Player Matchup

Cerberus
Cerberus
CogBoy
Cerberus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,525 Elo+
Solo
Raijin
Raijin
IMissMussolini
Raijin
Level 60
God Stats
10W - 15L
1,351 SR
Queue Stats
123W - 181L
1,502 Elo+
Party 1
Mulan
Mulan
cobras4life303
Mulan
Level 107
God Stats
12W - 9L
1,375 SR
Queue Stats
270W - 330L
1,495 Elo+
Party 1
Team Averages
Level 95
1,409 SR
1,507 Elo+

VS

Team Averages
Level 87
1,568 SR
1,569 Elo+
Hou Yi
Hou Yi
Hexdb
Hou Yi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,557 Elo+
Party 2
King Arthur
King Arthur
Mutloaf
King Arthur
Level 129
God Stats
1W - 2L
1,551 SR
Queue Stats
101W - 72L
1,627 Elo+
Party 2
Anubis
Anubis
RuggedJoel98
Anubis
Level 69
God Stats
15W - 10L
1,652 SR
Queue Stats
51W - 55L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CogBoy
Cerberus
15
8 / 0 / 10
11,263
751
9,684
12,407
13,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 3 / 15
10,185
679
8,845
8,145
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 3 / 8
11,742
783
16,962
20,136
17,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hexdb
Hou Yi
14
5 / 6 / 0
10,531
702
12,288
12,286
4,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mutloaf
King Arthur
12
1 / 7 / 4
8,837
589
13,840
18,113
15,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
12
0 / 6 / 5
8,928
595
6,501
9,211
4,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
19
Kills
6
6
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CogBoy
Cerberus
8
0
10
13
L
Hou Yi
Hexdb
Hou Yi
5
6
0
0.83
W
1
3
15
2.83
L
King Arthur
Mutloaf
King Arthur
1
7
4
0.43
L
Anubis
0
6
5
0.42
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,491
Damage
32,629
40,688
Taken
39,610
33,920
Mitigated
24,428
7,731
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CogBoy
Cerberus
9,684
498
0
1,416
12,407
13,115
680
2,562
9,449
32,849
0
L
Hou Yi
Hexdb
Hou Yi
12,288
7,131
0
2,198
12,286
4,843
306
5,266
6,556
0
40,021
W
8,845
620
0
0
8,145
2,808
270
757
7,241
37,351
0
L
King Arthur
Mutloaf
King Arthur
13,840
3,335
0
1,579
18,113
15,302
0
10,267
7,200
0
20,820
L
Anubis
6,501
242
0
1,480
9,211
4,283
90
2,929
5,948
28,819
0
W
16,962
1,965
66
6,249
20,136
17,997
865
3,436
16,131
235
44,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
28,296
206
Minions Killed
146
9
Camps Cleared
4
846,891
Distance Traveled
676,628
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,263
751
70
5
1
287,522
3
L
Hou Yi
10,531
702
67
4
2
217,587
0
W
Raijin
10,185
679
72
5
2
260,471
1
L
King Arthur
8,837
589
21
1
1
245,685
4
L
Anubis
8,928
595
58
4
1
213,356
2
W
Mulan
11,742
783
64
4
6
298,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role