Player Matchup

Cthulhu
Cthulhu
AACO_PR
Cthulhu
Level 85
God Stats
3W - 1L
1,700 SR
Queue Stats
87W - 79L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CrwN-_-
Tsukuyomi
Level 102
God Stats
2W - 2L
1,568 SR
Queue Stats
92W - 58L
1,588 Elo+
Party 2
Zeus
Zeus
Zaiddy-
Zeus
Level 27
God Stats
5W - 3L
1,601 SR
Queue Stats
71W - 64L
1,469 Elo+
Party 2
Team Averages
Level 71
1,623 SR
1,501 Elo+

VS

Team Averages
Level 45
1,406 SR
1,393 Elo+
Cthulhu
Cthulhu
Blooks02
Cthulhu
Level 87
God Stats
5W - 5L
1,533 SR
Queue Stats
61W - 97L
1,337 Elo+
Party 1
Neith
Neith
JackTheCat46
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Discordia
Discordia
UmbranW
Discordia
Level 45
God Stats
0W - 4L
1,184 SR
Queue Stats
143W - 165L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AACO_PR
Cthulhu
18
12 / 1 / 19
13,540
752
17,259
15,443
15,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
CrwN-_-
Tsukuyomi
18
16 / 3 / 15
13,973
776
30,508
19,321
7,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
Zaiddy-
Zeus
16
5 / 3 / 19
12,035
669
13,224
11,608
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blooks02
Cthulhu
13
0 / 11 / 3
10,537
585
11,738
32,743
24,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 11 / 2
11,988
666
8,181
17,454
4,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
UmbranW
Discordia
16
4 / 11 / 3
12,675
704
14,240
16,326
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
33
Kills
7
7
Deaths
33
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AACO_PR
Cthulhu
12
1
19
21.5
L
Cthulhu
Blooks02
Cthulhu
0
11
3
0.14
W
Tsukuyomi
CrwN-_-
Tsukuyomi
16
3
15
7.83
L
3
11
2
0.36
L
Discordia
UmbranW
Discordia
4
11
3
0.5
W
Zeus
Zaiddy-
Zeus
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,991
Damage
34,159
46,372
Taken
66,523
27,611
Mitigated
33,553
10,629
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AACO_PR
Cthulhu
17,259
1,692
856
1,504
15,443
15,902
425
6,508
8,935
42,793
0
L
Cthulhu
Blooks02
Cthulhu
11,738
296
141
2,820
32,743
24,405
0
14,582
17,459
35,921
0
W
Tsukuyomi
CrwN-_-
Tsukuyomi
30,508
7,470
0
4,642
19,321
7,659
1,190
12,210
7,111
0
68,305
L
8,181
2,901
168
1,725
17,454
4,777
0
6,779
10,332
0
32,007
L
Discordia
UmbranW
Discordia
14,240
577
191
2,188
16,326
4,371
70
8,125
7,834
40,424
0
W
Zeus
Zaiddy-
Zeus
13,224
2,791
848
2,779
11,608
4,050
588
7,540
4,068
39,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
35,200
208
Minions Killed
160
10
Camps Cleared
4
935,155
Distance Traveled
813,105
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,540
752
63
4
2
323,029
2
L
Cthulhu
10,537
585
54
3
0
299,505
3
W
Tsukuyomi
13,973
776
80
4
5
335,579
1
L
Neith
11,988
666
54
3
1
255,303
4
L
Discordia
12,675
704
52
3
3
258,297
1
W
Zeus
12,035
669
65
4
3
276,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role