Player Matchup

Cernunnos
Cernunnos
AAv420A
Cernunnos
Level 122
God Stats
7W - 7L
1,521 SR
Queue Stats
213W - 206L
1,452 Elo+
Party 2
Terra
Terra
Bergerac
Terra
Level 128
God Stats
0W - 2L
1,326 SR
Queue Stats
148W - 155L
1,447 Elo+
Party 3
Jormungandr
Jormungandr
EM HibbySon
Jormungandr
Level 66
God Stats
3W - 4L
1,453 SR
Queue Stats
438W - 421L
1,498 Elo+
Solo
Athena
Athena
Mr Grimholt
Athena
Level 129
God Stats
2W - 1L
1,721 SR
Queue Stats
154W - 167L
1,421 Elo+
Party 2
Bakasura
Bakasura
Sagah
Bakasura
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 89L
1,441 Elo+
Party 3
Team Averages
Level 113
1,504 SR
1,452 Elo+

VS

Team Averages
Level 92
1,467 SR
1,334 Elo+
Odin
Odin
CaligoQro
Odin
Level 116
God Stats
3W - 1L
1,631 SR
Queue Stats
235W - 230L
1,420 Elo+
Party 1
Ra
Ra
Haseius
Ra
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,364 Elo+
Party 4
Hercules
Hercules
LAltroPunitore
Hercules
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,191 Elo+
Party 4
Hera
Hera
NeNuNo
Hera
Level 33
God Stats
1W - 1L
1,157 SR
Queue Stats
15W - 18L
1,307 Elo+
Party 1
Zeus
Zeus
dookey18
Zeus
Level 109
God Stats
4W - 1L
1,549 SR
Queue Stats
310W - 337L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AAv420A
Cernunnos
17
3 / 5 / 4
9,833
756
10,317
14,389
8,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Bergerac
Terra
16
2 / 4 / 4
9,257
712
4,055
14,955
15,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
EM HibbySon
Jormungandr
15
0 / 7 / 5
9,068
698
13,535
19,060
17,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
15
3 / 7 / 4
9,740
749
10,798
20,475
19,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Sagah
Bakasura
14
0 / 5 / 4
7,693
592
2,285
12,894
7,795
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
10 / 3 / 16
11,069
851
21,374
19,347
17,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 1 / 14
11,225
863
12,452
9,087
4,465
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
15
0 / 1 / 18
9,356
720
5,490
14,722
12,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
NeNuNo
Hera
15
2 / 2 / 13
9,335
718
10,473
9,534
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
19
8 / 1 / 17
10,991
845
23,246
9,119
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
8
Kills
28
28
Deaths
8
21
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AAv420A
Cernunnos
3
5
4
1
L
Terra
Bergerac
Terra
2
4
4
1
W
Odin
10
3
16
6
L
Jormungandr
EM HibbySon
Jormungandr
0
7
5
0.36
W
8
1
14
15
W
Hercules
0
1
18
9
L
Athena
3
7
4
0.71
W
Hera
NeNuNo
Hera
2
2
13
4.25
L
Bakasura
Sagah
Bakasura
0
5
4
0.4
W
Zeus
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,990
Damage
73,035
81,773
Taken
61,809
68,789
Mitigated
43,770
24,309
Healing
24,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AAv420A
Cernunnos
10,317
3,349
1,272
2,160
14,389
8,091
1,287
6,958
6,915
0
32,531
L
Terra
Bergerac
Terra
4,055
454
6,374
3,996
14,955
15,158
384
8,232
5,880
6,779
0
W
Odin
21,374
3,011
1,113
2,782
19,347
17,763
996
5,816
13,501
5,913
25,235
L
Jormungandr
EM HibbySon
Jormungandr
13,535
2,558
1,108
1,669
19,060
17,910
12
14,814
3,501
30,789
0
W
12,452
1,736
7,638
3,628
9,087
4,465
1,706
5,697
3,230
40,719
0
W
Hercules
5,490
1,150
1,594
3,154
14,722
12,636
977
6,187
8,535
0
12,835
L
Athena
10,798
1,927
1,204
3,083
20,475
19,835
71
11,704
8,096
23,125
0
W
Hera
NeNuNo
Hera
10,473
2,912
1,216
754
9,534
4,345
563
5,668
3,856
18,163
0
L
Bakasura
Sagah
Bakasura
2,285
1,872
1,203
2,240
12,894
7,795
120
5,791
6,693
0
2,714
W
Zeus
23,246
2,991
1,244
1,004
9,119
4,561
1,602
5,020
4,099
41,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
51,976
117
Minions Killed
153
0
Camps Cleared
0
1,073,632
Distance Traveled
1,299,838
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,833
756
47
4
0
218,861
0
L
Terra
9,257
712
5
0
0
214,026
0
W
Odin
11,069
851
20
2
0
263,935
1
L
Jormungandr
9,068
698
29
2
0
202,555
0
W
Ra
11,225
863
74
6
0
262,289
1
W
Hercules
9,356
720
8
1
0
261,142
0
L
Athena
9,740
749
22
2
0
187,548
0
W
Hera
9,335
718
16
1
0
272,124
1
L
Bakasura
7,693
592
14
1
0
250,642
0
W
Zeus
10,991
845
35
3
0
240,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role