Player Matchup

Athena
Athena
BigAL0014
Athena
Level 107
God Stats
3W - 4L
1,616 SR
Queue Stats
201W - 202L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
Corterizer
Ao Kuang
Level 100
God Stats
9W - 9L
1,558 SR
Queue Stats
122W - 134L
1,457 Elo+
Party 2
Hercules
Hercules
R E A P E R4786
Hercules
Level 108
God Stats
0W - 4L
1,411 SR
Queue Stats
56W - 60L
1,467 Elo+
Solo
Heimdallr
Heimdallr
onemanarmy54321
Heimdallr
Level 104
God Stats
7W - 16L
1,365 SR
Queue Stats
156W - 157L
1,488 Elo+
Party 2
Eset
Eset
verizonwired_
Eset
Level 124
God Stats
1W - 4L
1,191 SR
Queue Stats
152W - 133L
1,466 Elo+
Solo
Team Averages
Level 109
1,428 SR
1,471 Elo+

VS

Team Averages
Level 126
1,525 SR
1,496 Elo+
Bacchus
Bacchus
KillaCamIzMLG
Bacchus
Level 117
God Stats
3W - 0L
1,627 SR
Queue Stats
10W - 11L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Lance Left
Danzaburou
Level 126
God Stats
3W - 4L
1,550 SR
Queue Stats
316W - 287L
1,488 Elo+
Party 3
Mulan
Mulan
ReGiSyDe GhOsT
Mulan
Level 134
God Stats
17W - 13L
1,639 SR
Queue Stats
194W - 199L
1,501 Elo+
Party 1
Arachne
Arachne
ReGiSyDe SiN
Arachne
Level 146
God Stats
3W - 6L
1,269 SR
Queue Stats
243W - 245L
1,520 Elo+
Party 1
Sol
Sol
xxSilverswarmxx
Sol
Level 108
God Stats
25W - 17L
1,540 SR
Queue Stats
512W - 465L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigAL0014
Athena
11
0 / 2 / 4
7,622
448
3,917
16,324
10,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Corterizer
Ao Kuang
13
5 / 4 / 2
8,808
518
8,016
15,090
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
13
3 / 7 / 2
8,144
479
10,111
16,640
10,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
onemanarmy54321
Heimdallr
13
2 / 5 / 0
7,882
464
4,836
10,739
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 8 / 5
8,092
476
13,178
13,414
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 1 / 7
8,436
496
8,720
12,959
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Lance Left
Danzaburou
14
5 / 3 / 3
8,583
505
10,822
11,321
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 1 / 4
10,333
608
16,591
16,616
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
ReGiSyDe SiN
Arachne
15
5 / 3 / 7
9,472
557
9,985
14,337
6,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 6
9,224
543
10,772
11,130
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
12
Kills
26
26
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
BigAL0014
Athena
0
2
4
1
L
Ao Kuang
Corterizer
Ao Kuang
5
4
2
1.5
W
Bacchus
2
1
7
5.5
W
Danzaburou
Lance Left
Danzaburou
5
3
3
2.17
L
Hercules
3
7
2
0.57
W
10
1
4
12
W
Arachne
ReGiSyDe SiN
Arachne
5
3
7
2.83
L
Heimdallr
onemanarmy54321
Heimdallr
2
5
0
0.4
L
2
8
5
0.56
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,058
Damage
56,890
72,207
Taken
66,363
34,036
Mitigated
38,941
20,001
Healing
26,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BigAL0014
Athena
3,917
1,016
1,749
4,018
16,324
10,732
0
4,953
11,328
27,476
0
L
Ao Kuang
Corterizer
Ao Kuang
8,016
2,721
0
5,209
15,090
4,753
240
3,047
11,837
41,181
0
W
Bacchus
8,720
816
510
3,213
12,959
13,682
260
4,732
7,939
33,551
0
W
Danzaburou
Lance Left
Danzaburou
10,822
5,773
0
3,946
11,321
3,556
1,020
3,529
7,646
0
53,318
L
Hercules
10,111
3,780
0
4,920
16,640
10,609
0
2,700
13,330
0
40,518
W
16,591
3,198
152
8,301
16,616
11,879
296
5,348
10,492
0
59,997
W
Arachne
ReGiSyDe SiN
Arachne
9,985
6,199
0
4,544
14,337
6,345
1,402
4,593
9,473
0
54,507
L
Heimdallr
onemanarmy54321
Heimdallr
4,836
2,181
0
2,002
10,739
3,007
790
4,186
6,553
0
46,889
L
13,178
1,497
382
1,721
13,414
4,935
97
4,606
8,672
46,983
0
W
10,772
4,494
0
5,514
11,130
3,479
952
6,130
4,686
61,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
46,048
416
Minions Killed
464
0
Camps Cleared
0
1,558,913
Distance Traveled
1,615,613
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,622
448
51
3
0
321,488
5
L
Ao Kuang
8,808
518
85
5
0
324,620
1
W
Bacchus
8,436
496
48
3
0
341,029
4
W
Danzaburou
8,583
505
103
6
0
306,342
2
L
Hercules
8,144
479
92
5
0
323,674
0
W
Mulan
10,333
608
120
7
0
326,579
0
W
Arachne
9,472
557
92
5
0
337,268
2
L
Heimdallr
7,882
464
91
5
0
304,008
3
L
Eset
8,092
476
97
6
0
285,123
4
W
Sol
9,224
543
101
6
0
304,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role