Player Matchup

Kuzenbo
Kuzenbo
Derzzie
Kuzenbo
Level 125
God Stats
12W - 9L
1,665 SR
Queue Stats
578W - 508L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
GothAizawa
Baron Samedi
Level 75
God Stats
1W - 3L
1,397 SR
Queue Stats
105W - 99L
1,549 Elo+
Solo
King Arthur
King Arthur
JUGGERNAUT
King Arthur
Level 160
God Stats
1W - 4L
1,510 SR
Queue Stats
153W - 180L
1,580 Elo+
Party 4
Raijin
Raijin
Straines
Raijin
Level 118
God Stats
1W - 3L
1,391 SR
Queue Stats
417W - 350L
1,623 Elo+
Party 1
Eset
Eset
k1ttykat98
Eset
Level 119
God Stats
2W - 4L
1,454 SR
Queue Stats
96W - 99L
1,579 Elo+
Party 4
Team Averages
Level 119
1,483 SR
1,590 Elo+

VS

Team Averages
Level 139
1,570 SR
1,570 Elo+
Sobek
Sobek
Blague
Sobek
Level 155
God Stats
3W - 1L
1,637 SR
Queue Stats
376W - 381L
1,545 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TooManyCarbs
Ah Muzen Cab
Level 119
God Stats
3W - 3L
1,449 SR
Queue Stats
193W - 183L
1,569 Elo+
Party 2
Ganesha
Ganesha
W3AREW0LF
Ganesha
Level 155
God Stats
5W - 10L
1,371 SR
Queue Stats
520W - 546L
1,563 Elo+
Party 3
Osiris
Osiris
jocomatt
Osiris
Level 136
God Stats
3W - 1L
1,633 SR
Queue Stats
136W - 144L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
xKaidienx
Baron Samedi
Level 129
God Stats
2W - 1L
1,759 SR
Queue Stats
43W - 36L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Derzzie
Kuzenbo
14
2 / 4 / 8
7,996
888
5,150
13,668
16,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
GothAizawa
Baron Samedi
14
4 / 2 / 5
7,550
839
12,532
9,970
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JUGGERNAUT
King Arthur
12
3 / 7 / 5
7,222
802
7,508
14,404
13,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Straines
Raijin
13
2 / 6 / 5
7,021
780
5,922
9,536
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 6
7,547
839
6,451
7,827
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blague
Sobek
13
4 / 3 / 15
8,691
966
5,091
13,933
17,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
TooManyCarbs
Ah Muzen Cab
15
6 / 2 / 13
8,900
989
16,762
8,281
3,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
W3AREW0LF
Ganesha
15
1 / 2 / 22
8,211
912
5,300
15,856
14,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
jocomatt
Osiris
15
9 / 4 / 11
9,509
1,057
8,262
12,953
14,009
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
xKaidienx
Baron Samedi
15
5 / 2 / 15
8,634
959
14,571
8,151
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
13
Kills
25
25
Deaths
13
29
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sobek
Blague
Sobek
4
3
15
3.83
L
Kuzenbo
Derzzie
Kuzenbo
2
4
8
1.5
L
Baron Samedi
GothAizawa
Baron Samedi
4
2
5
3.25
L
King Arthur
JUGGERNAUT
King Arthur
3
7
5
0.79
L
Raijin
Straines
Raijin
2
6
5
0.75
W
Ah Muzen Cab
TooManyCarbs
Ah Muzen Cab
6
2
13
6.25
W
Ganesha
W3AREW0LF
Ganesha
1
2
22
6
W
Osiris
jocomatt
Osiris
9
4
11
3.63
L
2
6
6
0.83
W
Baron Samedi
xKaidienx
Baron Samedi
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,563
Damage
49,986
55,405
Taken
59,174
41,281
Mitigated
54,125
17,166
Healing
22,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Blague
Sobek
5,091
379
425
4,006
13,933
17,453
770
5,823
7,378
8,857
0
L
Kuzenbo
Derzzie
Kuzenbo
5,150
1,775
2,301
1,759
13,668
16,800
31
5,605
8,063
11,652
0
L
Baron Samedi
GothAizawa
Baron Samedi
12,532
756
4,055
3,714
9,970
4,921
237
6,541
3,429
17,591
0
L
King Arthur
JUGGERNAUT
King Arthur
7,508
1,455
333
1,047
14,404
13,057
0
4,877
9,527
0
10,662
L
Raijin
Straines
Raijin
5,922
463
1,504
1,019
9,536
3,316
376
3,795
5,741
12,610
0
W
Ah Muzen Cab
TooManyCarbs
Ah Muzen Cab
16,762
6,251
1,080
2,291
8,281
3,935
2,725
4,612
3,488
0
35,942
W
Ganesha
W3AREW0LF
Ganesha
5,300
166
617
3,827
15,856
14,729
611
8,060
7,140
17,619
0
W
Osiris
jocomatt
Osiris
8,262
2,546
804
1,398
12,953
14,009
401
5,180
7,201
0
21,217
L
6,451
395
603
831
7,827
3,187
677
4,144
3,683
17,947
0
W
Baron Samedi
xKaidienx
Baron Samedi
14,571
993
5,330
2,692
8,151
3,999
758
4,648
3,280
23,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
43,945
85
Minions Killed
101
0
Camps Cleared
0
779,642
Distance Traveled
867,685
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,691
966
13
1
0
182,539
1
L
Kuzenbo
7,996
888
10
1
0
168,347
1
L
Baron Samedi
7,550
839
23
3
0
177,500
2
L
King Arthur
7,222
802
12
1
0
143,657
0
L
Raijin
7,021
780
15
2
0
142,656
0
W
Ah Muzen Cab
8,900
989
33
4
0
166,630
0
W
Ganesha
8,211
912
3
0
0
167,093
4
W
Osiris
9,509
1,057
32
4
0
187,875
0
L
Eset
7,547
839
25
3
0
147,482
0
W
Baron Samedi
8,634
959
20
2
0
163,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role