Player Matchup

Baron Samedi
Baron Samedi
AresCVR
Baron Samedi
Level 64
God Stats
17W - 14L
1,562 SR
Queue Stats
98W - 76L
1,583 Elo+
Party 2
Ares
Ares
Ethernil
Ares
Level 101
God Stats
8W - 3L
1,713 SR
Queue Stats
229W - 184L
1,552 Elo+
Party 2
Chernobog
Chernobog
Vigilized
Chernobog
Level 95
God Stats
11W - 8L
1,539 SR
Queue Stats
250W - 183L
1,585 Elo+
Party 2
Team Averages
Level 87
1,605 SR
1,573 Elo+

VS

Team Averages
Level 73
1,407 SR
1,319 Elo+
Charybdis
Charybdis
GotSkilla
Charybdis
Level 153
God Stats
5W - 9L
1,384 SR
Queue Stats
745W - 556L
1,545 Elo+
Solo
Raijin
Raijin
MrKocmo
Raijin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 36L
1,275 Elo+
Party 1
Neith
Neith
MrKuki24
Neith
Level 7
God Stats
1W - 2L
1,338 SR
Queue Stats
2W - 12L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AresCVR
Baron Samedi
13
6 / 0 / 11
8,699
791
8,989
9,584
9,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
12
3 / 0 / 13
8,301
755
6,636
12,881
13,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Vigilized
Chernobog
13
9 / 0 / 7
9,165
833
10,985
7,274
3,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GotSkilla
Charybdis
10
0 / 4 / 0
6,372
579
5,858
9,536
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
MrKocmo
Raijin
10
0 / 8 / 0
6,227
566
9,657
11,090
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
MrKuki24
Neith
9
0 / 6 / 0
6,086
553
5,295
9,401
2,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
18
Kills
0
0
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AresCVR
Baron Samedi
6
0
11
11.5
W
Ares
3
0
13
9.5
L
Charybdis
GotSkilla
Charybdis
0
4
0
0
L
Raijin
MrKocmo
Raijin
0
8
0
0
L
Neith
MrKuki24
Neith
0
6
0
0
W
Chernobog
Vigilized
Chernobog
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
20,810
29,739
Taken
30,027
27,069
Mitigated
9,222
11,207
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AresCVR
Baron Samedi
8,989
1,251
2,137
4,520
9,584
9,979
950
3,000
6,396
22,213
0
W
Ares
6,636
509
312
2,532
12,881
13,539
532
3,710
8,823
17,137
0
L
Charybdis
GotSkilla
Charybdis
5,858
2,535
0
1,305
9,536
2,995
191
5,201
4,335
0
25,428
L
Raijin
MrKocmo
Raijin
9,657
864
0
250
11,090
3,258
0
5,269
5,821
26,963
0
L
Neith
MrKuki24
Neith
5,295
1,404
0
1,231
9,401
2,969
0
5,641
3,760
0
10,773
W
Chernobog
Vigilized
Chernobog
10,985
4,163
0
1,706
7,274
3,551
1,145
2,544
4,435
0
49,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
18,685
137
Minions Killed
109
5
Camps Cleared
4
623,992
Distance Traveled
495,952
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,699
791
33
3
0
203,204
3
W
Ares
8,301
755
13
1
2
219,067
3
L
Charybdis
6,372
579
41
4
3
175,801
0
L
Raijin
6,227
566
49
4
1
156,599
4
L
Neith
6,086
553
19
2
0
163,552
0
W
Chernobog
9,165
833
91
8
3
201,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role