Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Garlazoo
Eset
Level 107
God Stats
2W - 2L
1,551 SR
Queue Stats
131W - 136L
1,475 Elo+
Party 2
Pele
Pele
Its-Kxvn
Pele
Level 103
God Stats
6W - 3L
1,422 SR
Queue Stats
349W - 368L
1,399 Elo+
Party 2
Zeus
Zeus
Neyo-05
Zeus
Level 62
God Stats
7W - 7L
1,457 SR
Queue Stats
120W - 165L
1,395 Elo+
Solo
Ymir
Ymir
boss_1991_war
Ymir
Level 37
God Stats
9W - 16L
1,629 SR
Queue Stats
111W - 131L
1,345 Elo+
Solo
Team Averages
Level 75
1,512 SR
1,423 Elo+

VS

Team Averages
Level 52
1,451 SR
1,292 Elo+
Izanami
Izanami
Alex_Agudo14
Izanami
Level 29
God Stats
2W - 6L
1,444 SR
Queue Stats
68W - 122L
1,191 Elo+
Party 1
Hercules
Hercules
MONKEY-D-MATTHI
Hercules
Level 50
God Stats
21W - 28L
1,344 SR
Queue Stats
206W - 232L
1,388 Elo+
Party 3
Hel
Hel
adrian11_69
Hel
Level 63
God Stats
1W - 1L
1,730 SR
Queue Stats
203W - 243L
1,339 Elo+
Party 1
Poseidon
Poseidon
mandarina12
Poseidon
Level 54
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 4L
1,153 Elo+
Solo
Awilix
Awilix
zAnonymer_Tomen
Awilix
Level 64
God Stats
2W - 2L
1,434 SR
Queue Stats
242W - 273L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 3
5,972
543
1,802
6,119
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
6 / 1 / 0
7,194
654
6,596
4,510
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
10
5 / 1 / 2
6,337
576
6,154
4,499
1,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Neyo-05
Zeus
10
0 / 3 / 1
5,732
521
2,058
4,876
978
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 5
5,964
542
1,871
7,233
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alex_Agudo14
Izanami
10
3 / 1 / 1
5,966
542
2,913
5,341
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
8
1 / 3 / 2
5,200
473
3,178
7,982
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 1
4,677
425
1,818
6,612
1,503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
mandarina12
Poseidon
8
0 / 2 / 1
4,974
452
1,343
4,886
1,299
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 1
6,430
585
5,250
6,397
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
8
8
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
2
3
0.75
L
Izanami
Alex_Agudo14
Izanami
3
1
1
3.5
W
Eset
6
1
0
6
W
Pele
5
1
2
6
L
Hercules
1
3
2
0.67
W
Zeus
Neyo-05
Zeus
0
3
1
0.17
L
0
4
1
0.13
W
2
1
5
4.5
L
Poseidon
mandarina12
Poseidon
0
2
1
0.25
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,481
Damage
14,502
27,237
Taken
31,218
9,220
Mitigated
9,955
4,982
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,802
981
0
1,798
6,119
1,802
0
1,926
4,193
0
31,419
L
Izanami
Alex_Agudo14
Izanami
2,913
1,261
0
1,516
5,341
1,448
0
1,912
3,363
0
28,094
W
Eset
6,596
1,056
0
1,157
4,510
1,249
0
782
3,728
37,302
0
W
Pele
6,154
2,006
0
497
4,499
1,187
178
0
4,462
0
34,955
L
Hercules
3,178
585
0
2,246
7,982
3,874
0
2,905
5,077
0
22,301
W
Zeus
Neyo-05
Zeus
2,058
356
0
586
4,876
978
810
72
4,732
28,396
0
L
1,818
49
57
2,367
6,612
1,503
0
982
5,562
15,450
0
W
1,871
481
0
944
7,233
4,004
0
381
6,667
14,044
0
L
Poseidon
mandarina12
Poseidon
1,343
93
44
1,594
4,886
1,299
434
3,186
1,478
22,786
0
L
5,250
2,171
0
1,476
6,397
1,831
0
1,102
5,213
0
31,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
27,247
297
Minions Killed
248
0
Camps Cleared
0
1,033,852
Distance Traveled
1,016,016
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,972
543
73
7
0
202,746
0
L
Izanami
5,966
542
72
7
0
191,975
3
W
Eset
7,194
654
73
7
0
223,230
0
W
Pele
6,337
576
62
6
0
243,926
1
L
Hercules
5,200
473
52
5
0
193,360
0
W
Zeus
5,732
521
64
6
0
172,027
1
L
Hel
4,677
425
30
3
0
189,741
3
W
Ymir
5,964
542
25
2
0
191,923
0
L
Poseidon
4,974
452
37
3
0
200,213
3
L
Awilix
6,430
585
57
5
0
240,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role