W - 4L
1,488 SR
Queue Stats
33W - 48L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Edwin98
Hachiman
12
9 / 1 / 4
8,147
543
12,508
9,847
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MilanCaf
Bellona
13
2 / 2 / 3
8,301
553
3,620
10,928
10,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
NaerysII
Ganesha
12
0 / 1 / 13
7,336
489
5,438
11,948
9,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
THE-ONEGAINE
Ao Kuang
14
6 / 1 / 1
8,625
575
3,377
7,447
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 2 / 2
8,999
600
5,729
8,135
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 6 / 0
6,823
455
6,707
12,488
3,377
Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Alexii7y
Ah Puch
11
1 / 7 / 1
6,527
435
7,058
12,097
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 0
5,466
364
1,415
4,051
1,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
The88Man
Ne Zha
13
3 / 3 / 0
7,816
521
6,329
11,644
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
xPeachesx
Cthulhu
6
0 / 4 / 0
5,216
348
1,966
7,778
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
6
7
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
0
0.33
L
Ah Puch
Alexii7y
Ah Puch
1
7
1
0.21
W
Hachiman
Edwin98
Hachiman
9
1
4
11
W
Bellona
MilanCaf
Bellona
2
2
3
1.75
W
Ganesha
NaerysII
Ganesha
0
1
13
6.5
W
Ao Kuang
THE-ONEGAINE
Ao Kuang
6
1
1
6.5
L
0
2
0
0
L
Ne Zha
The88Man
Ne Zha
3
3
0
1
W
5
2
2
3
L
Cthulhu
xPeachesx
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,672
Damage
23,475
48,305
Taken
48,058
30,092
Mitigated
14,925
17,785
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,707
2,292
0
2,850
12,488
3,377
561
3,720
8,686
0
36,163
L
Ah Puch
Alexii7y
Ah Puch
7,058
878
113
3,353
12,097
3,413
0
5,717
6,168
31,339
0
W
Hachiman
Edwin98
Hachiman
12,508
6,154
1,049
3,829
9,847
3,563
2,623
2,203
7,524
0
48,238
W
Bellona
MilanCaf
Bellona
3,620
513
0
4,022
10,928
10,706
1,203
1,637
9,263
3,526
36,181
W
Ganesha
NaerysII
Ganesha
5,438
581
225
3,043
11,948
9,604
693
2,221
9,537
20,336
0
W
Ao Kuang
THE-ONEGAINE
Ao Kuang
3,377
768
0
3,603
7,447
2,522
566
51
7,396
36,623
0
L
1,415
406
112
585
4,051
1,455
468
494
3,557
13,468
0
L
Ne Zha
The88Man
Ne Zha
6,329
2,769
0
4,658
11,644
4,236
1,139
1,858
9,710
0
47,692
W
5,729
610
114
1,900
8,135
3,697
572
3,749
4,088
49,179
0
L
Cthulhu
xPeachesx
Cthulhu
1,966
64
333
643
7,778
2,444
0
2,439
5,337
7,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
31,848
366
Minions Killed
238
0
Camps Cleared
0
1,433,223
Distance Traveled
1,170,178
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,823
455
56
4
0
256,046
3
L
Ah Puch
6,527
435
49
3
0
248,203
2
W
Hachiman
8,147
543
97
6
0
279,117
1
W
Bellona
8,301
553
79
5
0
270,669
0
W
Ganesha
7,336
489
5
0
0
287,399
2
W
Ao Kuang
8,625
575
85
6
0
311,667
0
L
Hades
5,466
364
40
3
0
174,580
0
L
Ne Zha
7,816
521
85
6
0
265,653
2
W
Ra
8,999
600
100
7
0
284,371
4
L
Cthulhu
5,216
348
8
1
0
225,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role