Player Matchup

Kukulkan
Kukulkan
AfterDeathQc
Kukulkan
Level 27
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 13L
968 Elo+
Party 1
Pele
Pele
DocEddy
Pele
Level 45
God Stats
4W - 4L
1,478 SR
Queue Stats
32W - 58L
1,254 Elo+
Party 1
Khepri
Khepri
MicroonV2
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,430 Elo+
Party 1
Team Averages
Level 25
1,429 SR
1,217 Elo+

VS

Team Averages
Level 102
1,527 SR
1,483 Elo+
Ares
Ares
BKLYN_D3V1L
Ares
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Janus
Janus
tigeruchiha
Janus
Level 151
God Stats
25W - 35L
1,411 SR
Queue Stats
295W - 336L
1,383 Elo+
Solo
Neith
Neith
x100xcotton
Neith
Level 154
God Stats
5W - 0L
1,670 SR
Queue Stats
40W - 31L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AfterDeathQc
Kukulkan
9
1 / 9 / 1
7,072
589
5,426
12,577
4,124
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Pele
DocEddy
Pele
11
0 / 8 / 5
7,367
614
5,770
16,054
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
MicroonV2
Khepri
10
2 / 8 / 2
7,722
644
4,018
14,514
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 17
8,794
733
1,949
10,441
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
9 / 1 / 14
9,841
820
14,537
5,639
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
16 / 0 / 7
10,979
915
22,676
7,973
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
3
Kills
25
25
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AfterDeathQc
Kukulkan
1
9
1
0.17
W
0
4
17
2.13
L
Pele
DocEddy
Pele
0
8
5
0.31
L
Khepri
MicroonV2
Khepri
2
8
2
0.38
W
9
1
14
16
W
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,214
Damage
39,162
43,145
Taken
24,053
24,857
Mitigated
15,169
6,519
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AfterDeathQc
Kukulkan
5,426
964
160
1,043
12,577
4,124
0
5,298
7,029
20,136
0
W
1,949
223
0
1,373
10,441
9,427
158
3,430
6,988
4,379
0
L
Pele
DocEddy
Pele
5,770
1,022
0
2,696
16,054
5,894
0
5,432
10,286
0
26,186
L
Khepri
MicroonV2
Khepri
4,018
246
689
1,931
14,514
14,839
22
4,862
9,184
10,259
0
W
14,537
449
0
944
5,639
1,888
180
2,753
2,886
25,467
0
W
22,676
8,812
0
3,246
7,973
3,854
2,374
3,363
4,610
0
67,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,161
Gold Earned
29,614
106
Minions Killed
141
2
Camps Cleared
5
514,130
Distance Traveled
584,033
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,072
589
46
4
0
157,859
0
W
Ares
8,794
733
5
0
0
171,166
0
L
Pele
7,367
614
46
4
2
177,791
1
L
Khepri
7,722
644
14
1
0
178,480
0
W
Janus
9,841
820
35
3
0
211,180
3
W
Neith
10,979
915
101
8
5
201,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role