Player Matchup

Sylvanus
Sylvanus
Abaxxx
Sylvanus
Level 69
God Stats
2W - 1L
1,580 SR
Queue Stats
146W - 203L
1,429 Elo+
Party 1
Pele
Pele
LordAlddon
Pele
Level 65
God Stats
4W - 11L
1,404 SR
Queue Stats
144W - 225L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
SRGTMUFFINTOP
Kukulkan
Level 54
God Stats
5W - 5L
1,459 SR
Queue Stats
42W - 56L
1,313 Elo+
Party 1
Team Averages
Level 63
1,481 SR
1,348 Elo+

VS

Team Averages
Level 67
1,704 SR
1,368 Elo+
Bacchus
Bacchus
BlackMamba3OH3
Bacchus
Level 64
God Stats
14W - 19L
1,572 SR
Queue Stats
95W - 143L
1,342 Elo+
Party 2
Zeus
Zeus
PilotHarp981381
Zeus
Level 99
God Stats
8W - 14L
1,533 SR
Queue Stats
135W - 193L
1,342 Elo+
Party 2
Cernunnos
Cernunnos
zSkillfuI
Cernunnos
Level 38
God Stats
10W - 1L
2,007 SR
Queue Stats
94W - 91L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abaxxx
Sylvanus
13
2 / 6 / 3
9,838
656
9,129
23,495
24,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
3 / 11 / 4
10,107
674
12,772
23,245
7,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SRGTMUFFINTOP
Kukulkan
12
2 / 9 / 4
9,382
625
8,587
14,119
6,999
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 17
11,692
779
11,628
22,240
27,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
12 / 4 / 8
11,893
793
17,882
9,322
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
zSkillfuI
Cernunnos
16
10 / 3 / 16
12,281
819
22,346
13,054
4,847
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
7
Kills
26
26
Deaths
7
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Abaxxx
Sylvanus
2
6
3
0.58
W
4
0
17
12.5
L
3
11
4
0.45
W
12
4
8
4
L
Kukulkan
SRGTMUFFINTOP
Kukulkan
2
9
4
0.44
W
Cernunnos
zSkillfuI
Cernunnos
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,488
Damage
51,856
60,859
Taken
44,616
39,461
Mitigated
34,944
12,031
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Abaxxx
Sylvanus
9,129
2,723
1,725
5,812
23,495
24,731
0
8,823
14,173
18,842
0
W
11,628
1,285
1,285
8,869
22,240
27,197
628
7,677
14,563
24,316
0
L
12,772
5,023
361
2,433
23,245
7,731
0
12,283
10,507
0
35,411
W
17,882
2,855
1,083
1,104
9,322
2,900
711
3,593
5,729
45,910
0
L
Kukulkan
SRGTMUFFINTOP
Kukulkan
8,587
1,925
597
1,103
14,119
6,999
0
7,514
6,315
31,857
0
W
Cernunnos
zSkillfuI
Cernunnos
22,346
12,957
0
4,649
13,054
4,847
1,433
6,703
6,351
0
58,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,327
Gold Earned
35,866
112
Minions Killed
170
3
Camps Cleared
6
695,801
Distance Traveled
830,024
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,838
656
17
1
0
236,719
0
W
Bacchus
11,692
779
23
2
0
309,367
3
L
Pele
10,107
674
40
3
2
235,710
0
W
Zeus
11,893
793
70
5
2
258,341
2
L
Kukulkan
9,382
625
55
4
1
223,372
2
W
Cernunnos
12,281
819
77
5
4
262,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role