Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Slo-Bay-J
Discordia
Level 108
God Stats
3W - 1L
1,600 SR
Queue Stats
421W - 447L
1,446 Elo+
Solo
Bacchus
Bacchus
danielson2346
Bacchus
Level 123
God Stats
2W - 0L
1,703 SR
Queue Stats
35W - 44L
1,381 Elo+
Solo
Vulcan
Vulcan
jadedartzero
Vulcan
Level 125
God Stats
3W - 1L
1,559 SR
Queue Stats
41W - 47L
1,357 Elo+
Party 1
Team Averages
Level 114
1,572 SR
1,437 Elo+

VS

Team Averages
Level 95
1,600 SR
1,421 Elo+
Vulcan
Vulcan
Gamzee-x-Sollux
Vulcan
Level 144
God Stats
1W - 1L
1,946 SR
Queue Stats
18W - 27L
1,413 Elo+
Party 2
Agni
Agni
LpzinDaSensi
Agni
Level 29
God Stats
1W - 3L
1,731 SR
Queue Stats
61W - 68L
1,459 Elo+
Solo
Serqet
Serqet
Naldaen
Serqet
Level 82
God Stats
3W - 1L
1,639 SR
Queue Stats
180W - 197L
1,417 Elo+
Solo
Cliodhna
Cliodhna
diosgeneroso
Cliodhna
Level 114
God Stats
0W - 2L
1,181 SR
Queue Stats
335W - 325L
1,430 Elo+
Solo
The Morrigan
The Morrigan
pdm-12
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
15 / 5 / 22
13,349
890
18,931
16,126
6,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
 
Izanami
19
10 / 4 / 16
12,622
841
10,424
13,359
5,399
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Slo-Bay-J
Discordia
20
13 / 4 / 21
13,364
891
14,638
11,829
5,888
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
20
3 / 2 / 26
11,780
785
9,923
17,750
22,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
19
9 / 2 / 24
12,102
807
13,277
9,828
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 7
12,206
814
18,581
13,938
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 10 / 6
11,244
750
8,557
14,616
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Naldaen
Serqet
16
3 / 11 / 3
10,554
704
10,702
16,698
8,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
diosgeneroso
Cliodhna
16
2 / 10 / 5
9,629
642
10,187
14,133
5,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
pdm-12
The Morrigan
17
3 / 12 / 4
10,616
708
6,155
14,910
5,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
42
50
Kills
17
17
Deaths
50
109
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
15
5
22
5.2
W
Izanami
 
Izanami
10
4
16
4.5
L
4
7
7
1.07
L
5
10
6
0.8
L
Serqet
Naldaen
Serqet
3
11
3
0.41
W
Discordia
Slo-Bay-J
Discordia
13
4
21
5.88
W
Bacchus
3
2
26
8
L
Cliodhna
diosgeneroso
Cliodhna
2
10
5
0.45
W
Vulcan
9
2
24
10.5
L
The Morrigan
pdm-12
The Morrigan
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,193
Damage
54,182
68,892
Taken
74,295
44,726
Mitigated
30,443
23,107
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,931
3,236
2,232
4,310
16,126
6,304
1,694
8,571
6,655
0
36,259
W
Izanami
 
Izanami
10,424
6,305
1,258
2,137
13,359
5,399
3,076
6,438
6,921
0
35,018
L
18,581
6,011
221
2,779
13,938
5,838
0
7,623
6,315
53,235
0
L
8,557
360
572
1,680
14,616
5,275
0
8,035
6,581
25,297
0
L
Serqet
Naldaen
Serqet
10,702
1,393
0
12
16,698
8,421
0
8,432
8,266
0
12,627
W
Discordia
Slo-Bay-J
Discordia
14,638
1,428
1,804
1,087
11,829
5,888
733
5,277
6,552
45,794
0
W
Bacchus
9,923
1,148
2,261
2,582
17,750
22,878
705
8,326
8,692
17,579
0
L
Cliodhna
diosgeneroso
Cliodhna
10,187
1,446
0
1,742
14,133
5,239
0
6,309
7,824
0
22,714
W
Vulcan
13,277
5,644
3,583
1,853
9,828
4,257
617
4,978
4,634
32,109
0
L
The Morrigan
pdm-12
The Morrigan
6,155
823
0
509
14,910
5,670
0
7,284
7,252
13,205
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,217
Gold Earned
54,249
184
Minions Killed
140
0
Camps Cleared
0
1,513,889
Distance Traveled
1,054,399
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,349
890
23
2
0
292,282
0
W
Izanami
12,622
841
34
2
0
301,170
0
L
Vulcan
12,206
814
67
4
0
256,067
1
L
Agni
11,244
750
34
2
0
227,602
0
L
Serqet
10,554
704
5
0
0
203,129
0
W
Discordia
13,364
891
72
5
0
276,778
0
W
Bacchus
11,780
785
11
1
0
320,618
3
L
Cliodhna
9,629
642
16
1
0
196,511
0
W
Vulcan
12,102
807
44
3
0
323,041
1
L
The Morrigan
10,616
708
18
1
0
171,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role