Player Matchup

Bacchus
Bacchus
FORTY8D3MON
Bacchus
Level 89
God Stats
1W - 3L
1,479 SR
Queue Stats
238W - 247L
1,413 Elo+
Solo
Thanatos
Thanatos
Ferbi1
Thanatos
Level 89
God Stats
0W - 3L
1,136 SR
Queue Stats
182W - 239L
1,364 Elo+
Party 2
Ao Kuang
Ao Kuang
FinespunPenny37
Ao Kuang
Level 89
God Stats
6W - 3L
1,567 SR
Queue Stats
322W - 390L
1,369 Elo+
Party 2
Team Averages
Level 89
1,394 SR
1,382 Elo+

VS

Team Averages
Level 96
1,601 SR
1,486 Elo+
Kuzenbo
Kuzenbo
ZeroSkills5579
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
iKUZENBRO
Gilgamesh
Level 125
God Stats
1W - 1L
1,804 SR
Queue Stats
38W - 30L
1,487 Elo+
Party 1
Susano
Susano
xXSlyWolfie
Susano
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 25L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FORTY8D3MON
Bacchus
15
1 / 2 / 5
12,433
592
14,185
21,404
39,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Ferbi1
Thanatos
13
2 / 8 / 5
11,454
545
13,915
21,905
9,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
14
4 / 9 / 1
11,843
564
15,900
28,197
23,995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 9
14,070
670
18,382
19,327
35,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
iKUZENBRO
Gilgamesh
18
9 / 1 / 9
14,953
712
24,073
29,738
22,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
15
2 / 5 / 10
12,506
596
13,529
14,018
7,598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
19
19
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FORTY8D3MON
Bacchus
1
2
5
1.75
L
Thanatos
Ferbi1
Thanatos
2
8
5
0.56
L
Ao Kuang
4
9
1
0.5
W
8
1
9
12.5
W
Gilgamesh
iKUZENBRO
Gilgamesh
9
1
9
13.5
W
Susano
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,000
Damage
55,984
71,506
Taken
63,083
73,044
Mitigated
65,502
20,221
Healing
21,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FORTY8D3MON
Bacchus
14,185
2,089
758
6,607
21,404
39,848
0
4,083
16,352
39,018
0
L
Thanatos
Ferbi1
Thanatos
13,915
4,560
0
5,870
21,905
9,201
0
7,042
14,424
59
36,476
L
Ao Kuang
15,900
4,642
0
6,986
28,197
23,995
0
6,498
21,129
47,650
0
W
18,382
5,623
179
4,699
19,327
35,710
660
9,609
9,718
37,659
0
W
Gilgamesh
iKUZENBRO
Gilgamesh
24,073
5,256
1,534
14,042
29,738
22,194
1,016
15,062
14,676
2,003
75,493
W
Susano
13,529
3,559
0
1,367
14,018
7,598
535
7,363
6,655
0
38,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,730
Gold Earned
41,529
169
Minions Killed
163
5
Camps Cleared
12
1,055,376
Distance Traveled
1,163,661
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,433
592
54
3
2
411,078
1
L
Thanatos
11,454
545
60
3
2
309,383
1
L
Ao Kuang
11,843
564
55
3
1
334,915
0
W
Kuzenbo
14,070
670
38
2
5
397,716
1
W
Gilgamesh
14,953
712
80
4
3
419,939
3
W
Susano
12,506
596
45
2
4
346,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role