Player Matchup

Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Draermore
Thanatos
Level 152
God Stats
3W - 2L
1,679 SR
Queue Stats
401W - 350L
1,563 Elo+
Party 2
Amaterasu
Amaterasu
RuneSealedFox
Amaterasu
Level 112
God Stats
6W - 2L
1,779 SR
Queue Stats
29W - 44L
1,406 Elo+
Party 3
Janus
Janus
SappRavenger
Janus
Level 155
God Stats
1W - 1L
1,747 SR
Queue Stats
266W - 277L
1,483 Elo+
Party 3
Bastet
Bastet
Wicked233
Bastet
Level 127
God Stats
17W - 12L
1,671 SR
Queue Stats
34W - 25L
1,542 Elo+
Party 2
Team Averages
Level 126
1,675 SR
1,499 Elo+

VS

Team Averages
Level 127
1,777 SR
1,653 Elo+
Gilgamesh
Gilgamesh
MadDogLegend777
Gilgamesh
Level 29
God Stats
5W - 3L
1,850 SR
Queue Stats
138W - 62L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
VorticoseLeader
Baron Samedi
Level 147
God Stats
5W - 0L
1,947 SR
Queue Stats
204W - 130L
1,693 Elo+
Party 1
Khepri
Khepri
bobbyidc
Khepri
Level 142
God Stats
10W - 1L
1,937 SR
Queue Stats
342W - 261L
1,632 Elo+
Party 1
Danzaburou
Danzaburou
iOmorfia
Danzaburou
Level 155
God Stats
32W - 20L
1,528 SR
Queue Stats
974W - 644L
1,640 Elo+
Party 1
Tsukuyomi
Tsukuyomi
justvincent
Tsukuyomi
Level 160
God Stats
19W - 14L
1,623 SR
Queue Stats
1,359W - 996L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
1 / 8 / 3
11,436
457
18,702
28,652
18,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Draermore
Thanatos
17
9 / 13 / 1
12,662
506
12,705
28,826
11,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
RuneSealedFox
Amaterasu
17
3 / 7 / 4
11,782
471
11,918
22,933
26,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 8 / 4
10,835
433
16,723
20,735
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Wicked233
Bastet
15
2 / 12 / 6
10,072
403
15,771
22,880
9,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MadDogLegend777
Gilgamesh
20
10 / 3 / 19
15,474
619
22,451
28,088
31,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
VorticoseLeader
Baron Samedi
18
7 / 6 / 21
13,681
547
21,689
21,594
11,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
bobbyidc
Khepri
18
0 / 2 / 19
12,815
513
4,374
21,680
29,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
iOmorfia
Danzaburou
20
12 / 3 / 15
16,077
643
26,304
22,797
9,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
justvincent
Tsukuyomi
20
19 / 3 / 16
16,365
655
30,697
29,156
13,528
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
138
17
Kills
48
48
Deaths
17
18
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
8
3
0.31
L
Thanatos
Draermore
Thanatos
9
13
1
0.73
W
Gilgamesh
MadDogLegend777
Gilgamesh
10
3
19
6.5
L
Amaterasu
RuneSealedFox
Amaterasu
3
7
4
0.71
L
2
8
4
0.5
W
Baron Samedi
VorticoseLeader
Baron Samedi
7
6
21
2.92
L
Bastet
Wicked233
Bastet
2
12
6
0.42
W
Khepri
bobbyidc
Khepri
0
2
19
4.75
W
Danzaburou
iOmorfia
Danzaburou
12
3
15
6.5
W
Tsukuyomi
justvincent
Tsukuyomi
19
3
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,819
Damage
105,515
124,026
Taken
123,315
70,194
Mitigated
95,643
31,637
Healing
49,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,702
6,393
0
9,964
28,652
18,398
0
4,175
23,726
95,941
12,130
L
Thanatos
Draermore
Thanatos
12,705
2,675
0
13,451
28,826
11,355
0
5,802
22,465
0
62,126
W
Gilgamesh
MadDogLegend777
Gilgamesh
22,451
5,660
0
8,150
28,088
31,965
1,617
9,965
18,123
0
86,086
L
Amaterasu
RuneSealedFox
Amaterasu
11,918
3,350
0
3,836
22,933
26,027
269
3,883
18,251
0
54,631
L
16,723
484
117
2,759
20,735
5,414
0
5,591
14,225
70,737
0
W
Baron Samedi
VorticoseLeader
Baron Samedi
21,689
1,826
1,334
7,684
21,594
11,617
1,292
6,401
15,193
83,646
0
L
Bastet
Wicked233
Bastet
15,771
2,708
0
1,510
22,880
9,000
393
5,216
17,075
0
47,805
W
Khepri
bobbyidc
Khepri
4,374
656
1,898
5,347
21,680
29,010
760
6,579
15,101
36,510
0
W
Danzaburou
iOmorfia
Danzaburou
26,304
11,822
0
12,369
22,797
9,523
7,864
7,478
15,319
0
123,170
W
Tsukuyomi
justvincent
Tsukuyomi
30,697
6,647
0
12,734
29,156
13,528
3,740
7,173
21,983
0
133,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,787
Gold Earned
74,412
521
Minions Killed
604
0
Camps Cleared
0
2,287,130
Distance Traveled
2,548,136
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,436
457
148
6
0
429,846
4
L
Thanatos
12,662
506
85
3
0
435,101
1
W
Gilgamesh
15,474
619
114
5
0
517,210
1
L
Amaterasu
11,782
471
91
4
0
476,239
2
L
Janus
10,835
433
129
5
0
458,986
4
W
Baron Samedi
13,681
547
112
4
0
444,191
4
L
Bastet
10,072
403
68
3
0
486,958
5
W
Khepri
12,815
513
52
2
0
490,790
4
W
Danzaburou
16,077
643
170
7
0
498,700
4
W
Tsukuyomi
16,365
655
156
6
0
597,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role