Player Matchup

Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Elcharliee
Geb
Level 34
God Stats
1W - 3L
1,358 SR
Queue Stats
46W - 58L
1,281 Elo+
Solo
Odin
Odin
Hexdb
Odin
Level 63
God Stats
1W - 3L
1,336 SR
Queue Stats
33W - 30L
1,527 Elo+
Solo
Scylla
Scylla
SrLiT
Scylla
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 29L
1,177 Elo+
Party 1
Da Ji
Da Ji
zazu196
Da Ji
Level 84
God Stats
1W - 2L
1,395 SR
Queue Stats
27W - 35L
1,360 Elo+
Solo
Team Averages
Level 65
1,418 SR
1,369 Elo+

VS

Team Averages
Level 104
1,407 SR
1,342 Elo+
Cthulhu
Cthulhu
Blindfire01
Cthulhu
Level 69
God Stats
2W - 3L
1,169 SR
Queue Stats
111W - 122L
1,317 Elo+
Solo
Bacchus
Bacchus
Buttwhole88
Bacchus
Level 104
God Stats
29W - 20L
1,507 SR
Queue Stats
546W - 650L
1,384 Elo+
Solo
Hou Yi
Hou Yi
GersonGyGod
Hou Yi
Level 99
God Stats
11W - 10L
1,377 SR
Queue Stats
509W - 561L
1,387 Elo+
Solo
Poseidon
Poseidon
KhaosD4Immortal
Poseidon
Level 118
God Stats
3W - 3L
1,640 SR
Queue Stats
84W - 98L
1,305 Elo+
Solo
Bakasura
Bakasura
SickCripple
Bakasura
Level 129
God Stats
5W - 0L
1,342 SR
Queue Stats
25W - 17L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 2 / 1
5,721
440
2,072
6,384
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,196
400
1,937
7,048
4,937
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Hexdb
Odin
12
1 / 2 / 0
6,951
535
3,985
8,184
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
SrLiT
Scylla
11
0 / 5 / 3
5,972
459
2,365
9,467
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
zazu196
Da Ji
11
2 / 2 / 0
6,533
503
2,129
6,174
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blindfire01
Cthulhu
11
0 / 1 / 1
6,689
515
3,353
7,530
6,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Buttwhole88
Bacchus
10
0 / 0 / 2
6,436
495
2,194
6,240
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
11
0 / 0 / 0
6,258
481
4,987
3,410
1,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
12
4 / 3 / 1
7,410
570
7,095
8,495
2,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SickCripple
Bakasura
13
7 / 0 / 0
7,911
609
4,819
8,369
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
11
11
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
1
0.75
W
Cthulhu
Blindfire01
Cthulhu
0
1
1
0.5
W
Bacchus
Buttwhole88
Bacchus
0
0
2
1
L
0
0
0
0
W
Hou Yi
0
0
0
0
L
Odin
Hexdb
Odin
1
2
0
0.5
W
Poseidon
4
3
1
1.5
W
Bakasura
SickCripple
Bakasura
7
0
0
7
L
Scylla
SrLiT
Scylla
0
5
3
0.3
L
Da Ji
zazu196
Da Ji
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,488
Damage
22,448
37,257
Taken
34,044
16,093
Mitigated
17,053
10,570
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,072
917
0
2,299
6,384
1,849
0
1,860
4,396
0
25,162
W
Cthulhu
Blindfire01
Cthulhu
3,353
137
0
3,418
7,530
6,580
270
559
6,467
32,860
0
W
Bacchus
Buttwhole88
Bacchus
2,194
175
272
2,011
6,240
3,557
310
1,835
4,405
15,442
0
L
1,937
407
0
2,200
7,048
4,937
0
1,354
5,694
21,178
0
W
Hou Yi
4,987
1,173
0
460
3,410
1,057
224
1,164
2,246
0
43,568
L
Odin
Hexdb
Odin
3,985
791
0
1,911
8,184
4,112
22
2,425
4,893
2,845
31,916
W
Poseidon
7,095
418
0
3,244
8,495
2,646
543
1,292
7,203
45,441
0
W
Bakasura
SickCripple
Bakasura
4,819
2,991
0
3,403
8,369
3,213
922
11
8,319
0
43,791
L
Scylla
SrLiT
Scylla
2,365
168
0
1,520
9,467
3,263
0
6,075
3,392
27,848
0
L
Da Ji
zazu196
Da Ji
2,129
199
0
2,640
6,174
1,932
0
252
5,564
0
28,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
34,704
251
Minions Killed
388
0
Camps Cleared
0
1,120,057
Distance Traveled
1,238,477
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,721
440
54
4
0
240,082
3
W
Cthulhu
6,689
515
70
5
0
224,912
4
W
Bacchus
6,436
495
31
2
0
282,689
2
L
Geb
5,196
400
24
2
0
227,075
0
W
Hou Yi
6,258
481
83
6
0
189,758
2
L
Odin
6,951
535
82
6
0
269,606
2
W
Poseidon
7,410
570
95
7
0
261,347
0
W
Bakasura
7,911
609
109
8
0
279,771
4
L
Scylla
5,972
459
45
3
0
228,512
6
L
Da Ji
6,533
503
46
4
0
154,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role