Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DenverJugg
Achilles
Level 66
God Stats
6W - 12L
1,540 SR
Queue Stats
200W - 205L
1,537 Elo+
Party 2
Thor
Thor
H33GZ
Thor
Level 100
God Stats
3W - 4L
1,505 SR
Queue Stats
219W - 212L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
Uncle_Mel69
Hou Yi
Level 108
God Stats
14W - 18L
1,572 SR
Queue Stats
425W - 387L
1,559 Elo+
Solo
Freya
Freya
iDy7
Freya
Level 102
God Stats
3W - 4L
1,343 SR
Queue Stats
458W - 463L
1,515 Elo+
Party 2
Team Averages
Level 101
1,492 SR
1,524 Elo+

VS

Team Averages
Level 115
1,688 SR
1,541 Elo+
Nike
Nike
 
Nike
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FOREVER-VLONE-
Eset
Level 101
God Stats
4W - 1L
1,811 SR
Queue Stats
35W - 33L
1,444 Elo+
Solo
Medusa
Medusa
Monster-_-Kloudz
Medusa
Level 102
God Stats
14W - 12L
1,707 SR
Queue Stats
176W - 129L
1,587 Elo+
Party 1
Mercury
Mercury
Xx9alphaomega9xX
Mercury
Level 102
God Stats
4W - 2L
1,634 SR
Queue Stats
170W - 124L
1,587 Elo+
Party 1
Bacchus
Bacchus
mkocsis1
Bacchus
Level 126
God Stats
20W - 6L
1,788 SR
Queue Stats
222W - 191L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 5
5,656
514
3,938
8,084
3,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
DenverJugg
Achilles
11
1 / 2 / 3
6,490
590
7,197
9,311
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
H33GZ
Thor
10
4 / 2 / 3
6,708
610
3,801
7,344
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
11
7 / 0 / 1
6,569
597
7,725
5,933
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
iDy7
Freya
12
5 / 1 / 1
7,122
647
4,793
6,374
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 2 / 0
5,590
508
3,185
9,053
4,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 6 / 0
5,073
461
2,746
5,162
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 3 / 0
5,358
487
5,103
6,756
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 3 / 1
6,116
556
5,344
8,446
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
mkocsis1
Bacchus
7
0 / 4 / 2
4,848
441
3,299
8,849
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
7
7
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
5
1.75
L
Nike
 
Nike
1
2
0
0.5
W
Achilles
DenverJugg
Achilles
1
2
3
1.25
L
0
6
0
0
W
Thor
H33GZ
Thor
4
2
3
2.75
L
2
3
0
0.67
W
Hou Yi
7
0
1
7.5
L
4
3
1
1.5
W
Freya
iDy7
Freya
5
1
1
5.5
L
Bacchus
mkocsis1
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,454
Damage
19,677
37,046
Taken
38,266
15,134
Mitigated
15,038
15,808
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,938
725
412
3,371
8,084
3,729
0
1,785
6,299
23,551
0
L
Nike
 
Nike
3,185
251
0
3,034
9,053
4,748
0
1,061
7,214
2,273
21,785
W
Achilles
DenverJugg
Achilles
7,197
1,627
0
3,281
9,311
4,789
0
1,217
7,445
1,671
33,307
L
2,746
328
0
452
5,162
1,433
0
2,676
2,415
21,238
0
W
Thor
H33GZ
Thor
3,801
1,487
0
2,688
7,344
2,193
596
389
6,874
0
34,276
L
5,103
2,602
8
1,978
6,756
1,573
0
1,529
5,227
0
36,835
W
Hou Yi
7,725
3,873
211
2,288
5,933
1,692
0
1,878
4,055
0
35,224
L
5,344
2,708
0
1,785
8,446
2,270
0
1,451
6,838
0
22,612
W
Freya
iDy7
Freya
4,793
1,804
0
3,557
6,374
2,731
0
1,451
4,661
36,949
5,245
L
Bacchus
mkocsis1
Bacchus
3,299
674
362
2,264
8,849
5,014
0
1,946
6,903
8,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
26,985
337
Minions Killed
246
0
Camps Cleared
0
1,020,169
Distance Traveled
1,022,516
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,656
514
44
4
0
198,944
1
L
Nike
5,590
508
62
6
0
205,659
2
W
Achilles
6,490
590
71
6
0
219,470
2
L
Eset
5,073
461
56
5
0
205,558
3
W
Thor
6,708
610
73
7
0
209,403
0
L
Medusa
5,358
487
64
6
0
198,698
1
W
Hou Yi
6,569
597
61
6
0
189,611
1
L
Mercury
6,116
556
50
5
0
226,380
2
W
Freya
7,122
647
88
8
0
202,741
3
L
Bacchus
4,848
441
14
1
0
186,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role