Player Matchup

Cupid
Cupid
AdaptingOften
Cupid
Level 68
God Stats
13W - 4L
1,685 SR
Queue Stats
148W - 125L
1,610 Elo+
Party 1
Janus
Janus
Avinthal
Janus
Level 112
God Stats
5W - 4L
1,570 SR
Queue Stats
268W - 172L
1,658 Elo+
Party 1
Chaac
Chaac
SerenityWalker
Chaac
Level 126
God Stats
4W - 6L
1,577 SR
Queue Stats
138W - 98L
1,614 Elo+
Party 1
Team Averages
Level 102
1,611 SR
1,627 Elo+

VS

Team Averages
Level 68
1,435 SR
1,377 Elo+
Hercules
Hercules
DontTazeMeBrosky
Hercules
Level 153
God Stats
58W - 26L
1,847 SR
Queue Stats
758W - 448L
1,831 Elo+
Solo
Medusa
Medusa
EonisAlpha
Medusa
Level 40
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 2
Tiamat
Tiamat
SeventhSeraph
Tiamat
Level 12
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 13
6,917
692
3,730
7,138
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Avinthal
Janus
13
7 / 1 / 8
8,174
817
8,629
6,216
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
9 / 1 / 7
8,720
872
11,548
8,825
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,920
692
10,088
11,347
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Medusa
EonisAlpha
Medusa
9
1 / 7 / 4
6,491
649
2,995
7,702
2,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 0
6,357
636
1,471
7,939
3,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
5
5
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
13
2.17
W
Janus
Avinthal
Janus
7
1
8
11
L
2
3
3
1.17
L
Medusa
EonisAlpha
Medusa
1
7
4
0.43
W
9
1
7
12.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,907
Damage
14,554
22,179
Taken
26,988
10,747
Mitigated
11,716
5,825
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,730
1,943
124
846
7,138
2,717
603
270
6,546
0
14,153
W
Janus
Avinthal
Janus
8,629
324
0
834
6,216
1,671
336
693
5,486
26,781
0
L
10,088
4,001
0
4,037
11,347
6,196
0
1,881
9,018
0
20,809
L
Medusa
EonisAlpha
Medusa
2,995
1,444
0
40
7,702
2,252
0
2,904
4,409
0
12,373
W
11,548
3,725
215
3,806
8,825
6,359
633
842
7,670
0
19,387
L
1,471
341
76
736
7,939
3,268
0
3,441
4,002
6,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,811
Gold Earned
19,768
99
Minions Killed
74
6
Camps Cleared
3
606,605
Distance Traveled
514,698
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,917
692
35
4
4
183,027
1
W
Janus
8,174
817
48
5
2
210,250
2
L
Hercules
6,920
692
32
3
1
193,598
3
L
Medusa
6,491
649
28
3
2
172,938
4
W
Chaac
8,720
872
16
2
0
213,328
3
L
Tiamat
6,357
636
14
1
0
148,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role