Player Matchup

Erlang Shen
Erlang Shen
DeathStat12
Erlang Shen
Level 89
God Stats
7W - 9L
1,213 SR
Queue Stats
400W - 467L
1,355 Elo+
Solo
Artemis
Artemis
gofluckyomomma12
Artemis
Level 68
God Stats
2W - 7L
1,324 SR
Queue Stats
208W - 332L
1,353 Elo+
Party 2
Bacchus
Bacchus
iWillTbAgYoU00
Bacchus
Level 103
God Stats
11W - 10L
1,569 SR
Queue Stats
490W - 632L
1,360 Elo+
Party 2
Anubis
Anubis
skorpius m
Anubis
Level 16
God Stats
0W - 4L
1,213 SR
Queue Stats
5W - 19L
1,128 Elo+
Party 4
Thanatos
Thanatos
sonichaze100
Thanatos
Level 33
God Stats
4W - 9L
1,358 SR
Queue Stats
30W - 54L
1,268 Elo+
Party 4
Team Averages
Level 62
1,335 SR
1,293 Elo+

VS

Team Averages
Level 76
1,450 SR
1,353 Elo+
Thanatos
Thanatos
CREW-XX
Thanatos
Level 52
God Stats
5W - 9L
1,324 SR
Queue Stats
145W - 176L
1,311 Elo+
Party 1
Vamana
Vamana
Ceez0717
Vamana
Level 68
God Stats
23W - 5L
1,791 SR
Queue Stats
144W - 137L
1,347 Elo+
Party 1
Anhur
Anhur
IR_3_IL
Anhur
Level 84
God Stats
2W - 4L
1,086 SR
Queue Stats
280W - 369L
1,376 Elo+
Party 3
Tiamat
Tiamat
KC_RAiiNE_MO
Tiamat
Level 87
God Stats
13W - 17L
1,366 SR
Queue Stats
352W - 338L
1,386 Elo+
Party 1
Hera
Hera
gusat_tavo507
Hera
Level 87
God Stats
4W - 1L
1,681 SR
Queue Stats
216W - 290L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeathStat12
Erlang Shen
5
0 / 1 / 0
5,323
333
1,338
3,256
889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 9 / 0
6,765
423
8,061
13,963
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 0
6,521
408
3,821
15,163
12,753
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
skorpius m
Anubis
10
0 / 10 / 0
6,217
389
1,060
12,956
4,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
sonichaze100
Thanatos
12
3 / 8 / 0
7,571
473
5,854
10,631
3,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CREW-XX
Thanatos
13
6 / 3 / 4
8,689
543
5,912
8,919
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Ceez0717
Vamana
15
8 / 1 / 2
10,175
636
10,457
10,463
6,736
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
IR_3_IL
Anhur
15
8 / 0 / 2
9,973
623
10,684
10,829
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
16
7 / 1 / 2
10,175
636
7,488
7,133
3,357
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 7
9,345
584
7,599
7,617
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
5
Kills
32
32
Deaths
5
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CREW-XX
Thanatos
6
3
4
2.67
W
Vamana
Ceez0717
Vamana
8
1
2
9
L
Erlang Shen
DeathStat12
Erlang Shen
0
1
0
0
W
Anhur
IR_3_IL
Anhur
8
0
2
9
W
Tiamat
7
1
2
8
L
2
9
0
0.22
W
3
0
7
6.5
L
0
4
0
0
L
Anubis
skorpius m
Anubis
0
10
0
0
L
Thanatos
sonichaze100
Thanatos
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,134
Damage
42,140
55,969
Taken
44,961
24,987
Mitigated
19,280
13,792
Healing
20,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CREW-XX
Thanatos
5,912
2,011
0
5,862
8,919
3,169
2,522
360
8,559
0
27,306
W
Vamana
Ceez0717
Vamana
10,457
4,558
0
1,853
10,463
6,736
2,322
586
9,877
4,763
56,391
L
Erlang Shen
DeathStat12
Erlang Shen
1,338
470
0
815
3,256
889
0
992
2,150
0
10,784
W
Anhur
IR_3_IL
Anhur
10,684
6,720
0
4,898
10,829
3,618
1,854
2,590
8,239
0
57,115
W
Tiamat
7,488
924
127
3,582
7,133
3,357
3,869
472
6,661
61,947
0
L
8,061
2,407
0
1,912
13,963
2,979
0
3,946
9,731
0
32,256
W
7,599
1,435
11
3,672
7,617
2,400
1,273
935
6,682
46,745
0
L
3,821
408
113
4,007
15,163
12,753
0
4,251
10,591
28,964
0
L
Anubis
skorpius m
Anubis
1,060
39
0
3,231
12,956
4,815
0
4,842
7,830
28,871
0
L
Thanatos
sonichaze100
Thanatos
5,854
3,307
0
3,714
10,631
3,551
0
1,108
9,467
0
32,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
48,357
232
Minions Killed
481
0
Camps Cleared
0
1,176,798
Distance Traveled
1,431,464
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,689
543
59
4
0
308,451
4
W
Vamana
10,175
636
123
8
0
278,883
3
L
Erlang Shen
5,323
333
26
2
0
110,519
1
W
Anhur
9,973
623
94
6
0
291,820
1
W
Tiamat
10,175
636
119
7
0
281,795
3
L
Artemis
6,765
423
48
3
0
244,900
0
W
Hera
9,345
584
86
5
0
270,515
0
L
Bacchus
6,521
408
42
3
0
311,200
2
L
Anubis
6,217
389
52
3
0
249,008
0
L
Thanatos
7,571
473
64
4
0
261,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role