Player Matchup

Serqet
Serqet
Mec Billy
Serqet
Level 143
God Stats
1W - 1L
1,183 SR
Queue Stats
77W - 60L
1,464 Elo+
Solo
Aphrodite
Aphrodite
Mighty-_SouL
Aphrodite
Level 82
God Stats
2W - 1L
1,417 SR
Queue Stats
80W - 83L
1,316 Elo+
Party 1
Apollo
Apollo
NicodimRomanu
Apollo
Level 115
God Stats
1W - 3L
1,109 SR
Queue Stats
76W - 105L
1,303 Elo+
Solo
Bacchus
Bacchus
izantt_9
Bacchus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 45L
1,203 Elo+
Solo
Merlin
Merlin
kidd87SIX
Merlin
Level 69
God Stats
4W - 2L
1,539 SR
Queue Stats
160W - 156L
1,434 Elo+
Party 1
Team Averages
Level 85
1,350 SR
1,344 Elo+

VS

Team Averages
Level 84
1,497 SR
1,416 Elo+
Susano
Susano
 
Susano
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SSandwich
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Xanthrax1
Kukulkan
Level 41
God Stats
1W - 2L
1,486 SR
Queue Stats
132W - 167L
1,377 Elo+
Solo
Osiris
Osiris
drivingdragon
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mec Billy
Serqet
17
7 / 7 / 6
10,929
729
12,070
12,397
4,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Mighty-_SouL
Aphrodite
18
2 / 1 / 10
10,317
688
6,537
15,831
13,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 3 / 11
12,079
805
13,914
12,185
5,667
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
izantt_9
Bacchus
15
2 / 5 / 11
9,739
649
6,614
16,887
21,202
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
kidd87SIX
Merlin
20
4 / 2 / 17
12,469
831
24,161
14,776
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
5 / 6 / 8
11,070
738
9,376
15,558
5,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
 
Hel
18
6 / 4 / 6
10,559
704
9,344
10,556
4,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
SSandwich
Neith
18
3 / 5 / 6
10,343
690
12,415
11,700
4,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Xanthrax1
Kukulkan
18
1 / 5 / 12
10,908
727
13,121
12,268
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 4 / 8
9,851
657
9,459
17,602
16,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
58
24
Kills
18
18
Deaths
24
55
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
6
8
1.5
L
Hel
 
Hel
6
4
6
2.25
W
Serqet
Mec Billy
Serqet
7
7
6
1.43
W
Aphrodite
Mighty-_SouL
Aphrodite
2
1
10
7
W
9
3
11
4.83
L
Neith
SSandwich
Neith
3
5
6
1.2
L
Kukulkan
Xanthrax1
Kukulkan
1
5
12
1.4
L
3
4
8
1.75
W
Bacchus
izantt_9
Bacchus
2
5
11
1.5
W
Merlin
kidd87SIX
Merlin
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,296
Damage
53,715
72,076
Taken
67,684
52,512
Mitigated
35,606
35,204
Healing
25,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,376
461
1,069
2,755
15,558
5,279
0
7,308
7,754
0
12,591
L
Hel
 
Hel
9,344
1,444
10,124
4,288
10,556
4,736
64
6,278
4,114
13,790
0
W
Serqet
Mec Billy
Serqet
12,070
1,099
734
1,404
12,397
4,963
565
4,115
8,282
0
12,386
W
Aphrodite
Mighty-_SouL
Aphrodite
6,537
845
9,306
8,118
15,831
13,555
715
4,467
11,364
18,527
0
W
13,914
6,960
1,901
1,947
12,185
5,667
2,193
4,971
7,214
0
30,017
L
Neith
SSandwich
Neith
12,415
5,015
253
1,174
11,700
4,585
1,464
5,790
5,550
0
29,232
L
Kukulkan
Xanthrax1
Kukulkan
13,121
1,528
288
1,433
12,268
4,650
187
6,180
5,830
47,996
0
L
9,459
3,463
498
3,648
17,602
16,356
0
11,756
5,846
218
15,021
W
Bacchus
izantt_9
Bacchus
6,614
804
743
2,982
16,887
21,202
201
4,060
12,827
11,988
0
W
Merlin
kidd87SIX
Merlin
24,161
1,894
2,199
5,870
14,776
7,125
718
5,070
9,706
67,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,533
Gold Earned
52,731
154
Minions Killed
149
0
Camps Cleared
0
1,328,375
Distance Traveled
1,265,230
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,070
738
5
0
0
265,380
0
L
Hel
10,559
704
14
1
0
262,940
1
W
Serqet
10,929
729
3
0
0
221,571
1
W
Aphrodite
10,317
688
29
2
0
303,873
0
W
Apollo
12,079
805
44
3
0
273,308
0
L
Neith
10,343
690
37
2
0
238,132
1
L
Kukulkan
10,908
727
75
5
0
249,917
0
L
Osiris
9,851
657
18
1
0
248,861
0
W
Bacchus
9,739
649
9
1
0
251,159
1
W
Merlin
12,469
831
69
5
0
278,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role