Player Matchup

Geb
Geb
DeadlyRogue894
Geb
Level 151
God Stats
2W - 3L
1,495 SR
Queue Stats
245W - 225L
1,504 Elo+
Party 1
Da Ji
Da Ji
Digs19
Da Ji
Level 143
God Stats
23W - 12L
1,726 SR
Queue Stats
251W - 210L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
S O IVI E O N E
Zhong Kui
Level 134
God Stats
1W - 1L
1,642 SR
Queue Stats
9W - 15L
1,341 Elo+
Party 1
Cu Chulainn
Cu Chulainn
savage pluck
Cu Chulainn
Level 39
God Stats
0W - 1L
1,372 SR
Queue Stats
71W - 83L
1,389 Elo+
Party 1
Medusa
Medusa
zSkillfuI
Medusa
Level 36
God Stats
1W - 3L
1,532 SR
Queue Stats
37W - 35L
1,503 Elo+
Solo
Team Averages
Level 101
1,553 SR
1,470 Elo+

VS

Team Averages
Level 73
1,718 SR
1,600 Elo+
Rama
Rama
CallMeCalebJ
Rama
Level 105
God Stats
16W - 13L
1,582 SR
Queue Stats
708W - 596L
1,617 Elo+
Party 2
Ymir
Ymir
DJBird18
Ymir
Level 102
God Stats
16W - 5L
1,819 SR
Queue Stats
626W - 522L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
MiniMinotaur204
Gilgamesh
Level 63
God Stats
46W - 14L
1,864 SR
Queue Stats
271W - 163L
1,697 Elo+
Party 2
Fenrir
Fenrir
MistahWarnklez
Fenrir
Level 49
God Stats
7W - 2L
1,561 SR
Queue Stats
162W - 161L
1,446 Elo+
Solo
Scylla
Scylla
ThatEdgyWeeb1
Scylla
Level 45
God Stats
10W - 5L
1,765 SR
Queue Stats
214W - 151L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
6,000
462
4,945
11,248
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Digs19
Da Ji
13
6 / 5 / 4
7,705
593
10,843
11,487
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
S O IVI E O N E
Zhong Kui
11
4 / 4 / 5
7,118
548
10,853
8,782
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
savage pluck
Cu Chulainn
10
0 / 6 / 0
5,981
460
5,301
10,235
7,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
zSkillfuI
Medusa
9
0 / 4 / 2
5,615
432
2,460
7,460
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
7,777
598
7,817
6,850
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
1 / 1 / 6
7,291
561
5,047
10,666
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
MiniMinotaur204
Gilgamesh
13
7 / 3 / 3
7,959
612
6,870
10,768
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
8 / 0 / 1
8,802
677
9,011
11,509
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 8
6,966
536
4,623
7,583
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
21
21
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Ymir
1
1
6
4
L
1
2
3
1.25
L
Da Ji
Digs19
Da Ji
6
5
4
1.6
W
Gilgamesh
MiniMinotaur204
Gilgamesh
7
3
3
2.83
W
8
0
1
8.5
L
Zhong Kui
S O IVI E O N E
Zhong Kui
4
4
5
1.63
W
1
6
8
0.83
L
Cu Chulainn
savage pluck
Cu Chulainn
0
6
0
0
L
Medusa
zSkillfuI
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,402
Damage
33,368
49,212
Taken
47,376
24,574
Mitigated
23,489
7,530
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,817
6,297
0
3,722
6,850
2,204
82
1,702
5,148
0
56,781
W
Ymir
5,047
1,754
343
3,590
10,666
8,682
0
5,838
4,828
17,703
0
L
4,945
313
0
2,517
11,248
6,672
0
3,796
7,333
18,133
0
L
Da Ji
Digs19
Da Ji
10,843
1,786
0
467
11,487
3,643
0
2,759
8,563
0
45,761
W
Gilgamesh
MiniMinotaur204
Gilgamesh
6,870
1,857
0
3,461
10,768
3,753
0
3,700
7,028
0
42,271
W
9,011
1,265
0
3,666
11,509
6,847
478
3,040
7,810
6,696
41,728
L
Zhong Kui
S O IVI E O N E
Zhong Kui
10,853
480
0
1,969
8,782
5,113
0
1,797
6,794
37,368
0
W
4,623
240
0
438
7,583
2,003
0
2,474
5,069
33,209
0
L
Cu Chulainn
savage pluck
Cu Chulainn
5,301
1,532
0
1,639
10,235
7,517
0
691
8,890
7,612
22,310
L
Medusa
zSkillfuI
Medusa
2,460
671
0
938
7,460
1,629
0
1,517
5,873
0
30,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
38,795
276
Minions Killed
379
0
Camps Cleared
0
1,274,849
Distance Traveled
1,272,086
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,777
598
110
8
0
251,894
3
W
Ymir
7,291
561
23
2
0
248,026
0
L
Geb
6,000
462
31
2
0
272,676
4
L
Da Ji
7,705
593
77
6
0
257,793
1
W
Gilgamesh
7,959
612
78
6
0
278,792
0
W
Fenrir
8,802
677
101
8
0
248,914
3
L
Zhong Kui
7,118
548
62
5
0
254,624
0
W
Scylla
6,966
536
67
5
0
244,460
0
L
Cu Chulainn
5,981
460
56
4
0
240,602
1
L
Medusa
5,615
432
50
4
0
249,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role